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Can We Leave General Pieces Of Advice For People Here? Because Seriously...


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#61 Dimento Graven

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Posted 30 September 2015 - 10:35 AM

View PostCavale, on 30 September 2015 - 10:30 AM, said:

Follow your fatties.

Don't ditch your dire
But don't walk single file...

#62 generalazure

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Posted 30 September 2015 - 11:17 AM

- Never expect a PUG group to give you covering fire, even if they are perfectly positioned to do it.

- Never expect a PUG group to hold a position, not even the guy who called for it.

- Never expect a PUG group to do a charge without faltering, no matter the numbers.

- Actually, just don't put any expectations in PUG groups at all. Keep an eye on the minimap and try to go with the flow...

- Never pass a firing Dragon on the right side. You might think "It's just a crappy AC2, I can take a few hits until I get clear and grab all those kills", but it's not and you can't. This is the source of all my teamkills.

- If you're in the back and see an enemy UAV directly above the team, shoot it down. The guys up front can't aim at that angle and you'll still need them if you want to win.

- You're not prohibited from firing other weapons while waiting for a missile lock. You may even fire them at a different target, like that annoying light directly in front of you.

#63 Dimento Graven

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Posted 30 September 2015 - 11:21 AM

View Postgeneralazure, on 30 September 2015 - 11:17 AM, said:

...

- You're not prohibited from firing other weapons while waiting for a missile lock. You may even fire them at a different target, like that annoying light directly in front of you.
That's Tier 1 level advice right there by god...

#64 Torezu

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Posted 30 September 2015 - 11:46 AM

- Use VOIP to call enemy UAVs (especially if you can't hit them), flankers, ECM, and just targets in general.
- Do not poke short range against anything with an IS AC/20. It's unlikely to end well for you. This is especially true for an enemy Atlas. It's a similarly bad idea against a Dire Wolf or King Crab that's facing you. Any Dire Wolf or King Crab.
- Run XL engines on unexpected mechs, especially if you know how to twist damage and especially for mechs with large CTs. Might as well pack more firepower/speed/cooling if you're going to die to CT, and most people aim CT anyway on mechs that typically run STD engines (like my ON1-V and BNC-3M).
- If you're going to run LRMs, really no matter how many, don't sit more than a couple hundred meters from your side of the firing line. Missiles hit better, people have less time to get to cover, and you can use your DF weapons to support your team.
- The following chassis are sub-par unless you have some form of special attachment to them, or your play style works well with them for some reason: Commando. Vindicator. Kintaro. Cataphract (except the ECM variant, and maybe the 3D for a gag build). Awesome. Victor. I can't speak to Clan mechs, never having piloted any but trials, so I won't try.
- The following chassis are somewhat OP, especially if your play style works well with them: Firestarter. Blackjack. Wolverine (6K, mostly). Jagermech. Thunderbolt. Stalker. Banshee. This is, of course, my opinion, and I don't own the Blackjack, Jagermech, Thunderbolt, or Stalker, so those are simply what I've seen in game and on the forums. Again, this is IS only.
- The following tactics are terrible ideas: NASCAR. Chasing the squirrel. Poking over hills with arm-mounted or low torso-mounted weapons. Poking around corners with wide-based arm-mounted weapons, or symmetric builds. Poptarting with long-burn weapons. Using LRMs in Group Queue, high-tier Solo Queue, any kind of comp play, or CW. That may change with the upcoming ECM range reduction. Standing behind someone that's poking, in any direction. Running in front of a friendly assault, unless you know you're absorbing some damage for him deliberately. Standing still.
- The following tactics are brilliant ideas: Poking over hills with high-mounted torso weapons. Poking around corners with a relatively narrow profile mech and torso or close-in arm-mounted weapons, or an asymmetric build. Poptarting with PPCs or well-timed gauss shots. Leaving room for people that are poking to back up, or even poking out behind them at the same time. Give the enemy more targets to focus on. Continuously moving, even if it's just rocking back and forth with various timing and torso twisting, especially while capping.

#65 Ghogiel

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Posted 30 September 2015 - 11:52 AM

View PostDimento Graven, on 30 September 2015 - 09:28 AM, said:

Yeah, only this is MWO, created by PGI, using a custom Crysis3 gaming engine.

What you see, and what the servers are actually registering can be COMPLETELY different.

