El Bandito, on 23 September 2015 - 07:02 AM, said:
You need to check out dictionary bro, cause the words "consistently" and "constantly" do not mean the same thing.
Good players will still do better than average in Solo-Q overtime. IMO, Group-Queue is less accurate in measuring a person's individual skill, cause he could be riding on a good group's coat tail all the time.
I respect people with good Solo-Q WLR more than those with good Group-Q score.
Sorry I know what "consistently" means.
In the context you used it ... I interpreted it to mean that good players will win more than 1/2 the time. Was that incorrect? Are you saying that winning "consistently" means that you win as much as you lose? Winning constantly would imply winning every match.
The problem here is this. You are a good player. If the match maker puts someone just as good as you are on the other team ... which it is SUPPOSED to do? No? In that case, then both players are "good" ... they both win "consistently" which MEANS that over time they will win 1/2 of their matches.
It is simple math. It has nothing to do with how good the players are but if you have good players on both teams ... whether it is solo or group, then they will WIN pretty much exactly 1/2 their matches. IF you or your team wins more than 1/2 of the matches ... i.e. wins "consistently" ... at least that is how I interpret the word ... then you are being matched against players that are NOT as good as you since if they were as good then you would win 1/2 the time.
I hope that is clear. If good players win more than 1/2 of their matches then something is broken ...
1) The matchmaker does not have a good number for the skill level of the good player and is constantly underestimating them
2) The good player is constantly getting better leading to (1) above
3) The ranking system is broken so that the number the matchmaker is using does NOT actually represent the player contribution to WINNING the match so they will win more than expected.
4) The matchmaker is broken and fails to put two teams of "good" players into the match on a regular basis.
Any of the above will result in a player getting more wins than losses ... BUT ... if the ranking system is accurate and the matchmaker forms even matches then you will will 1/2 and lose 1/2.
For example, you can take the 24 best players in MWO at the highest level of tier 1 ... put them into a match ... and you know what? 1/2 will win and 1/2 will lose ... consistently .. in every match. Mix them up, throw them into match after match, the absolute best players ... and 1/2 will win and 1/2 will lose. If they are all ranked about the same then over time their W/L for each and every one of them will be 1/1.