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Mwo's New Marauder Design W/poll


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#61 MoonUnitBeta

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Posted 11 September 2015 - 06:45 AM

View Post0bsidion, on 11 September 2015 - 06:32 AM, said:

Couldn't disagree more. I don't know what that thing is, but it ain't no Marauder. This is the real iconic Marauder:
Posted Image

That thing they're showing is some wannabe nonsense that wishes it was the iconic Marauder.

I'm not so sure you understand why the mech is an unseen, and why it's been so difficult to finally get to the point.
If you want the mech to look the way it originally looked, then just ignore this historical moment and keep pretending that the Marauder will continue to be an unseen.

Edited by MoonUnitBeta, 11 September 2015 - 06:48 AM.


#62 0bsidion

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Posted 11 September 2015 - 07:00 AM

View PostMoonUnitBeta, on 11 September 2015 - 06:45 AM, said:

I'm not so sure you understand why the mech is an unseen, and why it's been so difficult to finally get to the point.
If you want the mech to look the way it originally looked, then just ignore this historical moment and keep pretending that the Marauder will continue to be an unseen.

I do understand. I've been following Battletech since I was a kid 30 years ago. And that's how the Marauder looked back then. That'll always be the Marauder, I don't care what anyone else says. This thing they're making is some knock off to me. It's just my opinion. If you're willing to settle for this impostor mech, great, more power to you. Have fun with that.

#63 MoonUnitBeta

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Posted 11 September 2015 - 07:04 AM

View Post0bsidion, on 11 September 2015 - 07:00 AM, said:

This thing they're making is some knock off to me. It's just my opinion. If you're willing to settle for this impostor mech . . .
But...


that's the whole point...


... it's not going to look the same... it can't.


edit:
I can understand if you want certain things to look different on the new design. And I can see some changes myself. But this is a starting point. It means a lot if this gets passed and we can finally start picking mechs off the "unseen" list.
But we're not going to have the thin droopy arms. The tall/thin fish like torso. The hip tucked inside the main torso. The pad feet. The greebly pointly bits on the snout and top. And most iconically the big ass gun mounted in the center on the top.
Not unless you never want to play the Marauder in any Mechwarrior game.
So maybe I am settling so we can finally move on with the mech. But it's worth it and I'm excited.
I know change is hard when you've been holding onto a specific design for 30 years... I guess you'll just have to come to the realization that things won't look the same as before on your own.

Edited by MoonUnitBeta, 11 September 2015 - 07:21 AM.


#64 KraftySOT

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Posted 11 September 2015 - 07:12 AM

If its even remotely like the concept art...its gonna have the best CT in the game.

I like it.

#65 1453 R

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Posted 11 September 2015 - 07:18 AM

View Post0bsidion, on 11 September 2015 - 07:00 AM, said:

I do understand. I've been following Battletech since I was a kid 30 years ago. And that's how the Marauder looked back then. That'll always be the Marauder, I don't care what anyone else says. This thing they're making is some knock off to me. It's just my opinion. If you're willing to settle for this impostor mech, great, more power to you. Have fun with that.


That art you linked is a Glaug Officer's Battlepod, not a Marauder. Through a freak accident of some historical questionable decisions, the one looks an awful lot like the other - but the art you linked was conceived, built for, and employed as the Glaug, not the Marauder. The Glaug doesn't even really look particularly BattleTechy, even if any attempt to us the straight-up unmodified Glaug art in a BattleTech property wouldn't invoke the Ghost of Lawsuits Present from HG.

This new art from Piranha? The Newseen art from CGL? Those are MARAUDERS. Born and bred, legally untouchable, and glorious. I will take 'this impostor 'Mech", and quite a few of the sweet, sweet Macross Reseen to come. Because the BattleTech franchise has been waiting for this moment for DECADES, and I'm not about to throw a fit because it's not a bunch of Macross mecha with BT seasoning.

These new designs are ours. I like that.

#66 Novakaine

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Posted 11 September 2015 - 07:21 AM

You know I brought my first boxed set back in 1984.
Call me sappy but it brought a tear to my eye.
Both my sons play now.
And now my grandson and his friends play now.
And that wasn't easy in a community where basketball and rap music predominate recreation time.
Unseens with luck we'll see them all soon.
Yeah I'm sappy.
Posted Image

#67 Strum Wealh

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Posted 11 September 2015 - 07:36 AM

View PostMechWarrior5152251, on 11 September 2015 - 06:20 AM, said:

AC20 or gauss in the torso will be the meta. No jump jets so it won't be too OP. Only one high gun so won't displace the Stalker as top hill humper....

