1) Reducing AC2(All) cooldown from 0.72(2.78DPS) to 0.62(3.22DPS)
this would make it more Viable as a Full Face Time DPS weapon,
Topic for Reference(
Would This Make The Ac2 A More Viable Choice? Discussion!),
2) Allowing Ferro to Endo Swapping, Gives Most Ferro OmniMechs +2Tons(MDD, SMN, GAR, WHK, EXE),
this would give thesse mechs only +2Tons, +1Ton if Armor is maxed, just enough for more Ammo,
Topic for Reference(
Ferro To Endo Upgrade Swapping For Omni-Mechs! Discussion!)
3) Removing Locked JJ From Clan Mechs Built Around them(MLX, NVA, SMN, EXE)
this change will help these Mechs Gain more Tonnage(+3MLX, +2.5NVA, +5SMN, +8EXE)
Topic for Reference(
Please Let Clan Mechs Remove Jump-Jets & Non-Dhs Locked Equipment!)
Edit-
4) Collisions with a Push Mechanic, (not Knockdowns, just pushing),
this change would allow Mechs to Push and ram others(again not Knockdowns),
Topic for Reference(
Story And New Push Mechanic For New Collisions!)
5) allowing Training Zones, 1v1 Matches for Mentors and Single Combat,
this would allow Players to Engage in 1on1 fights(allowing Private 1v1 or 12v12 without Premium time),
Topic for Reference(
Solaris Arena / Mentor Arena! 1V1 With Out Premium Time!)
6) increasing some Match rewards as well as adding some new ones,
adding more rewards would help make Matches more Worth wail or Dynamic,
Topic for Reference(
Rewards That Really Need To Be Added!)
Edit2-
7) Possibly moving the TimeLine up to 3060 allowing for more Mech/Tech Balance,
as well as New Weapons to Fill Gaps in Play Styles for Mech Build Diversity,
Topic for Reference(
New Weapons Coming In 3060! How Should They Work?)
8) Simple Way to Implement Combined Arms into MWO with out much Fuss,
Implement 2 Units and Incorporate them into GameModes for Match Diversity,
Topic for Reference(
Adding Combined Arms To Mwo To Enhance Play! And How It Could Work!)
Edited by Andi Nagasia, 09 September 2015 - 08:22 PM.