oldradagast, on 19 September 2015 - 04:43 AM, said:
You gotta love a bunch of sheeple who throw jabs at people who are "upset that somebody is changing their toys."
Yes, you gotta. Because we're right.
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Can anyone really be that ignorant? OF COURSE people are going to be upset when something they purchased (perhaps with real money), put a lot of time into (grinding and leveling), and have grown to like changes into something completely different!
Who's talking about completely different? Changing quirks to reflect mech balance doesn't make evrything completely different. Where did you've pulled that from?
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Are the white knights around here that blind to human nature? If a car company with a software patch vastly changed the performance of their car, would they just mindlessly agree that it "was for the best?
You ideas about human nature does not concern me. Humans are different from animals, because they can control their actions and evaluate things outside of their instincts, and understand the concepts of balance and justice.[Redacted]
I would not mindlessly agree, but I will agree if there's a problem with performance of said car, and car company would like to correct their mistake. If it also accepts my feedback to better meet my requirements, I'm all for providing just that.
[Redacted]
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Come on! It is laughable. There is absolutely no evidence to support any of the white-knight's claims that "everything is going to work out." PGI's balance track record in this game is terrible, and that's for handling small things, like ECM, modules, pinpoint damage, etc. But we're to believe that they'll hit a homerun with a much bigger and complicated change based on no evidence whatsoever and PTS data that was so badly done a random number generator would have created better results.
This is our "job" basically to make sure, that this large rebalance endeavour would meet it's intentional goal. It is because of the people like you, that balance was thrown around, trying to meet your halfwit desires. It is because of uneducated, undisciplined scrubs like you, who only is capable of whining and throwing fecals at people like baboons. It is easy to tell what is wrong, but it's much harder to figure out what's right. This is why people like you would rather play MWO in a broken state that it is now, rather than face any significant challenge of adapting.
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And if you don't agree with this groundless pipe-dream, you're a "baby who gets angry when somebody changes the product he bought into something else!" as if that's a rational insult. Get out and spend some time in the real world... yeesh!
Yes, you are a baby. Because, like a baby, you're not concerned with people that are around you. What about the majority of players, that are bying and mastering mechs out of taste or nostalgia, but these mechs just wouldn't work anyway? What you want them to do? Playing underperforming mechs anyway, out of mere stubborness? Selling them for the mechs, that you like? Is that the depth of your perspective?
You only care for yourself. You perpetually making up assumptions about everything and look at them as facts. You proceed to blame people for ignorance on mere basis of them disagreeing with your empty claims. Who is really ignorant here?
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I've said it a dozen times, and it seems a frightening number of people just don't get it. Players are NOT going to be happy when the mechs they bought and grinded for hours and hours change into something different then what they enjoy playing currently. It stuns me the number of excuses made up to justify this - "PGI can technically do whatever they want" - and the number of people who think radically changing everything is somehow "fun."
SOME people are not going to be happy with their overpowered mech being overpowered anymore. That's the goal.
PGI can technically do whatever thay want - it's not an excuse, it's an objective fact.
Nobody is going for "just changing everything". We're going for "changing mech quirks across the board for better balance". Stop making up straw-mans for yourself. It is not healthy.
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This game is a niche game heavily driven by nostalgia. Most people do not have the money to keep buying new mechs based on the flavor of the month, nor do they have the interest in grinding up the latest flavor of the month while tossing their old mechs in the dust heap. Factor in the nostalgia on top of that - "My favorite mech no longer performs like it should!" - and you have a recipe for a total trainwreck if PGI goes through with the "change everything!" plan.
Possibilities and choices in MWO are given by the extent of your participation. You play more and do your part in the regular events - you earn more and can do more. This is what that game is driven by, nothing else. At this point you can put your freaking nostalgia back where you've pulled it out.
MWO is only to be successful if it can provide for players, who doesn't give a damn about your nostalgia, who barely knew anything about it prior to playing it, just like me. I've played that game since Closed Beta Testing, possess 62 mechs and mastered 106 variants in total, my favorite mech is Catapult, and I can care less if someone holds fetishes around particular mechs, and I do not openly despise min-max players, who holds zealously to top meta-mechs with top meta-builds. But, having said that, the game
has to change, so there's an actual balance and a practical reason for buying and playing every mech and variant. I'm pretty sure we have lost plenty of people, who just had hit a wrong mech for playing, unable to bring it to the reasonable level of efficiency, thus making the game more of a burden, than fun.
If you cannot count for all points of view, not even talking about the majority of game's present and potential MWO audience, then you're in no way a person to tell, what PGI can and cannot do and what their game is or should to be driven by.
Edited by GM Patience, 08 October 2015 - 03:05 PM.
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