Krivvan, on 14 September 2015 - 12:37 PM, said:
I actually have played with my HUD off and streamed it (didn't highlight it it seems though). The only issue was identifying friend from foe, which I had to do by remembering the chassis from the beginning. The actual spotting and shooting the enemy part was actually even easier than I expected.
I agree its totally doable.
the funny thing here is i thought i was going to slammed for gimping the Clan mechs too much by stripping them of Battlefield data that they don't have line of sight on, i'm starting to get this feeling that maybe it isn't quite enough of a nerf to balance out the the huge alpha's of Clan tech, i guess linked with no consumables it would make piloting a Clan mech far more tricky and more risky. Higher risk bigger gains, the way it should be.
I'm not trying to make Clan mechs unplayable, so i wouldn't come up with an idea that would leave your clan mechs left in the mechlab, just thinking outside the box to level the playing field.
Edited by Zerex, 14 September 2015 - 12:50 PM.