LordNothing, on 12 September 2015 - 01:09 AM, said:
my only concern is that fun mechs will be made not fun.
but i like to see specific weapon quirks replaced with more generic quirks. id even like specific weapon type module slots to be available on certain mechs. a catapult might get extra missile module slot, a crab might get a ballistic module slot and so on. obviously reserved for the most needy mechs, but where a more universal slot would give the player too much troll potential.
Are they removing ppc velocity quirks? If so, that weapon is entirely broken at that point. The inherent velocity buff they gave it a couple patches back won't be enough, it was like what, 100m/s buff anyways. Point is without the velocity quirk on some mechs, that weapon is absolute garbage, prolly the worst in the game cuz the heat scaling on it means it cannot curve DoT so it has to be dictating very 'important' dmg, and without high velocity, you can't pinpoint that damage, so not only are you behind the dmg curve but the dmg you're doing won't be as important as before.
This is assuming the velocity quirks are out. Are they? I haven't read the PTS / balance changes. I don't even want to know how bad/good it is since it's still ethereal.