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What Does The Battletech Kickstarter Mean For Mwo?


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#41 Bishop Steiner

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Posted 29 September 2015 - 02:15 PM

View PostDavegt27, on 29 September 2015 - 12:03 PM, said:

I know nothing about shadow run

And not knowing how a turn based PC game would work it does seem that this would not bother MWO at all


Also using 3025 is a big mistake since if you were closer to 3050 HBS could make use of more of the MWO art work

The red flags for me are

1) Turn based PC game = wtf your kidding right
2) Single player merc tactical = well only if I can drill down and get into Mech and have some Mech on Mech fun if I want
3)3025 time frame = wtf is there even hope of clan tech?

I will have to wait

I hope PGI realizes an opportunity and gets going with a single player real time that is not only tactical but FPS and have Clan mechs

The key would be different levels of play

so this isn't a game for you. Cool. I\None of the "flags" are a problem, or going to change.

View PostBilbo, on 29 September 2015 - 02:11 PM, said:

More than likely, the biggest bump will come after the 1st.

welfare and SSI checks?

#42 Bilbo

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Posted 29 September 2015 - 02:17 PM

View PostBishop Steiner, on 29 September 2015 - 02:15 PM, said:


so this isn't a game for you. Cool. I\None of the "flags" are a problem, or going to change.


welfare and SSI checks?

I was thinking more along the lines of salaried workers, but that fits as well.

#43 Anarcho

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Posted 29 September 2015 - 02:18 PM

I would love to be a backer, but all the cool stuff (imo) is over 100 bucks, to pay that much and receive only in 2 years is kind crazy...

Regarding MWO, I hope it doesnt make ppl leave, I dont think it will happen, different games, different formats. But like pointed before, ppl dont have much time for games, and a turn based campaing usually takes a lot of time.

#44 Tyler Valentine

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Posted 29 September 2015 - 02:29 PM

View Postcdlord, on 29 September 2015 - 11:18 AM, said:

I would like to think they learned from that debacle....

NOW, how about applying MWO into more of an interactive B-Tech universe? I wouldn't buy Transverse. I would buy Aerotech.


Which... Hopefully, in 5 years, means we have a game that incorporates strategy, simulation, and feudal, cloak and dagger politics into one beautiful package.

#45 Alistair Winter

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Posted 29 September 2015 - 02:45 PM

It means PGI is going to make a lot of cash from letting HBS use their artworks.

I'm surprised they're not talking about Coop PVE.

I'm very pleasantly surprised at the reasonable backer packages. They could have been greedy and offered the juicy rewards for the more expensive packages, but the $50 package offers amazing value. Kudos.

#46 Brollocks

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Posted 29 September 2015 - 03:34 PM

View PostBishop Steiner, on 29 September 2015 - 02:06 PM, said:

curious to see now that more North Americans are getting off work if we see another big bulk bump coming. Since they are totally different companies, that's kind of idiotic. Seriously. People should actually educate themselves before speaking.

View PostBishop Steiner, on 29 September 2015 - 02:06 PM, said:

curious to see now that more North Americans are getting off work if we see another big bulk bump coming. Since they are totally different companies, that's kind of idiotic. Seriously. People should actually educate themselves before speaking.



Not to mention balancing a multi-player only first person shooter with so many different 'classes' is vastly different and far harder to balance than a primarily single player vs A.I turn based game. Same people will start whining about 'Battletech's' multiplayer when the meta boys only bring Atlas + the other best 'mechs.

#47 Trystan Thorne

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Posted 29 September 2015 - 03:37 PM

I think what definitely will happen that a few backers will give MWO a try.
I doubt though many will stay.

Sadly MWO is still too grindy. Trial Mechs are useless. Balance and matchmaking don't work well.

Something like "stock matches/trial mechs only" should be an official game mode.
C-Bills income should be increased.

This would be two important steps to actually keep the newbs playing MWO.
Really a pity in a way that MWO still is so flawed, because if you actually are part of an equal match, there aren't many multiplayer games out there that can compete with the fun and thrill of MWO then.

