PGI - I would like an explanation about the current match scoring system for Community Warfare.
I took screen shots from 2 different CW matches, and pasted them together. Please explain to me how 2 Kills, 15 assists and 977 damage is worthy of a higher match score than 13 Kills, 25 assists, and 4336 damage?
I know why, its because the scoring system is kind of wacky at the moment. The scoring system used mechs lost as a coefficient to the formula.
I am very glad you decided to do the recent challenge, and I greatly appreciate the Tier 1 and 2 rewards you are offering. Kudos to you all.
What bothers me, is that you make this into a tournament also, where everyone is battling for the top 10. Some have already figured out that you can sandbag, do a decent damage, grab a few kills and assist, and get a good match score as long as you dont die. the problem with this, is it forces other teammates to have to carry even harder because half the team is hiding to keep from dying.
Another problem with this, is it makes everyone want to run nothing but ER LL builds, and do extreme long fighting. Also, the Gauss ERPPC jump sniper mode has been re-engaged, because you can do high kills and damage, while keeping distance and presenting little for the opponents to counter attack with.
Basically, this tournament is making everyone want to exploit what you worked so hard to stop in the first place.
Wasn't the whole Ghost heat, Jump Jet nerf, Gauss timing, Gauss/PPC speed change, done to prevent such stagnant game play?
Another issue, is this turns into a tournament where the winners will likely be the people who have a set of friends who are good enough to tank for them, and nice enough to let them snipe the kills once the mech has been disabled.
We all know, that you have caught people sinc dropping in the past, only to let their clan mates on the other team, damage farm their mechs. I am just curious is this what you really want to promote?
Here is another funny one. According to match score, I am more than 2x Valuable to team and end result than Leon.
This thread is apparently locked now, but i can still edit it. So here is more proof that the challenge is going to be exploited. what is sad, is that PGI was trying to do something honest, and give everyone who wanted to play, free items, even MC. These prize packs are great. Its a shame that we end up having players exploit the system like this. This one really brings shame to the event. Clearly, a 12 man team, took a bunch of alt accounts, grouped them together, and went and sync dropped on a map that wad 0 attackers and 0 defenders. This way, they were sure to meet up. they then proceeded to beat the crap out of the Alt Accounts. They also give one teammate the chance to get a 7289 match score, for 1 map. The other 11 player rewards are, they get a check in the box for that map. Since they are the only one dropping on that planet, they can just cycle this 6 times, and have all 6 matches complete. All 12 had a match score of over 400. They didn't deserve it, they didn't earn it. They should have their accounts suspended, at least, until after the challenge ends, just to prove a point.
This is what is wrong with this game, people constantly take advantage of it. No wonder PGI doesnt want to work with us. they try and do something fun and nice for the community, and people go and abuse it. Really really makes me sick. I hope there is some kind of rule in the TOS, that will see the removal of these 12 players.