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Clan Heroes


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#1 Ace Selin

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Posted 27 June 2015 - 05:00 AM

As i see it there are 2 likely ways PGI will create Clan Hero omnimechs.
Seeing as IS Heroes are never the best variant....

1) Clan Heroes will have locked omnipods and be a different variant, that is not superior to the current in game variants.
- i suspect this will occur.

2) Clan Heroes will not have locked omnipods and be a variant, that is not superior or the best of the current in game variants., but to get the 30% cbill boost you need to combine all the omnipods from the Hero variant. The less omnipods from the Hero variant you have the lower the Cbill % increase. CT 5%, Head 5%, Left arm 5%, Right arm 5%, Left leg 5%, Right leg 5%. So the more non Hero omnipods you have the lower the cbill percentage extra is, down to as low as 5% extra if you only use the Hero CT. Also the extra cbill percentage for the omnipods only activates when attached to a Hero CT so adding a Hero Left arm to a standard variant gives no extra cbills.


Peoples thoughts?

#2 FupDup

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Posted 27 June 2015 - 05:06 AM

1. Means that hero Omnimechs wouldn't be Omnimechs.

2. People would still mix-and-match pods from C-Bill + Hero variants to create the best setup, regardless of forfeiting their C-Bill booster. Game effectiveness trumps money bonuses.

#3 bad arcade kitty

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Posted 27 June 2015 - 05:39 AM

View PostAce Selin, on 27 June 2015 - 05:00 AM, said:


1) Clan Heroes will have locked omnipods and be a different variant, that is not superior to the current in game variants.
- i suspect this will occur.



so like a battlemech except with fixed structure, armor, upgrades and last but not least fixed engine

sounds painful

#4 Wintersdark

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Posted 27 June 2015 - 06:37 AM

View Postbad arcade kitty, on 27 June 2015 - 05:39 AM, said:


so like a battlemech except with fixed structure, armor, upgrades and last but not least fixed engine

sounds painful
yeah, it's a non starter. Having hero omni mechs have locked pods AND locked internals would mean they're simply garbage.


Much more likely, I think, is clan hero's work exactly like the EXE-D right now. The only way to get the hero omnipods is to buy the mech, but it's a normal omni mech otherwise. 30% cbill bonus attached to the CT.



#5 Ace Selin

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Posted 27 June 2015 - 04:19 PM

View PostWintersdark, on 27 June 2015 - 06:37 AM, said:

yeah, it's a non starter. Having hero omni mechs have locked pods AND locked internals would mean they're simply garbage.


Much more likely, I think, is clan hero's work exactly like the EXE-D right now. The only way to get the hero omnipods is to buy the mech, but it's a normal omni mech otherwise. 30% cbill bonus attached to the CT.

Problem with that is you then have the best possible mech as your cbill variant, something clearly not available to IS players.
Unless they allowed any IS mech to have a 30% cbill boost to.

#6 Wintersdark

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Posted 27 June 2015 - 04:24 PM

View PostAce Selin, on 27 June 2015 - 04:19 PM, said:

Problem with that is you then have the best possible mech as your cbill variant, something clearly not available to IS players.
Unless they allowed any IS mech to have a 30% cbill boost to.
yup. But that's true right now anyways. All those prime variants with cbill bonuses? Every chassis has one, and they're a better value than hero mechs now.

#7 Soy

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Posted 27 June 2015 - 04:28 PM

Btw, not really related but made me think of something...

...last night it occured to me, what is the deal with gold mechs and quirks? So they're prime variants, right?

So what if the prime variant of your gold mech has **** quirks compared to like, every other regular variant's CT.

That would suck. :lol:

Poor goldmechs (get it poor ahahahahahah i amuse myself gg)

Edited by Soy, 27 June 2015 - 04:29 PM.


#8 Ultimax

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Posted 27 June 2015 - 04:39 PM

View PostAce Selin, on 27 June 2015 - 05:00 AM, said:


Peoples thoughts?




I see IIC mechs as the route they will take for Clan Heroes as those mechs will not have customizable hardpoints.

#9 Xetelian

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Posted 27 June 2015 - 04:40 PM

I want a +30% DWF but don't want to Ala carte for 55$.

I'd pay 30$ for a Hero that could use the B torsos and Prime arms.

Will not pay for locked everything mech in mech building simulator.

