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Psr Tiers - Are They Flawed?

Balance General Metagame

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#61 Fate 6

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Posted 22 September 2015 - 12:20 PM

So many people assume LRMs are good for damage farm. Guess what, it's not. You are easy to shut down because of radar derp and ecm. The actually good (max tier 1) LRM pilots still average similar damage to a normal mech of the same tonnage. The HBK-4J isn't better or worse than any other HBK.

Also you have to still win to move up much.

As a side note, LBXs are a fantastic way to move closer to Tier 5. While you spread your damage everywhere the person in front of you will just core you out and win.

TLDR - the best way to move up isn't damage farming, it's killing the enemy team and winning.

#62 Moonlight Grimoire

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Posted 22 September 2015 - 12:32 PM

Honestly, PSR is flawed in that damage is far too heavily weighted in the way this works out. With damage being such a meaty part of Match Score you have an issue of you discourage accuracy, you discourage taking another player off the field. This is a huge issue as a player who is now trapped in T5 due to I don't farm damage and don't LRM things to death. Now we have everyone wanting to break off as many components as possible, to get as unclean of a kill as possible. I feel that the design choice to weigh damage so heavily has been a poor choice. Still also think kills and assists should be equal so people stop complaining about kill stealing.

#63 Bishop Steiner

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Posted 22 September 2015 - 12:37 PM

View PostUltimatum X, on 22 September 2015 - 07:07 AM, said:

First, some detailed info collected & organized by McGral18:








Then there is the original description we have of what PSR is from the August 18th patch notes news.





"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "





TL;DR:
  • PSR is primarily influenced by your match score
  • Match score is weighted very heavily by damage dealt
Therefore PSR is heavily weighted by damage dealt.





What's your opinion of this?

I thin k there is some potential issues, as noted...sloppy weapons actually are rewarded (just like they usually are in Tournaments), precision kills, less so. As someone who prides himself on his efficacious killing in his HBK, I wonder if this has "hurt" me.

I notice my Clan Acct is a full tier lower, but then I run primarily in a stock SMN-Prime, or a Nova in that acct, so probably not a shock.

Still, I doubt I am a legit tier 2 player, except maybe in my HBK..which ironically is the mech probably holding my PSR score down, lol So even if the formula is off, I probably am legitimately a tier 3, but on some players, that are borderline between 3 and 3, etc...it probably has depressed their real tier.

#64 L3mming2

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Posted 22 September 2015 - 12:45 PM

View PostFupDup, on 22 September 2015 - 07:45 AM, said:

Posted Image

i'm in the trench between dimentions and about 18% away from god mode

#65 YourSaviorLegion

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Posted 22 September 2015 - 12:48 PM

No wonder why I'm only Tier 3, all of my builds are made for precision. I only use Gauss and Mediums, I can get on average 2-4 kills and about 500 damage which often results in lower match scores. So I guess if you want to increase your Tier you'll need to become the Jackson Pollock of MechWarrior.

Edited by YourSaviorLegion, 22 September 2015 - 12:49 PM.


#66 LORD ORION

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Posted 22 September 2015 - 12:49 PM

View PostUltimatum X, on 22 September 2015 - 07:07 AM, said:

First, some detailed info collected & organized by McGral18:








Then there is the original description we have of what PSR is from the August 18th patch notes news.





"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "





TL;DR:
  • PSR is primarily influenced by your match score
  • Match score is weighted very heavily by damage dealt
Therefore PSR is heavily weighted by damage dealt.





What's your opinion of this?


L2P now means spray as much damage over a mech as possible before killing it. ;)

#67 LORD ORION

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Posted 22 September 2015 - 12:54 PM

View PostYourSaviorLegion, on 22 September 2015 - 12:48 PM, said:

No wonder why I'm only Tier 3, all of my builds are made for precision. I only use Gauss and Mediums, I can get on average 2-4 kills and about 500 damage which often results in lower match scores. So I guess if you want to increase your Tier you'll need to become the Jackson Pollock of MechWarrior.


