The current view seems to give a somewhat flat, almost orthographic view of your 'mech. It's nice for comparing size, or viewing specific angles of your 'mech, but it's not that interesting IMO.
The current view looks a bit like this, though I think I emphasised it a bit much:
![Posted Image](https://dl.dropboxusercontent.com/u/48504160/forums/cat_175.png)
What if the camera was brought in much closer to the 'mech and given a far lower focal setting, so that the 'mech appeared more like this:
![Posted Image](https://dl.dropboxusercontent.com/u/48504160/forums/cat_20.png)
The 'mech looks a little smaller, but to me appears far more 3D and aesthetically better. But beyond that, this allows the camera to be positioned in different ways. Imagine a control on the bottom right of the mechlab that transitioned the camera between different view points.
![Posted Image](https://dl.dropboxusercontent.com/u/48504160/forums/cat_20_mix.jpg)
Personally I'm just grabbing towards the ability to view your 'mech at interesting angles, and I'd rather a mechlab where one looks up at their 'mech rather than directly at it. Early versions of the mechlab and I think very early version of '2.0' had a camera more like this.
![Posted Image](http://www.wsgf.org/f/u/imagecache/node-gallery-display/contrib/dr/24413/extras/mwo-mechlab.png)
So what do you think? What view do you prefer? Would you like more controls on viewing your 'mech in the mechlab or isn't it that important to you?
I get this isn't that big of a deal nor am I trying to make it one, but just little things like this I think can go a long way in areas such as first impressions. A new player will be significantly more in awe of their giant robot if they first see it from a ground perspective.
Edited by Dingo Red, 07 September 2015 - 09:42 PM.