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Battletech Kickstarter


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#561 Twilight Fenrir

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Posted 30 October 2015 - 05:07 AM

View PostDiddi Doedel, on 29 October 2015 - 06:12 AM, said:


Yes, It scales with mech size. A hatchet/sword/cudgel or whatever does the same damage as a kick, 1 point of damage for every 5 tons of mech weight. So a hatchet on an Atlas would deal 20 points of damage.
The interesting thing about melee weapons is twofold. First, you hit only the upper body part of the enemy, means arms, torsos and HEAD!!, and you only roll a single D6 for the location, so hitting the head is a chance of 1 in 6! Second, should you fail, there is no need to do a piloting roll in order to avoid falling.
Downsides are that you cannot use any arm mounted weapons that reside in the arm that also has your melee weapon located.

In table top we usually prefered the pack approach with kicks.... Each time an enemy mech is hit by a kick, a piloting roll is required, modified by damage... so a single roll for each successful kick. With potentially over 20 points of damage on the enemy during physical attack phase, and potentially damaged leg actuators that often almost guaranteed that the enemy would fall, thus couldn't escape from range and thus was basically dead the next round. :)

Oh well... am a hardcore TT player of BT still.

Hahaha, oh god, that conjures such an amusing image in my head XD

Actually... In Gundam: Crossfire, suits had destructable components, so you could lose your arms, head, and get stuck limping horrendously slow... I was on the last mission, which was brutally difficult on hard mode, and there were only 3 Guntank IIs left when I lost my arm, and subsequently my last weapon... In an adrenaline fueled rage I managed to kick them to death and win XD Never has completing a game felt so satisfying XD

#562 NocturnalBeast

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Posted 30 October 2015 - 07:42 AM

Wow, early in-engine graphics test from the new update:

https://youtu.be/bPQ4cEvkjHA

Edited by Ed Steele, 30 October 2015 - 07:44 AM.


#563 Twilight Fenrir

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Posted 30 October 2015 - 07:49 AM

View PostEd Steele, on 30 October 2015 - 07:42 AM, said:

Wow, early in-engine graphics test from the new update:

https://youtu.be/bPQ4cEvkjHA

Oh wow, it looks like a painting, that's amazing stuff!

#564 Summon3r

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Posted 30 October 2015 - 08:03 AM

just WOW!!

cannot wait for beta testing to start

#565 martian

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Posted 30 October 2015 - 08:05 AM

Very nice!

I hope that people will pledge now. If I count correctly, we need about 283k.

#566 Voras

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Posted 30 October 2015 - 08:34 AM

"Sexiest TBT out there" Award incoming... if they keep the style and the atmosphere of that in-engine trial, this game will be a real beauty.

Edited by Voras, 30 October 2015 - 10:04 AM.


#567 dragnier1

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Posted 30 October 2015 - 09:21 AM

View PostVoras, on 30 October 2015 - 08:34 AM, said:

"Sexiest RTS out there" Award incoming... if they keep the style and the atmosphere of that in-engine trial, this game will be a real beauty.

As i recall it was going to be turn based? Better check your sources, i'll check mine. I checked my source @

https://www.kickstar...ined/battletech

Quote

Turn-based tactical 'Mech combat set in the classic 3025 era of the BattleTech Universe. From the creators of the Shadowrun Series!


Bold and underline for easy spotting.

Edited by dragnier1, 30 October 2015 - 09:24 AM.


#568 Voras

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Posted 30 October 2015 - 10:00 AM

I guess I was so excited about the pics that my synapses got some wrong signals... of course it's a TBS title... would not have backed it, if it would have been any other way... :) Thnx for reminding me :P

#569 stjobe

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Posted 30 October 2015 - 03:57 PM

If you want to spend even more money, check out the latest pledge add-ons: https://www.kickstar...h/posts/1399519

Yes, it's the classic Warhammer, Battlemaster, and Mad Cat blueprints for $8 each, or $20 for all three. PDF only, but optimized for printing (up to 24'' x 36'').

#570 Tylerchu

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Posted 30 October 2015 - 04:04 PM

Come on guys, $100k per day and we can do it.

#571 dragnier1

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Posted 30 October 2015 - 08:15 PM

View PostVoras, on 30 October 2015 - 10:00 AM, said:

I guess I was so excited about the pics that my synapses got some wrong signals... of course it's a TBS title... would not have backed it, if it would have been any other way... :) Thnx for reminding me :P

No problem :)

I wouldn't have minded if it were RTS. Mech Commander 1 and 2 are RTS and i enjoyed playing both.

The only TBS i remember is Crescent Hawk's Inception, so it would be good to add another 2 decades later.

Edited by dragnier1, 30 October 2015 - 08:18 PM.


#572 Twilight Fenrir

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Posted 31 October 2015 - 05:42 AM

I just noticed that Rasalhague isn't an available selection for faction on Battletech o.o Well, that makes my choice easier I guess.... Couldn't decide between Davion and FRR X3

#573 martian

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Posted 31 October 2015 - 05:58 AM

View PostTwilight Fenrir, on 31 October 2015 - 05:42 AM, said:

I just noticed that Rasalhague isn't an available selection for faction on Battletech o.o Well, that makes my choice easier I guess.... Couldn't decide between Davion and FRR X3


The Rasalhagians live in the Draconis Combine - in the Rasalhague Military District.

#574 Voras

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Posted 31 October 2015 - 06:20 AM

The FRR declared independence in 3034 ...that is 9 years after the events of this Kickstarter-Game, which is set in 3025.


PS:

$220k to go for PVP and 2.5 days left... we can manage that!

Edited by Voras, 31 October 2015 - 06:22 AM.


#575 Twilight Fenrir

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Posted 31 October 2015 - 06:27 AM

View PostVoras, on 31 October 2015 - 06:20 AM, said:

The FRR declared independence in 3034 ...that is 9 years after the events of this Kickstarter-Game, which is set in 3025.


PS:

$220k to go for PVP and 2.5 days left... we can manage that!

Oohhhh yeaahhhh XD I forgot about that...

#576 dragnier1

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Posted 31 October 2015 - 09:51 PM

We are @ 2,319, just a short distance from reaching stage 4 - pvp, and revealing of pvp goals (if any). Paypal amount hasn't been updated.

That makes it 181k short (approx.)

#577 Voras

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Posted 01 November 2015 - 08:20 AM

Something around $163k and 51 hours to go... I think this really might end up with PvP being backed.

#578 Voras

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Posted 01 November 2015 - 12:26 PM

https://www.kickstar...h/posts/1400815

The final 48h are running, and we need less than $140k! Yay!

Update: 30 min later and allready down to $130k...

Edited by Voras, 01 November 2015 - 12:48 PM.


#579 NocturnalBeast

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Posted 01 November 2015 - 01:10 PM

View PostVoras, on 01 November 2015 - 12:26 PM, said:

https://www.kickstar...h/posts/1400815

The final 48h are running, and we need less than $140k! Yay!

Update: 30 min later and allready down to $130k...


Are you remembering to include the PayPal money too?

#580 Voras

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Posted 01 November 2015 - 01:19 PM

Yes, $60k PayPal included.


Down to $118k btw... :)

Edited by Voras, 01 November 2015 - 01:20 PM.






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