But you go ahead and continue your 'spray and pray', PLEASE, go ahead un-target me ANY time you think you're hitting me.

You and your unit should git gud before trying to be condecending.

#66 Dimento Graven

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Posted 30 September 2015 - 12:01 PM

View PostGhogiel, on 30 September 2015 - 11:52 AM, said:

You and your unit should git gud before trying to be condecending.
See you on the battlefield then little girl.

#67 Satan n stuff

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Posted 30 September 2015 - 12:09 PM

View PostMakenzie71, on 29 September 2015 - 10:35 AM, said:

^That is one of my favorites. Step back into cover waiting for alpha to cool down...some idiot uses opportunity to pop out right where you were and gets clobbered by the entire red team and dies...then you can't see anything because smoke.

I usually wait for the return fire, then I pop out when everyone on the other side is on cooldown and still staring at the peekaboo mech. CT kills were never easier. :D
Of course I don't block the other player while doing it, that's just stupid. I also avoid doing that until I've confirmed that there are no dakka builds facing that spot and that the amount of return fire roughly matches what I'd expect given the number of mechs on the other side, it tends to hurt a lot if you pop up in the sights of one or more mechs that aren't on cooldown.

Depending on how you time it, you might even give the other player a free shot as well as the enemy tries and fails to hit you.

Edited by Satan n stuff, 30 September 2015 - 12:12 PM.


#68 LordMelvin

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Posted 30 September 2015 - 12:12 PM

Targets mechs. Seriously, press the frakking "R" key more than once a match.

If I had a c-bill for every time I saw someone dumping shots into the CT of an Atlas when the RT is crimson...

#69 Chuck Jager

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Posted 30 September 2015 - 12:18 PM

View PostFenrisulvyn, on 30 September 2015 - 10:03 AM, said:


"Don't play conquest"

Well yah, there are still some people who prefer checkers to chess. That's cool.

in theory or group Q you may have a point.

In solo pug Conquest is the "hello kitty" crowd

#70 TLBFestus

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Posted 30 September 2015 - 12:22 PM

View PostDimento Graven, on 30 September 2015 - 09:58 AM, said:

Oh I get it, it's the "Screw the f'ing team, I want my score, win or lose, you're on your own *******$!!!" reasoning.

I get it...

You're just a treasure to group with ain't ya?



That comment works both ways. You are basically saying it's my, or some other guys job, to get nothing so you on the "firing line" can rack up damage and points and can profit while the guy covering your back gets bupkiss. Just for your information, when I'm in a more mobile mech i DO keep an eye out to help the team, but it's pretty damned annoying to do that FOR THE TEAM then have some guy with 4 kills and 899 damage cut you off and take points away from you.

I'm betting I'm pretty safe in assuming you and others don't rack up the kills and get the other team hopelessly outgunned THEN step aside and tell the guy who spent the whole match chasing away a light "Hey..I've got my points, go get yours because I have enough". Or Do you? Because otherwise you have no grounds to make "treasure" comments.

Some of the most selfish players in the game are the high damage players.

#71 Dimento Graven

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Posted 30 September 2015 - 12:37 PM

View PostTLBFestus, on 30 September 2015 - 12:22 PM, said:

That comment works both ways. You are basically saying it's my, or some other guys job, to get nothing so you on the "firing line" can rack up damage and points and can profit while the guy covering your back gets bupkiss. Just for your information, when I'm in a more mobile mech i DO keep an eye out to help the team, but it's pretty damned annoying to do that FOR THE TEAM then have some guy with 4 kills and 899 damage cut you off and take points away from you.

I'm betting I'm pretty safe in assuming you and others don't rack up the kills and get the other team hopelessly outgunned THEN step aside and tell the guy who spent the whole match chasing away a light "Hey..I've got my points, go get yours because I have enough". Or Do you? Because otherwise you have no grounds to make "treasure" comments.

Some of the most selfish players in the game are the high damage players.
Then we disagree. I am of the opinion it's perfectly reasonable to expect a fast light to chase the enemy's fast lights. I do not think it reasonable for my team's fast light pilots to expect our heavies and assaults to chase the enemy fast lights so that our team's fast lights can go ALL THE WAY AROUND THE MAP (usually taking the team's only ECM with them), find a nice corner and take long range pot shots at the enemy while all the other 'mechs are wolf packed by enemy lights.

