Pointless to expect insane weapon quirks saving it just before the big balance overhaul, tough. It's more the design itself that dissapointed me, I really can't bring myself to like it.
2
46 replies to this topic
#41
Posted 18 September 2015 - 02:14 AM
#42
Posted 18 September 2015 - 03:03 AM
You just gotta make do.
#43
Posted 18 September 2015 - 05:44 AM
the MWO BK probably wont be anywhere near as deadly as the MW4 BK 4ppc jump jetting Death Dealer. gonna have to figure out how I can effectively use a laser boat with those low hard points and no jets
#44
Posted 18 September 2015 - 06:22 AM
Just imagine what will happen to this thread if the BK turns out having monster quirks and hitboxes and becomes the new Tier 1 IS heavy...
#45
Posted 18 September 2015 - 06:25 AM
TheCharlatan, on 18 September 2015 - 06:22 AM, said:
Just imagine what will happen to this thread if the BK turns out having monster quirks and hitboxes and becomes the new Tier 1 IS heavy...
Monster quirks are unlikely, given the way PGI has been quirking new mechs and their new stance on quirking as previewed on the PTS.
Hitboxes have the potential to be good, but they won't be the best or particularly standout.
All in all, I'm expecting the Burger King to have a PowerLevel fairly similar to the Basshopper (which usually isn't that great).
#46
Posted 18 September 2015 - 08:57 AM
El Bandito, on 17 September 2015 - 04:48 PM, said:
Turns out PGI did unleash the horror on the chest hardpoints. Quadnavels!
And plenty of under-slung arm points for the extra kick.
And plenty of under-slung arm points for the extra kick.
Edited by Joseph Mallan, 18 September 2015 - 08:58 AM.
#47
Posted 18 September 2015 - 09:28 AM
just checked the scale video of the BK, its almost as tall as the hopper, and all of the weapons seem to be higher than the MAD CAT's. BK's height should make up for its low slung weapons.
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