#48 Johnny Z

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Posted 29 September 2015 - 03:40 PM

View PostMuddy Funster, on 29 September 2015 - 03:34 PM, said:




Not to mention balancing a multi-player only first person shooter with so many different 'classes' is vastly different and far harder to balance than a primarily single player vs A.I turn based game. Same people will start whining about 'Battletech's' multiplayer when the meta boys only bring Atlas + the other best 'mechs.


Mechwarrior Online is doing great. Trolls from the competition is a given, disrespecting everything they possibly can.

The only valid complaints may be in the balance and content areas.

More on topic, I hope some of the content that this new Battletech game gets somehow rubs off on Mechwarrior Online. :) This game is literally starved of story and atmosphere content.

#49 Alex Morgaine

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Posted 29 September 2015 - 04:24 PM

Tbf 40 bucks there retail, or 25 KS isn't that much but it won't mean people have to stop playing mwo, still like to climb in the cockpit every now and then too :3

#50 Trev Firestorm

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Posted 29 September 2015 - 04:25 PM

View PostDavegt27, on 29 September 2015 - 12:03 PM, said:

I know nothing about shadow run

And not knowing how a turn based PC game would work it does seem that this would not bother MWO at all


Also using 3025 is a big mistake since if you were closer to 3050 HBS could make use of more of the MWO art work

The red flags for me are

1) Turn based PC game = wtf your kidding right
2) Single player merc tactical = well only if I can drill down and get into Mech and have some Mech on Mech fun if I want
3)3025 time frame = wtf is there even hope of clan tech?

I will have to wait

I hope PGI realizes an opportunity and gets going with a single player real time that is not only tactical but FPS and have Clan mechs

The key would be different levels of play

There are plenty of glorious turn based PC games at various scales such as: Civ series/Total War campaign/stategic level to XCom/Cyberstorm tactical level

#51 Alex Morgaine

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Posted 29 September 2015 - 04:26 PM

View PostMuddy Funster, on 29 September 2015 - 03:34 PM, said:



Not to mention balancing a multi-player only first person shooter with so many different 'classes' is vastly different and far harder to balance than a primarily single player vs A.I turn based game. Same people will start whining about 'Battletech's' multiplayer when the meta boys only bring Atlas + the other best 'mechs.

Ppc/ac5 meta, though lol at people trying to use jj mechs to poptart AND hit.

#52 Signal27

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Posted 29 September 2015 - 04:40 PM

View PostMalleus011, on 29 September 2015 - 09:39 AM, said:

The Battletech Kickstarter looks to be fully funded in the first hour.

So, with the smashing success of this Kickstarter, what plans does PGI have to take advantage of the obvious popularity of the 3025 era?


Whoever gets introduced to the BattleTech universe via the turn-based game HBS is creating will hopefully then take a look at PGI's MechWarrior simulator. That's my guess on their play.

#53 Elizander

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Posted 29 September 2015 - 04:46 PM

View PostBush Hopper, on 29 September 2015 - 11:22 AM, said:

I think it may have an impact on MWO. Take me for example: I have a limited pool of hours available due to work and rl obligations etc. I love turn based games. If this game is good, I spend more time there than here. Therefore I am more likely to invest more cash in that game. It depends of course if there are more like me who love turn based strategy or maybe I am just a unique snowflake


I think there is always room for both. I like games like Darkest Dungeon and Massive Chalice and I also like MWO and KF2. At the very least games like what HBS is making will let me get my robot fix when my internet is crapping all over the place and giving me 26,000 ping. :lol:

#54 Kilo 40

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Posted 29 September 2015 - 05:13 PM

View PostLorian Sunrider, on 29 September 2015 - 09:40 AM, said:

People who played HBS's Shadowrun games will likely consider giving this new game a try and many of them have likely not played Battletech before. People who played X-Com may give it a try and enjoy it and stick with the series.


