1. Make a community map editor and allow for map files to be loaded in testing grounds. Make test map files different from real game files to minimize hacking.
2. Once map has been loaded and player has explored over 50% of the grid squares, allow for player to vote on quality of map from 1 to 10 in game UI.
3. Have game UI show the top 10 voted cumulative map scores. Include an option to download them into testing grounds so players can explore them.
4. Every couple months, PGI reviews the top voted maps and chooses to add one to the game. They convert the file from a test map to a real map, and do the final finishing touches to make the map game-friendly.
This saves PGI the work of designing maps from scratch themselves, and will continually add new content to help keep the game fresh. I love the 10 maps PGI gave us, but after a few months it is going to get stale seeing no new terrain. Thanks for listening!
EDIT: I'd also add that announcing map winners would go very nicely with the buzz around an upcoming Steam release.
Edited by Quelldrogo, 13 September 2015 - 07:52 AM.