"The 5D Marauder is an upgrade of the 3D model. The 'Mech's engine has been upgraded to an XL Engine to save weight, and the entire weapons payload has been stripped out and upgraded. The 5D's primary weapons are two ER PPCs, which increase the PPCs range. The Large Laser has been replaced with a Large Pulse Laser, and the Medium Lasers have been replaced with two Medium Pulse Lasers. A Streak SRM-2 launcher has also been added to the 'Mech for more close range protection. It is protected by fourteen tons of armor. The 5D has a jumping capability of up to 120 meters."
- Sarna.net description of the MAD-5D Marauder (which has a year-of-availability of 3047...)

"The 5M variant of the Marauder replaces the fusion engine with an XL Engine and completely re-arms the 'Mech with recovered Star League-era weapons. The primary weapons are two Large Pulse Lasers, which are backed up by two Medium Pulse Lasers. Finally, in place of the Autocannon/5, the 5M carries an LB-X Autocannon/10. The 5M has a jumping distance of up to one hundred and twenty meters."
- Sarna.net description of the MAD-5M Marauder (which has a year-of-availability of 3051...)

;)

Edited by Strum Wealh, 11 September 2015 - 07:38 AM.


#68 Dawnstealer

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Posted 11 September 2015 - 07:58 AM

Unacceptable. They should have made it exactly like this:

Posted Image

SPRITEART4LYF

#69 Lykaon

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Posted 11 September 2015 - 08:04 AM

View PostBigBenn, on 10 September 2015 - 05:57 PM, said:

The lower arms have already been developed. Just look at the Cataphract's right lower arm. :D


Excellent observation because the Cataphract's right arm is suppose to be a Marauder arm.The Cappelans had to build the Cataphract from what they could produce and could not quickly build a heavy mech from scratch resulting in the Cataphract being constructed from modified components belonging to other mechs.

This is the origin of the Cataphract's nickname "Frankenmech".

As for the Marauder I wonder what variants we will be getting.

The MAD 3R is likely being the baseline Marauder with 4 energy hardpoints and 1 ballistic hardpoint minimal (and hopefully 4 energy and 2 ballistic)

MAD 3D or better yet 5D replacing the ballistic hardpoint(s) with energy and adding a missile hardpoint and jump jets on the 5D.I am pulling for the 5D just for the tiny bit of added versitillity from +1 missile mount and jump jets.

MAD 5S is also a good contender having a largley upteched loadout with DHS,XL engine,ER-PPCs,Med Pulse Lasers and a GaussRifle.

Then there is the MAD 5M with 2 Large Pulse 2 Med Pulse an LB10x and jumpjets.

#70 Dawnstealer

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Posted 11 September 2015 - 08:09 AM

I could see the 5D being a loyalty or early adopter mech.

#71 stjobe

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Posted 11 September 2015 - 08:10 AM

View PostAlistair Winter, on 11 September 2015 - 01:55 AM, said:

I don't think I'll be buying this one, but I do think it's one of the best looking mechs in MWO. I never had a really nostalgic relationship with the original artwork, but if you disregard the comparisons with the Harmony Gold model, it's objectvely a damned fine looking mech.

I disagree. I do have a really nostalgic relationship with the original artwork, and it hits rather too few of those highlights for me.

It looks like something that tries to be a Marauder but doesn't quite pull it off.

I might still buy it - because I'm such a huge TRO:3025 buff - but I'll have to see the in-game model first.

#72 Brody319

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Posted 11 September 2015 - 08:13 AM

I love it.

#73 Chuck Jager

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Posted 11 September 2015 - 09:24 AM

View PostKaylos Thex, on 10 September 2015 - 06:18 PM, said:


For those not in the know, the Cataphract is actually a frankenstien mech made from parts of other mechs.

Most of it is originally parts built for Marauders.

And santa claus lives at the north pole. I think they were talking about the reality of moving existing model parts already made. It has been part of successful cartooning translated into 3-d models for years.

