Target Acquisition Delay- How long(in Seconds)it takes to Identify an Enemy,
(so if you have +4TAD it will take 4Seconds to identify Enemy IFF with LOS)
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Target Retention Time- How long(in Seconds)you hold Target Data after losing LOS,
TRT starts at 2Second(0TRT) any Quirks to TRT are added to or taken away from this,
(so with +4TRT you will hold Enemy IFF/Date for 5Seconds after losing LOS)
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Target Scan Time Short/Medium/Long Range- Time to Scan a Target and gain its Data,
TST starts at 2Second(0%TST)(Short=0m-300m)(Medium=300m-600m)(Long=600m-800m)
(all penalties are added for farther range)(Ex) 2 +100%S +50%M = 5sec)@300m-600m)
=now what i would like to see added is a New Quirk=
Enemy Acquisition Delay- How long(in Seconds)it takes for an Enemy to Identify your IFF,
EAD is Added to an Enemies TAD to help increase Stealth of Lesser Armed & Lighter Mechs,
(Ex) if Enemy TAD=+3 & your EAD=+2) the Enemy must have LOS for 5Sec to Identify your IFF)
with this New Quirk Change ECM, to Grant be +6EAD to all Friendly mechs in Bubble,
this change would help change ECM into a Utility Equipment not a all powerful JesusBOx,
so if a light scouts an Enemy ECM and Team after 6(ish)seconds their stealth will disappear,
this means if a Mech has LOS on a ECM Mech in Sensor range for +6secs their IFF will appear,
(assuming that the Scouting Lights has a TAD of 0 and the Enemy ECM Mech has a EAD of 0)
Thoughts, Comments, Concerns?
Thanks,
Edit-
Edited by Andi Nagasia, 15 September 2015 - 08:21 PM.