NOW, if our team's enemy lights are ALSO wolf packing the enemy then I'm good with that. That means there are less main line 'mechs focusing on me so that I CAN turn around and focus on the lights.

Otherwise, you and your 16 point maximum long range alpha with your dual ERLL's really ain't contributing too much to the victory.

Edited by Dimento Graven, 30 September 2015 - 12:38 PM.


#72 Ghogiel

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Posted 30 September 2015 - 01:00 PM

View PostDimento Graven, on 30 September 2015 - 12:01 PM, said:

See you on the battlefield then little girl.

RRB will wouldn't even win against little girls :lol:

#73 Dimento Graven

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Posted 30 September 2015 - 01:14 PM

View PostGhogiel, on 30 September 2015 - 01:00 PM, said:

RRB will wouldn't even win against little girls :lol:
See you there then...

#74 Triordinant

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Posted 30 September 2015 - 01:20 PM

View Postgeneralazure, on 30 September 2015 - 11:17 AM, said:

Actually, just don't put any expectations in PUG groups at all. Keep an eye on the minimap and try to go with the flow...

Posted Image

#75 TLBFestus

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Posted 30 September 2015 - 01:31 PM

View PostDimento Graven, on 30 September 2015 - 12:37 PM, said:

Then we disagree. I am of the opinion it's perfectly reasonable to expect a fast light to chase the enemy's fast lights. I do not think it reasonable for my team's fast light pilots to expect our heavies and assaults to chase the enemy fast lights so that our team's fast lights can go ALL THE WAY AROUND THE MAP (usually taking the team's only ECM with them), find a nice corner and take long range pot shots at the enemy while all the other 'mechs are wolf packed by enemy lights.

NOW, if our team's enemy lights are ALSO wolf packing the enemy then I'm good with that. That means there are less main line 'mechs focusing on me so that I CAN turn around and focus on the lights.

Otherwise, you and your 16 point maximum long range alpha with your dual ERLL's really ain't contributing too much to the victory.



The truth is you are just reading things in to what I've said to support your "argument" that just aren't there.

No where did I say that it's up to

"our heavies and assaults to chase the enemy fast lights so that our team's fast lights can go ALL THE WAY AROUND THE MAP (usually taking the team's only ECM with them), find a nice corner and take long range pot shots at the enemy while all the other 'mechs are wolf packed by enemy lights."

I was simply pointed out that with respect to the original statement I commented on that expecting others to do the low reward work constantly is selfish on the part of the "firing line". The current reward system doesn't reward the guy who sits back and watches the backs of the guys doing all the damage. As such, expecting the more mobile mechs to sit backa nd protect the firing line exclusively could be considered selfish as well.

If you are going to argue something with me, at least stick to what I said and don't throw in comments I never made just to make your point seem correct. Anyhow, I'm done with it as IMHO my original statement was just as valid as when I first posted it;


_________________________________________

View PostRandom Carnage, on 29 September 2015 - 08:36 PM, said:


*If a red light is behind the team and spotting/sniping - tell us. Then pray we have a light or medium pilot who is not so fu*king ret*rded that they simply ignore them in favour of C-bill farming damage in the main line.


I agreed with all of your other comments, but I'm calling foul on this one.

You are basically saying, "screw your score Mister, go chasing one mech in the game and sacrifice your score so i can get mine. The sad truth is that you don't get nearly rewarded enough for cover other peoples asses and chasing after the light spotter.

I don't mind doing it but if that was all I I would end up with sub-200 damage and a match score of about 150 while you would likely triple that.

So when the guy spots someone behind you, it would behoove some of you to take a moment, drop into cover and maybe give him a bit of a hand and maybe sacrifice some of YOUR points to help the team.

_________________________________________

#76 Dimento Graven

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Posted 30 September 2015 - 01:53 PM

View PostTLBFestus, on 30 September 2015 - 01:31 PM, said:

The truth is you are just reading things in to what I've said to support your "argument" that just aren't there.

No where did I say that it's up to

"our heavies and assaults to chase the enemy fast lights so that our team's fast lights can go ALL THE WAY AROUND THE MAP (usually taking the team's only ECM with them), find a nice corner and take long range pot shots at the enemy while all the other 'mechs are wolf packed by enemy lights."