#74 KamikazeRat

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Posted 11 September 2015 - 09:35 AM

Best part of this for me: If i does well and PGI doesn't get sued into oblivion(its unlikely, it looks "different enough"), i'll finally get my Warhammer that was promised to me with the MW5 trailer.


THEY PROMISED ME

Edited by KamikazeRat, 11 September 2015 - 09:36 AM.


#75 Strum Wealh

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Posted 11 September 2015 - 09:41 AM

View Poststjobe, on 11 September 2015 - 08:10 AM, said:

I disagree. I do have a really nostalgic relationship with the original artwork, and it hits rather too few of those highlights for me.

It looks like something that tries to be a Marauder but doesn't quite pull it off.

I might still buy it - because I'm such a huge TRO:3025 buff - but I'll have to see the in-game model first.

Personally, I'm just hoping that the torso is generally bilaterally-symmetrical, and that the rearward section (where the vent/duct thing is) doesn't flare-out too far (that is, that it's not a "giant deltoid", like the miniatures of the Marauder IIC).
Also, I would expect the arms to be spread outward/upward, and possibly lengthened, in order to avoid any collision/clipping issues with the legs.

Other than those concerns, it is a thing of beauty. ;)

Edited by Strum Wealh, 11 September 2015 - 09:42 AM.


#76 Bishop Steiner

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Posted 11 September 2015 - 09:43 AM

View PostKamikazeRat, on 11 September 2015 - 09:35 AM, said:

Best part of this for me: If i does well and PGI doesn't get sued into oblivion(its unlikely, it looks "different enough"), i'll finally get my Warhammer that was promised to me with the MW5 trailer.


THEY PROMISED ME

NO.

They promised ME, cretin. If you get one, that's just a by product of ME getting MY Warhammer.

;)

#77 Otto Cannon

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Posted 11 September 2015 - 09:51 AM

View Post0bsidion, on 11 September 2015 - 07:00 AM, said:

I do understand. I've been following Battletech since I was a kid 30 years ago. And that's how the Marauder looked back then. That'll always be the Marauder, I don't care what anyone else says. This thing they're making is some knock off to me. It's just my opinion. If you're willing to settle for this impostor mech, great, more power to you. Have fun with that.


I can understand your feelings, but I'm looking at this from the opposite angle.

I've been waiting 30 years for someone to redesign all these mechs and make them look good. Although the original designs are nostalgic, I never thought most of them looked right, and this is the first game that made all the different designs look practical enough not to annoy me.

I'm getting the Marauder because to me personally it looks like it should have done originally in the TT game if someone with talent modified the design rather than directly ripping off the Macross pod.

#78 Kubernetes

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Posted 11 September 2015 - 10:08 AM

Well, the long torso probably means it won't be very XL-friendly, but that high ballistic mount will make it deadly regardless. I'd love to build mine with gauss+3LL+JJ.

#79 zagibu

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Posted 11 September 2015 - 10:12 AM

The legs don't look like IS legs.

#80 Reno Blade

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Posted 11 September 2015 - 10:13 AM

View PostLykaon, on 11 September 2015 - 08:04 AM, said:


Excellent observation because the Cataphract's right arm is suppose to be a Marauder arm.The Cappelans had to build the Cataphract from what they could produce and could not quickly build a heavy mech from scratch resulting in the Cataphract being constructed from modified components belonging to other mechs.

This is the origin of the Cataphract's nickname "Frankenmech".

As for the Marauder I wonder what variants we will be getting.

The MAD 3R is likely being the baseline Marauder with 4 energy hardpoints and 1 ballistic hardpoint minimal (and hopefully 4 energy and 2 ballistic)

MAD 3D or better yet 5D replacing the ballistic hardpoint(s) with energy and adding a missile hardpoint and jump jets on the 5D.I am pulling for the 5D just for the tiny bit of added versitillity from +1 missile mount and jump jets.

MAD 5S is also a good contender having a largley upteched loadout with DHS,XL engine,ER-PPCs,Med Pulse Lasers and a GaussRifle.

Then there is the MAD 5M with 2 Large Pulse 2 Med Pulse an LB10x and jumpjets.

Aye, I'd say the 3R will be the Cbill variant while the 5M (because of JJets) and the 3D will probably be the other two. the 5S has the same hardpoints as the 3R and the 5M, but has upgrades (as you listed).





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