That was ther fun part of the event.... 24x T1s amd 2s EACH score 300 damage and the game is over in 5 minutes... everyone has 250 points. Efficiency is skill...

#68 MechWarrior414712

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Posted 22 September 2015 - 12:56 PM

Something is wrong.

I have 2 accounts. Did some science:
Took screenshots before I started playing.
Played around 10 matches on this one, every game was over 400 score, which resulted in rank ups and a single no change. Turns out the "Tier XP meter" went down by a little margin.

Now, here's the interesting part.
Logged my second account and lost 5 games while the end of match screen said that I had lost rank. Turns out I gained a margin.

PGI what the hell?

PS. T2 both, not ashamed. Still dropping with a mix of T1 and 2, but (in theory) I get the longer end of the stick.

#69 Viges

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Posted 22 September 2015 - 01:08 PM

View PostUltimatum X, on 22 September 2015 - 07:07 AM, said:


TL;DR:
  • PSR is primarily influenced by your match score
  • Match score is weighted very heavily by damage dealt
Therefore PSR is heavily weighted by damage dealt.


What's your opinion of this?


What, you don't need to win to increase your psr? really? :rolleyes:

#70 TexAce

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Posted 22 September 2015 - 01:11 PM

View PostUltimatum X, on 22 September 2015 - 07:07 AM, said:


TL;DR:
  • PSR is primarily influenced by your match score
  • Match score is weighted very heavily by damage dealt
Therefore PSR is heavily weighted by damage dealt.


What's your opinion of this?


My opinion is you are wrong.

Matchscore is heavily damage dependant. But PSR is NOT. PSR depens a lot how well you were playing among your team. If you are much better than them, or much worse. And if you won the match or not and how well you contributed to the win.

A matchscore of 500 doesnt mean jackshit if you won 12-0 and most of your teammates also have 400+

Edited by TexAce, 22 September 2015 - 01:11 PM.


#71 ArchMage Sparrowhawk

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Posted 22 September 2015 - 01:11 PM

I always noticed a lot of people talking about their high damage ratings, and my thought always was,if you spend all your time getting damage and not enough time getting the kill, you're not doing your combat best.

But I'm tier 4 so I know nothing apparently.

#72 Ultimax

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Posted 22 September 2015 - 01:24 PM

View PostTexAce, on 22 September 2015 - 01:11 PM, said:


My opinion is you are wrong.

Matchscore is heavily damage dependant. But PSR is NOT.




This is straight from PGI.


"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "



The rest is simple logic.

Edited by Ultimatum X, 22 September 2015 - 01:24 PM.


#73 Fate 6

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Posted 22 September 2015 - 01:44 PM

View PostYourSaviorLegion, on 22 September 2015 - 12:48 PM, said:

No wonder why I'm only Tier 3, all of my builds are made for precision. I only use Gauss and Mediums, I can get on average 2-4 kills and about 500 damage which often results in lower match scores. So I guess if you want to increase your Tier you'll need to become the Jackson Pollock of MechWarrior.
No if you want to go up you just need to play better. If you are in Tier 3 with good builds it's because you are average. Another reason is that you're blaming the system - if you don't blame yourself for being average you will always stay average. The only way to improve your Tier is to play better not blame PGI.

View PostUltimatum X, on 22 September 2015 - 01:24 PM, said:




This is straight from PGI.


"As a replacement for the original Elo-based rating and matching system, the new Pilot Skill Rating system releasing in this patch will provide more accurate and diverse skill ratings to better reflect your individual level of performance match-to-match. Whereas your original Elo scores were determined solely by your win/loss rate in a given weight class, the new PSR system is primarily influenced by your Match Score. "



The rest is simple logic.
Match Score doesn't really reflect wins/losses though which is significant in PSR. You could get **** match scores all day but if you always win your PSR won't go down

#74 MechWarrior5152251

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Posted 22 September 2015 - 01:46 PM

Deaths were glaring. Some people had 1000 damage but no deaths and had match scores over 600. So that table is way way off.