I was simply pointed out that with respect to the original statement I commented on that expecting others to do the low reward work constantly is selfish on the part of the "firing line". The current reward system doesn't reward the guy who sits back and watches the backs of the guys doing all the damage. As such, expecting the more mobile mechs to sit backa nd protect the firing line exclusively could be considered selfish as well.

If you are going to argue something with me, at least stick to what I said and don't throw in comments I never made just to make your point seem correct. Anyhow, I'm done with it as IMHO my original statement was just as valid as when I first posted it;
I am sticking to what you are saying. I take your comments and follow the logic.

Ok, if it's not up to the lights to take on the "low reward work" of fighting other lights, and you're saying it's not up to the heavies, then whose job is it to chase down the enemy lights?

From your words, not yours, it don't pay you enough apparently.

From your words, your job is to squeeze as much damage out of your long range sniping twin ERLL's as you can get before the rest of the team either 'greedily soaks up all the damage and kills' or is 'pestered to distraction by enemy lights and dies off'.

I mean, seriously, there's really no other conclusion that can be gathered from your comments.

You've essentially stated it's not worth it to you to help your team survive.

#77 fat4eyes

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Posted 30 September 2015 - 03:21 PM

View PostDimento Graven, on 30 September 2015 - 01:53 PM, said:

I am sticking to what you are saying. I take your comments and follow the logic.

Ok, if it's not up to the lights to take on the "low reward work" of fighting other lights, and you're saying it's not up to the heavies, then whose job is it to chase down the enemy lights?

From your words, not yours, it don't pay you enough apparently.

From your words, your job is to squeeze as much damage out of your long range sniping twin ERLL's as you can get before the rest of the team either 'greedily soaks up all the damage and kills' or is 'pestered to distraction by enemy lights and dies off'.

I mean, seriously, there's really no other conclusion that can be gathered from your comments.

You've essentially stated it's not worth it to you to help your team survive.


Joining in your conversation.

It's a matter of build. A 2ERLL Raven is a terrible mech to chase off other lights, it will contribute more by sniping enemies from behind and disrupting their firing line. A pulse laser Cheetah or Firestarter, though, is great for chasing off lights. Even better are streak-armed mediums, like the Streakcrow.

It is true though that being a dedicated light hunter doesn't pay well, and that's why people rarely do it. I myself only go on light hunter duty if there's an exceptional light pilot on the enemy team. Most of the time the laser meta takes care of lights, as long most of your teammates aim at the light's legs.

#78 Eirik Eriksson

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Posted 30 September 2015 - 03:38 PM

I think you are both right on your points of view here guys.

I have played around 1900 matches whereof 75% in lights and around 300 of them in the Raven 3L. All matches in pug drops. Average dmg score with the 3L is just above 300 and the win/loss is 1,4.

The low dmg score compared to its potential is definately generated by the ECM coverage you need to give your team. The high, at least for me; win/loss ratio is definately generated by the fact that you give the ECM cover to the team.

However, I can almost see the Ravens start to jump of joy, when starting a match and you look to the left to find an ECM Atlas in one lance and look to the right and find an ECM Shadowcat in the other, and you will know that this will be one of those moments when you can play the mech to its high dmg potential. It will not be a match where you need to go and lead back a fallen behind assault to the team, it will not be a nascar where you are running backards in the end of a line trying to cover your assaults in the back of the line etc. It´s simply the moment of joy playing this mech.

Normally, if I don´t get this "free" role in any of 3-4 matches in a row i switch to another mech. It´s just not as fun to play the ECM protection role, and it is certainly not rewarding enough. Thats my point of view in this matter.

#79 Coolant

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Posted 30 September 2015 - 03:45 PM

View PostMakenzie71, on 29 September 2015 - 09:44 AM, said:

If someone is sitting still on the field, half concealed, facing toward the general area of the baddies...they're aiming. Don't park in front of their gauss. They might not be able to see you while zoomed in and all you're going to do is get hammered, mad, and screw up both your scores.


Things happen in battle...get over it

#80 Makenzie71

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Posted 30 September 2015 - 05:05 PM

View PostCoolant, on 30 September 2015 - 03:45 PM, said:


Things happen in battle...get over it


I don't have a problem getting over it. It's the guys in the ravens that get their itty bitty feelings twisted over it.





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