


Pgi's New Quirks Re-Balancing
#1
Posted 12 September 2015 - 08:57 AM

#2
Posted 12 September 2015 - 08:58 AM
#3
Posted 12 September 2015 - 09:39 AM
E n e r g Y, on 12 September 2015 - 09:05 AM, said:
YEAH! You should listen to this guy. He's been on the forums since 2015 and knows everything that the community has been through for the past 3+ years.
#4
Posted 12 September 2015 - 10:25 AM
-> What the...? ..Why? What? Even thinking about such ....a construct... is .... well ********.
I really pity myself that i threw money at them lately by buying a IIC package.
I loved MWO for quite a long time, but ... well, i dunno, it is developing in a direction i don't want to follow, i think...
#5
Posted 12 September 2015 - 11:31 AM
TLBFestus, on 12 September 2015 - 09:39 AM, said:
YEAH! You should listen to this guy. He's been on the forums since 2015 and knows everything that the community has been through for the past 3+ years.
Actually Energy has been around quite awhile. He was trying to be sarcastic, he just failed miserably at it hehe.
#7
Posted 12 September 2015 - 11:41 AM

#9
Posted 12 September 2015 - 12:01 PM
#11
Posted 12 September 2015 - 12:03 PM

#12
Posted 12 September 2015 - 12:09 PM
E n e r g Y, on 12 September 2015 - 11:57 AM, said:
I 1v1'd that kid with a dragon slayer 1 year ago (months back?), and he got an ammo explosion kill.
I was smashing him easy, and got the one RNG hit. I've played heimdelight, celyth, l e 0 and some of the best players in the game 1v1 (they know the results). Of course you're going to run away after that if you're the inferior player.
Just a fun tidbit: I messaged him 1 month later, 3months later, 7 months later, on MWO client and on forums and he never wanted to do another 1v1 LOL...
No need to explain yourself bro. Anyone that plays this game anywhere near the top knows who you are and exactly what you are capable of.
#13
Posted 12 September 2015 - 12:17 PM
Kristian Radoulov, on 12 September 2015 - 12:09 PM, said:
No need to explain yourself bro. Anyone that plays this game anywhere near the top knows who you are and exactly what you are capable of.
Actually, many of us in the underhive who pay attention are in the know as well... Both ELO and PSR still pit us against the top tier players from time to time, though to be fair, I haven't seen e n e r g y in a match in a long, long time.
#15
Posted 12 September 2015 - 12:31 PM
They removed the weapon quirks to remove as much "noise" as they could to see where it leaves the IS v IS, Clan V Clan, and IS v Clan balance before they reapply weapon quirks.
They're ripping out the old infotech system (a base part of the game) and all the layers added on top need to be removed as well to see how the new base part works.
Also, the removal of weapon quirks could mean they have actual weapon balance in the works and we can get rid of most of the quirks (read: weapon stat modifiers).
#16
Posted 12 September 2015 - 01:12 PM
Lord Scarlett Johan, on 12 September 2015 - 12:31 PM, said:
They removed the weapon quirks to remove as much "noise" as they could to see where it leaves the IS v IS, Clan V Clan, and IS v Clan balance before they reapply weapon quirks.
They're ripping out the old infotech system (a base part of the game) and all the layers added on top need to be removed as well to see how the new base part works.
Also, the removal of weapon quirks could mean they have actual weapon balance in the works and we can get rid of most of the quirks (read: weapon stat modifiers).
Lets hope so. Its kinda what I hope for. A total restart of the quirkening.
#17
Posted 12 September 2015 - 05:03 PM
LordKnightFandragon, on 12 September 2015 - 01:12 PM, said:
Lets hope so. Its kinda what I hope for. A total restart of the quirkening.
The game needs it.
Also, 3/4 of the quirks would be unnecessary if they would take the time to balance out their weapons some more.
#18
Posted 12 September 2015 - 05:16 PM
Great so all the "data" they get during testing will be pointless when any other perks are incorporated back in. Literally testing nothing.
#19
Posted 12 September 2015 - 05:32 PM
Lord Scarlett Johan, on 12 September 2015 - 12:31 PM, said:
They removed the weapon quirks to remove as much "noise" as they could to see where it leaves the IS v IS, Clan V Clan, and IS v Clan balance before they reapply weapon quirks.
They're ripping out the old infotech system (a base part of the game) and all the layers added on top need to be removed as well to see how the new base part works.
Also, the removal of weapon quirks could mean they have actual weapon balance in the works and we can get rid of most of the quirks (read: weapon stat modifiers).
Have they really reduced the noise? It seems to me that if they wanted to reduce noise, they'd recruit the top players in each weight class to play in special servers with 'Mechs all using either IS gear or Clan gear, regardless of actual affiliation, so they can see where each 'Mech is actually weak in terms of hit-points and maneuverability, the only things they've changed right now that actually mean anything.
And, from the town hall, PGI implied that they got IS tech balanced with itself, I submit to be patently false. And correct me if I'm wrong, but they also said they weren't really going to be looking into weapons at this time anyway.
#20
Posted 12 September 2015 - 05:42 PM
Yeonne Greene, on 12 September 2015 - 05:32 PM, said:
Have they really reduced the noise? It seems to me that if they wanted to reduce noise, they'd recruit the top players in each weight class to play in special servers with 'Mechs all using either IS gear or Clan gear, regardless of actual affiliation, so they can see where each 'Mech is actually weak in terms of hit-points and maneuverability, the only things they've changed right now that actually mean anything.
That would be ideal. But they really just need people to play it at this point.
Quote
If that's the case, then balance is boned.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users