

#61
Posted 22 September 2015 - 12:20 PM
Also you have to still win to move up much.
As a side note, LBXs are a fantastic way to move closer to Tier 5. While you spread your damage everywhere the person in front of you will just core you out and win.
TLDR - the best way to move up isn't damage farming, it's killing the enemy team and winning.
#62
Posted 22 September 2015 - 12:32 PM
#63
Posted 22 September 2015 - 12:37 PM
Ultimatum X, on 22 September 2015 - 07:07 AM, said:
Then there is the original description we have of what PSR is from the August 18th patch notes news.
"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "
TL;DR:
- PSR is primarily influenced by your match score
- Match score is weighted very heavily by damage dealt
What's your opinion of this?
I thin k there is some potential issues, as noted...sloppy weapons actually are rewarded (just like they usually are in Tournaments), precision kills, less so. As someone who prides himself on his efficacious killing in his HBK, I wonder if this has "hurt" me.
I notice my Clan Acct is a full tier lower, but then I run primarily in a stock SMN-Prime, or a Nova in that acct, so probably not a shock.
Still, I doubt I am a legit tier 2 player, except maybe in my HBK..which ironically is the mech probably holding my PSR score down, lol So even if the formula is off, I probably am legitimately a tier 3, but on some players, that are borderline between 3 and 3, etc...it probably has depressed their real tier.
#65
Posted 22 September 2015 - 12:48 PM
Edited by YourSaviorLegion, 22 September 2015 - 12:49 PM.
#66
Posted 22 September 2015 - 12:49 PM
Ultimatum X, on 22 September 2015 - 07:07 AM, said:
Then there is the original description we have of what PSR is from the August 18th patch notes news.
"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "
TL;DR:
- PSR is primarily influenced by your match score
- Match score is weighted very heavily by damage dealt
What's your opinion of this?
L2P now means spray as much damage over a mech as possible before killing it.

#67
Posted 22 September 2015 - 12:54 PM
YourSaviorLegion, on 22 September 2015 - 12:48 PM, said:
That was ther fun part of the event.... 24x T1s amd 2s EACH score 300 damage and the game is over in 5 minutes... everyone has 250 points. Efficiency is skill...
#68
Posted 22 September 2015 - 12:56 PM
I have 2 accounts. Did some science:
Took screenshots before I started playing.
Played around 10 matches on this one, every game was over 400 score, which resulted in rank ups and a single no change. Turns out the "Tier XP meter" went down by a little margin.
Now, here's the interesting part.
Logged my second account and lost 5 games while the end of match screen said that I had lost rank. Turns out I gained a margin.
PGI what the hell?
PS. T2 both, not ashamed. Still dropping with a mix of T1 and 2, but (in theory) I get the longer end of the stick.
#69
Posted 22 September 2015 - 01:08 PM
Ultimatum X, on 22 September 2015 - 07:07 AM, said:
TL;DR:
- PSR is primarily influenced by your match score
- Match score is weighted very heavily by damage dealt
What's your opinion of this?
What, you don't need to win to increase your psr? really?

#70
Posted 22 September 2015 - 01:11 PM
Ultimatum X, on 22 September 2015 - 07:07 AM, said:
TL;DR:
- PSR is primarily influenced by your match score
- Match score is weighted very heavily by damage dealt
What's your opinion of this?
My opinion is you are wrong.
Matchscore is heavily damage dependant. But PSR is NOT. PSR depens a lot how well you were playing among your team. If you are much better than them, or much worse. And if you won the match or not and how well you contributed to the win.
A matchscore of 500 doesnt mean jackshit if you won 12-0 and most of your teammates also have 400+
Edited by TexAce, 22 September 2015 - 01:11 PM.
#71
Posted 22 September 2015 - 01:11 PM
But I'm tier 4 so I know nothing apparently.
#72
Posted 22 September 2015 - 01:24 PM
TexAce, on 22 September 2015 - 01:11 PM, said:
My opinion is you are wrong.
Matchscore is heavily damage dependant. But PSR is NOT.
This is straight from PGI.
"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "
The rest is simple logic.
Edited by Ultimatum X, 22 September 2015 - 01:24 PM.
#73
Posted 22 September 2015 - 01:44 PM
YourSaviorLegion, on 22 September 2015 - 12:48 PM, said:
Ultimatum X, on 22 September 2015 - 01:24 PM, said:
This is straight from PGI.
"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "
The rest is simple logic.
#74
Posted 22 September 2015 - 01:46 PM
#76
Posted 22 September 2015 - 01:52 PM
Fate 6, on 22 September 2015 - 01:44 PM, said:
Match Score doesn't really reflect wins/losses though which is significant in PSR. You could get **** match scores all day but if you always win your PSR won't go down
That is not what he just quoted from PGI. Elo was W/L based, PSR is Match Score based.
#77
Posted 22 September 2015 - 01:59 PM
Bishop Steiner, on 22 September 2015 - 01:52 PM, said:
PSR is not based on W/L. I never said it was. I said it is affected by wins and losses. PGI said that if you do badly in a loss PSR drops, do well in a loss PSR stays the same, do exceptional in a loss PSR goes up a small amount, do badly in a win PSR stays the same, do well in a win PSR goes up some, do exceptional in a win PSR goes up a decent amount.
Basically, if you win you will inevitably go up and performance doesn't matter in the long run. The best way to go up in PSR is to play to win, because it guarantees you aren't going down in PSR. So, your HBK-4G is probably a good PSR farmer because efficient damage 1)leads to wins and 2)leads to kills which lead to you staying alive to do more damage to more mechs. Efficient damage is good, and anyone who thinks damage farming is the way to go up in PSR isn't taking into account the extreme variance of things like LRM mechs (feast/famine is not an efficient way to rank up).
(NOTE: I'm not saying LRMs are bad - please see Jman5's post in this thread for proof of LRMs being useful)
Edited by Fate 6, 22 September 2015 - 02:03 PM.
#78
Posted 22 September 2015 - 02:00 PM
Fate 6, on 22 September 2015 - 01:44 PM, said:
Match Score doesn't really reflect wins/losses though which is significant in PSR. You could get **** match scores all day but if you always win your PSR won't go down
I'm only relaying exactly what PGI is stating, that it is primarily based on match score.
I think we can assume the extra portion is also W/L, but as they state clearly it is "primarily" based on match score, which is in turn primarily based on damage.
#79
Posted 22 September 2015 - 02:34 PM
Ultimatum X, on 22 September 2015 - 02:00 PM, said:
I'm only relaying exactly what PGI is stating, that it is primarily based on match score.
I think we can assume the extra portion is also W/L, but as they state clearly it is "primarily" based on match score, which is in turn primarily based on damage.
Yeah, the match score is like 70% of it. I'm more worried about the 30% part though, since the only way to go DOWN is to do badly in a loss.
#80
Posted 22 September 2015 - 03:02 PM
Fate 6, on 22 September 2015 - 01:59 PM, said:
Right. It's match score based with some W/L thrown in for sanity.
Match score is primarily damage based.
Ergo, PSR is basically damage mitigated by W/L.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users