Stefka Kerensky, on 09 September 2015 - 11:09 AM, said:
^^^ THIS !!!^^^
1000 times this.
I don't know all of you, but IMO too many times the Benny Hill music fits perfectly as soundtrack during the drops.
It's too silly to watch medium going 100kph+, heavies at 90kph and even more.
What do you think about removing speed tweak?
Less idiotic nascar, more value to position.
Removing, or at least toning it down to 5% or something.
IMHO the skills are all too good, the gap between unbasiced and elited mech is not a gap, it's a gaping hole. They all should be toned down.
Grind would be less painful, and eliting (read: buying and basicing two other chassis) could become more of an option, at least to casuals.
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cSRMS are not bad for their tonnage. The fact that you can fit 4x cSrm6+artemis on a 30ton Kitfox says something.
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This game should have some well-thought penalties to boating, this would allow weapons to be balanced properly, and LRMs could get buffed without making them overkill (on low skill levels).
An example: shooting too much LRMs in a close time window could get your sensors/communication disrupted by the dense smoke and heat from all those propulsion systems, giving a 'low signal' effect and making you loose locks. You would have to wait or relocate to be able to get locks again.
Thus - buffed and effective LRMs would be a valid option, but there wouldn't be sense in taking too many of them. This leaves place for backup weapons.
Edited by Prof RJ Gumby, 09 September 2015 - 11:23 AM.