#10 BumbleBee

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Posted 27 June 2015 - 04:45 PM

Personally Id like the cumulative C-Bill Bonus for each Hero-omnipod attached to the Hero-CT. I'd even be fine if Hero-omnipods could not be used on other variants at all, just the Hero-CT.

#11 Ultimax

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Posted 27 June 2015 - 04:57 PM

View PostBumbleBee, on 27 June 2015 - 04:45 PM, said:

Personally Id like the cumulative C-Bill Bonus for each Hero-omnipod attached to the Hero-CT. I'd even be fine if Hero-omnipods could not be used on other variants at all, just the Hero-CT.



The problem for PGI is two fold.


If they sell clan hero OMNI-mechs with unlocked pods then the hero pods are no longer unique and therefore buying the hero has less value.

If they sell clan hero OMNI-mechs with locked pods then players will complain that the pods are locked.


It's a lose/lose situation.


Enter Clan IIC Mechs with their hardlocked hardpoints, but their customizable equipment - these are ripe for hero treatment, and allows PGI to control the loadout.

Edited by Ultimatum X, 27 June 2015 - 04:57 PM.


#12 Wintersdark

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Posted 27 June 2015 - 05:18 PM

View PostUltimatum X, on 27 June 2015 - 04:39 PM, said:




I see IIC mechs as the route they will take for Clan Heroes as those mechs will not have customizable hardpoints.

Yeah. Realistically, they could make Battlemech refits of Omnimechs as heros too, I suppose, but that seems more of a stretch.

Obviously IIC mechs as heroes can work, too, but it seems wierd to only use second line/garrison mechs as Heroes and not staples like Timberwolves etc.

#13 bad arcade kitty

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Posted 27 June 2015 - 05:23 PM

View PostAce Selin, on 27 June 2015 - 04:19 PM, said:

Problem with that is you then have the best possible mech as your cbill variant, something clearly not available to IS players.


so engine/upgrade customization isn't enough to you? all is heroes have those

#14 FupDup

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Posted 27 June 2015 - 05:28 PM

View PostUltimatum X, on 27 June 2015 - 04:39 PM, said:

I see IIC mechs as the route they will take for Clan Heroes as those mechs will not have customizable hardpoints.

That would make life easier, although what will they do with the Malthus Summoner that is already in the game files and has been skipped for the past two reinforcement waves?

#15 Andi Nagasia

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Posted 27 June 2015 - 06:11 PM

i would love Clan Heros, but they have to be worth it, :)

Adder Hero,
+17 Tons Free(16.5 +0.5)(-19Points of Armor)
CT= 1ER-LL(1E)
LT= 1ECM, 1SSRM6, 1SSRM-Ammo(1ECM 1M)
RT= 1SSRM6, 1SSRM-Ammo(1M)
LA= 4ER-SL(4E),
RA= 4ER-SL(4E),
Light Hunter, 8ER-SL and 2SSRM6,
with ECM to Hide and ER-LL to Snipe(shhh :ph34r:),

Nova Hero(found in MW3 PM files)
+15 Tons Free(16 -1)(2ST JJs)
HD= 1ECM(1ECM)
CT= 1SSRM4(1M)
LT= 1JJ, 1SSRM6, 1SSRM-Ammo(1JJ 1M)
RT= 1JJ, 1SSRM6, 1SSRM-Ammo(1JJ 1M)
LA= 6MG, 1.5MG-Ammo(6B),
RA= 6MG, 1.5MG-Ammo(6B),
Super Light Hunter, 12MG and 3SSRM4 for complete Anti Light Support,
with ECM to Hide and Sneak, (Ninja Nova on the Prowl, :ph34r:)

WarHawk Hero,
+33 Tons Free(32.5 +0.5)(-19Points of Armor)
CT= 1ECM(1ECM)
LT= (nothing :ph34r:)
RT= 4ER-ML, 2LBX-Ammo(1M)
LA= 2LBX2, 3LBX-Ammo(2B),
RA= 2LBX2, 3LBX-Ammo(2B),
Suppression Fighter, 4LBX2 for Complete Suppression and 4ER-ML for Protection,
with ECM to Help Support it and the Team, (Else DWF-C(CT-ECM) will replace all WHKs)

Thoughts?