Chances are, people who played the original shadowrun and XCOM games, are already at least familiar with battletech/MechWarrior.

#55 Kilo 40

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Posted 29 September 2015 - 05:20 PM

View PostDavegt27, on 29 September 2015 - 12:03 PM, said:


And not knowing how a turn based PC game would work it...

....

1) Turn based PC game = wtf your kidding right



This HAS to be a troll. HAS to be.

#56 LordKnightFandragon

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Posted 29 September 2015 - 05:25 PM

View PostAnarcho, on 29 September 2015 - 02:18 PM, said:

I would love to be a backer, but all the cool stuff (imo) is over 100 bucks, to pay that much and receive only in 2 years is kind crazy...

Regarding MWO, I hope it doesnt make ppl leave, I dont think it will happen, different games, different formats. But like pointed before, ppl dont have much time for games, and a turn based campaing usually takes a lot of time.


Frankly, that would be cool if it was a kinda campaign that just drug on and forever, somehow being a kinda campiagn that just goes on for several hundred games and really gave you a feeling of being in an ongoing war. Something like Planetside 2 in a Turn based Mechwarrior game.

Im generally bad at turn based games, cuz im bad at guessing what the enemy is going to do, but imma play this game anyway.

Edited by LordKnightFandragon, 29 September 2015 - 05:26 PM.


#57 Barantor

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Posted 29 September 2015 - 05:26 PM

View PostAlistair Winter, on 29 September 2015 - 02:45 PM, said:

It means PGI is going to make a lot of cash from letting HBS use their artworks.

I'm surprised they're not talking about Coop PVE.

I'm very pleasantly surprised at the reasonable backer packages. They could have been greedy and offered the juicy rewards for the more expensive packages, but the $50 package offers amazing value. Kudos.


I'm wondering if they traded models for the ability to use the 'new' reseens that Catalyst is using and that's all they get out of it.

Catalyst is the one that holds all the true Battletech cards and having Jordan Weisman is going to give it an edge over MWO in a lot of ways that many folks that have been playing MWO have wanted for a long time. Compared to what lore they have attempted with community warfare, BT will probably be leaps and bounds above.

When/if/whatever MWO goes more toward Battletech it will have a spot on my hard drive, but right now Battletech by HBS is where my money is going.

#58 Jack Gallows

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Posted 29 September 2015 - 05:35 PM

To me it means a game worth spending on, since I haven't dropped a dime on MW:O in years and have played just as seldom.

Once HBS gets a forum for the game up and running or someone else does, I'm gone from MW:O's forums forever.

#59 SolCrusher

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Posted 29 September 2015 - 05:39 PM

With a designer from FASA this turn based Battletech game will be the game to own. If it gets balanced out anywhere near as fun as Battletech: A Game of Armored Combat box set then everyone is in for a real treat! That was one of the best Battletech systems to play in as long as you didn't advance through the higher techs and dropped customization rules. Anyways I'm looking forward to it's release, but I doubt I'll fund anything till it's a full game.

But I've been thinking about playing some Shadow Run now, bet that would be a good break from MWO.

#60 ilikerice

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Posted 29 September 2015 - 05:41 PM

View PostMyke Pantera, on 29 September 2015 - 10:57 AM, said:

Since they are sharing mech models, this may lead to more 3025 mechs being added to MWO. With the recent introduction of the Marauder we might even see more iconic unseen Battlemechs in MWO.

And I'm still hoping for some 40t Mechs of that era (Assassin, Vulcan, etc plz)


Creator Harebrained Schemes LLC about 4 hours ago
Hey Jason Cooprider!
>>>there really wasn't a mention of some of the shared art resources with MWO. Is there any possibility of future resources for Battletech adding to MWO in any way and vice versa?
Cross advertisement is always a good thing.
We haven't really talked about sharing our stuff with MWO (planning a Kickstarter, don'tcha know) but who knows? Sharing is caring.
Mitch






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