#75 MechWarrior5152251

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Posted 22 September 2015 - 01:50 PM

View PostFupDup, on 22 September 2015 - 07:45 AM, said:

Posted Image

Love the graphic, but can someone explain what MLG 420 is?

#76 Bishop Steiner

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Posted 22 September 2015 - 01:52 PM

View PostFate 6, on 22 September 2015 - 01:44 PM, said:

No if you want to go up you just need to play better. If you are in Tier 3 with good builds it's because you are average. Another reason is that you're blaming the system - if you don't blame yourself for being average you will always stay average. The only way to improve your Tier is to play better not blame PGI.

Match Score doesn't really reflect wins/losses though which is significant in PSR. You could get **** match scores all day but if you always win your PSR won't go down

That is not what he just quoted from PGI. Elo was W/L based, PSR is Match Score based.

#77 Fate 6

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Posted 22 September 2015 - 01:59 PM

View PostBishop Steiner, on 22 September 2015 - 01:52 PM, said:

That is not what he just quoted from PGI. Elo was W/L based, PSR is Match Score based.

PSR is not based on W/L. I never said it was. I said it is affected by wins and losses. PGI said that if you do badly in a loss PSR drops, do well in a loss PSR stays the same, do exceptional in a loss PSR goes up a small amount, do badly in a win PSR stays the same, do well in a win PSR goes up some, do exceptional in a win PSR goes up a decent amount.

Basically, if you win you will inevitably go up and performance doesn't matter in the long run. The best way to go up in PSR is to play to win, because it guarantees you aren't going down in PSR. So, your HBK-4G is probably a good PSR farmer because efficient damage 1)leads to wins and 2)leads to kills which lead to you staying alive to do more damage to more mechs. Efficient damage is good, and anyone who thinks damage farming is the way to go up in PSR isn't taking into account the extreme variance of things like LRM mechs (feast/famine is not an efficient way to rank up).

(NOTE: I'm not saying LRMs are bad - please see Jman5's post in this thread for proof of LRMs being useful)

Edited by Fate 6, 22 September 2015 - 02:03 PM.


#78 Ultimax

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Posted 22 September 2015 - 02:00 PM

View PostFate 6, on 22 September 2015 - 01:44 PM, said:

No if you want to go up you just need to play better. If you are in Tier 3 with good builds it's because you are average. Another reason is that you're blaming the system - if you don't blame yourself for being average you will always stay average. The only way to improve your Tier is to play better not blame PGI.

Match Score doesn't really reflect wins/losses though which is significant in PSR. You could get **** match scores all day but if you always win your PSR won't go down



I'm only relaying exactly what PGI is stating, that it is primarily based on match score.

I think we can assume the extra portion is also W/L, but as they state clearly it is "primarily" based on match score, which is in turn primarily based on damage.

#79 Fate 6

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Posted 22 September 2015 - 02:34 PM

View PostUltimatum X, on 22 September 2015 - 02:00 PM, said:



I'm only relaying exactly what PGI is stating, that it is primarily based on match score.

I think we can assume the extra portion is also W/L, but as they state clearly it is "primarily" based on match score, which is in turn primarily based on damage.

Yeah, the match score is like 70% of it. I'm more worried about the 30% part though, since the only way to go DOWN is to do badly in a loss.

#80 Roadkill

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Posted 22 September 2015 - 03:02 PM

View PostFate 6, on 22 September 2015 - 01:59 PM, said:

PGI said that if you do badly in a loss PSR drops, do well in a loss PSR stays the same, do exceptional in a loss PSR goes up a small amount, do badly in a win PSR stays the same, do well in a win PSR goes up some, do exceptional in a win PSR goes up a decent amount.

Right. It's match score based with some W/L thrown in for sanity.

Match score is primarily damage based.

Ergo, PSR is basically damage mitigated by W/L.





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