#16 Ultimax

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Posted 27 June 2015 - 06:34 PM

View PostFupDup, on 27 June 2015 - 05:28 PM, said:

That would make life easier, although what will they do with the Malthus Summoner that is already in the game files and has been skipped for the past two reinforcement waves?



Well, it's a theory.

They could conceivably do one of the other options I mentioned and just bite the bullet and deal with the complaints that come of it.


IIRC the SMN-M would have an added E hardpoint in the LT, making it particularly problematic in it's clear advantage that you would either:

A: Be able to buy the pod and completely circumvent the MC purchase.
B: Not be able to buy the pod unless you own the Hero mech and have a clearly superior upgrade that is forever MC only.

#17 Xetelian

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Posted 27 June 2015 - 06:47 PM

View PostAndi Nagasia, on 27 June 2015 - 06:11 PM, said:

i would love Clan Heros, but they have to be worth it, :)

Adder Hero,
+17 Tons Free(16.5 +0.5)(-19Points of Armor)
CT= 1ER-LL(1E)
LT= 1ECM, 1SSRM6, 1SSRM-Ammo(1ECM 1M)
RT= 1SSRM6, 1SSRM-Ammo(1M)
LA= 4ER-SL(4E),
RA= 4ER-SL(4E),
Light Hunter, 8ER-SL and 2SSRM6,
with ECM to Hide and ER-LL to Snipe(shhh :ph34r:),

Nova Hero(found in MW3 PM files)
+15 Tons Free(16 -1)(2ST JJs)
HD= 1ECM(1ECM)
CT= 1SSRM4(1M)
LT= 1JJ, 1SSRM6, 1SSRM-Ammo(1JJ 1M)
RT= 1JJ, 1SSRM6, 1SSRM-Ammo(1JJ 1M)
LA= 6MG, 1.5MG-Ammo(6B),
RA= 6MG, 1.5MG-Ammo(6B),
Super Light Hunter, 12MG and 3SSRM4 for complete Anti Light Support,
with ECM to Hide and Sneak, (Ninja Nova on the Prowl, :ph34r:)

WarHawk Hero,
+33 Tons Free(32.5 +0.5)(-19Points of Armor)
CT= 1ECM(1ECM)
LT= (nothing :ph34r:)
RT= 4ER-ML, 2LBX-Ammo(1M)
LA= 2LBX2, 3LBX-Ammo(2B),
RA= 2LBX2, 3LBX-Ammo(2B),
Suppression Fighter, 4LBX2 for Complete Suppression and 4ER-ML for Protection,
with ECM to Help Support it and the Team, (Else DWF-C(CT-ECM) will replace all WHKs)

Thoughts?



My only thought is that the heroes there are going to make those chassis 'viable' and we don't want that.

#18 Scout Derek

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Posted 27 June 2015 - 06:51 PM

I don't like the idea, maybe a different term for them, because clan "heroes" doesn't seem very heroic to me, especially that summoner in the mw3 intro when it stepped on a is soldier....

But one things for sure: everyone will use the best ones and everyone will dislike the prices. Just imagine, a timber hero will cost more than the boars head.

Oh god I don't want to even think about the mastery packs :0

#19 Andi Nagasia

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Posted 27 June 2015 - 06:55 PM

View PostXetelian, on 27 June 2015 - 06:47 PM, said:

My only thought is that the heroes there are going to make those chassis 'viable' and we don't want that.

ya could you Imagine a Adder with 8 Energy, it could may Actually fight off a FireStarter,
a Nova with ECM and 16MG, Sneaking around and hunting Lights with Trolling levels of short range DPS,
then a Warhawk that could Actually Snipe and hide with its ECM, or Sword & Board Brawl with its Right Side,

I It would be Horrible, to even think that the Light Medium and Assault Q(Pug),
could see less FireStarters/StormCrows/DireWhales MY GOD IT IT IT WOULD BE BEAUTIFUL,

#20 Dirk Le Daring

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Posted 27 June 2015 - 07:03 PM

View PostSoy, on 27 June 2015 - 04:28 PM, said:

Btw, not really related but made me think of something...

...last night it occured to me, what is the deal with gold mechs and quirks? So they're prime variants, right?

So what if the prime variant of your gold mech has **** quirks compared to like, every other regular variant's CT.

That would suck. :lol:

Poor goldmechs (get it poor ahahahahahah i amuse myself gg)


They are identical.






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