Mechs and their Factions ?
#1
Posted 01 December 2011 - 10:58 PM
Maybe for the point of this post what number of mech/types would I find in a regiment for each of the house
(generally)
I have looked the mech pages but find myself get to wrap up in the fluff
Cheers Hairlok
#2
Posted 01 December 2011 - 11:07 PM
If you look on top, before the mech names, in the area called catagories you will see mechs by weight class and then those by clan/great house. check that out. it only shows the most 'iconic' i suppose but it should give you an idea
#3
Posted 01 December 2011 - 11:16 PM
3025 mechs
Davion
Javelin
ENforcer
Dervish
JagerMech
Steiner
Wolfhound
Commando
Zeus
Banshee
FWL
Hermes II
Orion
Gullotine
Cicada
CapCon
Raven (they were doing prototypes for ravens for a long time)
Vindicator (does everything)
Catapult
Kurita
Jenner
Panther
Dragon
Hatamoto Chi
Edited by [EDMW]CSN, 01 December 2011 - 11:24 PM.
#4
Posted 01 December 2011 - 11:24 PM
-Light:
Thorn THE-S
Hussar HSR-300-D
Jenner JR7-D
Jenner JR7-K
Panther PNT-9R
-Medium:
Sentinel STN-3M
Kintaro KTO-20
Lynx LNX-9Q
-Heavy:
Dragon DRG-1N
Grand Dragon DRG-5K
Lancelot LNC25-02
Jagermech JM6-DD
Marauder MAD-5D
-Assault:
Charger CGR-3K
Hatamoto-Chi HTM-26T
Katana CRK-5003-2
Daboku DCMS-MX90-D
Highlander HGN-733
Mauler MAL-1R
Atlas AS7-K
STEINER:
-Light:
Locust LCT-3S
Javelin JVN-10P
FireStarter FS9-S
Wolfhound WLF-1
-Medium:
Sentinel STN-3K
Hatchetman HCT-3F
Hatchetman HCT-5S
Phoenix Hawk PXH-3D
Phoenix Hawk PXH-3S
Dervish DV-7D
Lynx LNX-9Q
-Heavy:
Axman AXM-1N
Crusader CRD-5M
Jagermech JM6-DD
Caesar CES-3R
Flashman FLS-7K
Marauder MAD-5D
-Assault:
Zeus ZEU-6S
Zeus ZEU-9S
Highlander HGN-733
Banshee BNC-5S
Atlas AS7-S
Devastator DVS-2
Marauder II MAD-5A
Thunder Hawk TDK-7X
DAVION:
-Light:
Hornet HNT-151
Locust LCT-3S
Javelin JVN-10N
Javelin JVN-10P
Valkyrie VLK-QA
FireStarter FS9-S
Raven RVN-2X
-Medium:
Blackjack BJ-1
Hatchetman HCT-5S
Phoenix Hawk PXH-3D
Phoenix Hawk PXH-3S
Centurion CN9-A
Enforcer ENF-4R
Dervish DV-7D
Kintaro KTO-18
-Heavy:
Axman AXM-1N
Exterminator EXT-4A
Jagermech JM6-DD
JagerMech JM6-S
Caesar CES-3R
Marauder MAD-5D
Orion ON2-M
-Assault:
Zeus ZEU-9S
Banshee BNC-5S
Atlas AS7-S
Devastator DVS-2
Marauder II MAD-5A
MARIK:
-Light:
Hermes HER-1A
Hermes HER-3S
Hermes HER-4S
-Medium:
Cicada CDA-3M
Hermes II HER-2S
Phoenix Hawk PXH-3M
Hunchback HBK-5M
Trebuchet TBT-5N
Trebuchet TBT-7M
Shadow Hawk SHD-5M
-Heavy:
Quickdraw QKD-5M
Bombardier BMB-10D
Crusader CRD-5M
Archer ARC-4M
Guillotine GLT-4L
Guillotine GLT-5M
Warhammer WHM-7M
Orion ON2-M
-Assault:
Awesome AWS-9M
Thug THG-10E
Stalker STK-5M
LIAO:
-Light:
Locust LCT-1L
Raven RVN-1X
Raven RVN-3L
-Medium:
Blackjack BJ-1
Vindicator VND-1R
-Heavy:
Catapult CPLT-C3
Cataphract CTF-1X
Cataphract CTF-2X
-Assault:
Charger CGR-1A5
Highlander HGN-733
Edited by SeDevri, 02 December 2011 - 12:51 PM.
