weapon quirks werent perfect but at least they made mechs feel different in appreciable ways
now the biggest difference between mechs is how fast they detect things at short or long range. the worst part is pauls calling that information warfare. its not. information warfare is blocking information or giving deliberate misinformation. its about screwing with the opponents heads. information warfare is NOT about detecting things fast or slow at short or long range. thats paulformation warfare. and nobody wants that or even cares about that.
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I dont believe that for a second. Give light mechs the ability to spoof fake targets, drop remote sensor probes, sever enemy mechs from sharing sensor data with teammates, disrupt hud/sensor info in a static area, hack enemy missiles and make them turn back on them, etc... and youll definitely see a new role emerge.
There is absolutely a place for role warfare. There just arnt any tools in the game to conduct it properly. There needs to be a swiss army toolbox like iNARC with multiple ammo types for different purposes. ECM also needs Ghost ECM mode to spoof fake signatures. And BAP should let you drop remote sensor probes that can detect enemy mechs.
Edited by Khobai, 11 September 2015 - 05:28 PM.