Agent 0 Fortune, on 14 September 2015 - 07:43 PM, said:
So we have 63 Firepower (actually it looks like 58 to me), but it runs hot, and is dependent on Engine HS to get there.
So which other Marauder (or other Heavy mech) is going to get to 63 Firepower?
I appreciate you guys taking up the challenge of building the best MAD-HB2, but you may have proven my point that the MAD-HB2 mechs is too powerful if given a 300 engine?
(I would also like to point out that 7x MPL is significantly less heat than 2xLL + 5ML but similar damage). So what other Heavy mechs can measure up to 57 Damage (or 63 if you feel froggy)?
If the answer is none, then the Bounty Hunter is too powerful. And we haven't even talked about jump jets yet, that is all advantage, if you don't like them pull them.
if Alpha was the ONLY measure, you might, MIGHT, have a point.
Hardpoint location dictates actual usability, as does speed. 7 MPL in a 70 kph mech? TOAST unless you run it against some Medium Mechs.
Stop focusing on one dimension.
Considering the 5M can pack a 350xl, for 83 kph, an AC10, 5 MPL, 4 JJs and 17 DHS (which is WAY more than it needs)? That'll torch your mythical 7 MPL 70 kph BH2 any day of the week, being cooler, just as hard hitting, having range capability, and MASSIVE agility over it.
I can theory craft other BH2 Destroyers, on the other chassis, if you want.
(350 std, 5 MPL, 2 xASRM4 5D with 4 JJ, anyone? or a 360xl, 4 MPL, 1 LPL and 2xSRM4?)
Edited by Bishop Steiner, 14 September 2015 - 07:53 PM.