#5
Posted 01 December 2011 - 11:50 PM
http://www.pryderockindustries.com/
As to 'where they are found' in the IS during this post Succession War period of the game is a free for all. After several hundred years of war, most manufacturing is at a very limited capacity which is exactly why salvage was so important if you intended to again field that Mech with the 20 point hole in his chest armor from the last outing. You can get a Mech built in one House in most other House's because of all the salvage, swapping, capture etc. going on. If thats what you mean?
Most House's modeled their TO&E around the old Star League structure, but all vary to some degree from one another. Basically talking Mechs, would be 4 to a Lance, 4 Lance/Company, 4 Company/Battalion, 4 Battalion/Regiment. So a Regiment would be big like 256 Mechs. You can also form regiments for specific missions or attachement to other House ops. etc. Comstar for example likes 12 Regiments per combat sector w/ 2 of these being Mechs, the other 10 being support, Aero, Infantry, armor & Command etc.
I hope you find some answer to your Q in there somewhere.
#6
Posted 02 December 2011 - 12:43 AM
TiredOne, on 01 December 2011 - 11:50 PM, said:
http://www.pryderockindustries.com/
As to 'where they are found' in the IS during this post Succession War period of the game is a free for all. After several hundred years of war, most manufacturing is at a very limited capacity which is exactly why salvage was so important if you intended to again field that Mech with the 20 point hole in his chest armor from the last outing. You can get a Mech built in one House in most other House's because of all the salvage, swapping, capture etc. going on. If thats what you mean?
Most House's modeled their TO&E around the old Star League structure, but all vary to some degree from one another. Basically talking Mechs, would be 4 to a Lance, 4 Lance/Company, 4 Company/Battalion, 4 Battalion/Regiment. So a Regiment would be big like 256 Mechs. You can also form regiments for specific missions or attachement to other House ops. etc. Comstar for example likes 12 Regiments per combat sector w/ 2 of these being Mechs, the other 10 being support, Aero, Infantry, armor & Command etc.
I hope you find some answer to your Q in there somewhere.
ok you got it close but not quite right where the IS order of battle is concerned. An "average" mech Company consists of 3 Lances. An "average" Battalion consists of 3 Companies, however a Squared Battalion consists of 4 Mech Companies. An "average" Regiment consists of 5 Battalions. All of these have attached support elements as well such as Armor, Aerospace/Aircraft, artillery, and infantry.
#7
Posted 02 December 2011 - 08:25 AM
Don't get lost in it again Hairlok, grab a number within this 3-6 unit per and run with your task.
I did not get the impression he was working on a Regiment size campaign, but rather thinking Lance or something while calling it a Regiment above.
I apoligize if not responding with the correct info requested, but don't get hung up on "Averages".
#8
Posted 02 December 2011 - 09:22 AM
Select your faction. This covers pretty much all timelines but you can resort it by TRO or era and get the early models to the top..
#9
Posted 02 December 2011 - 01:00 PM
Oh btw, i like the name Rogal Dorn, by that i assume your mechs are all going to be painted yellow, are going to site behind big walls and get lost at the most inopportune times? Maybe lose Terra to the clans while your at it?
#10
Posted 02 December 2011 - 01:46 PM
#11
Posted 02 December 2011 - 01:55 PM
SeDevri, on 02 December 2011 - 01:00 PM, said:
I lol'd. Kudos to wittiness and melding of ISP's.
#12
Posted 02 December 2011 - 02:48 PM
SeDevri, on 02 December 2011 - 01:00 PM, said:
Oh btw, i like the name Rogal Dorn, by that i assume your mechs are all going to be painted yellow, are going to site behind big walls and get lost at the most inopportune times? Maybe lose Terra to the clans while your at it?
Woah now, we didn't lose Terra, just let them get to it. And yes, we will have yellow mechs that like to play pillow fort.
#13
Posted 02 December 2011 - 03:32 PM
SeDevri, on 02 December 2011 - 01:00 PM, said:
This from a die hard fan of the race that birthed the chaos god that twisted the Emperor's Children. Hows them Crone Worlds doing Sedev.
#14
Posted 03 December 2011 - 01:00 PM
Rogal Dorn, on 02 December 2011 - 02:48 PM, said:
No No, of course you didn't lose Terra, you just got lost and let your brother and The Emperor of Mankind get offed my Horus.....nothing like losing Terra.....*cough* just let everything that you and all your people fought and died for be corrupted and warped over the next 10k years*cough*...
HIemfire, on 02 December 2011 - 03:32 PM, said:
This from a die hard fan of the race that birthed the chaos god that twisted the Emperor's Children. Hows them Crone Worlds doing Sedev.
Well of course, what would the universe be like without a drug addicted, nymphomaniac, hermaphrodite, evil god of chaos running a muck and doing all sorts of things?
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