Edited by Makenzie71, 29 September 2015 - 09:44 AM.
Can We Leave General Pieces Of Advice For People Here? Because Seriously...
#1
Posted 29 September 2015 - 09:44 AM
#2
Posted 29 September 2015 - 10:30 AM
#3
Posted 29 September 2015 - 10:35 AM
Edited by Makenzie71, 29 September 2015 - 10:35 AM.
#4
Posted 29 September 2015 - 11:30 AM
#5
Posted 29 September 2015 - 11:32 AM
I made it rhyme to help it be retained.
#6
Posted 29 September 2015 - 11:36 AM
#7
Posted 29 September 2015 - 08:36 PM
*Don't expect a Dire to get out of your way. Move your damned arse out of their way.
*Don't stand right the fu*k behind someone.
*Don't keep reversing unless you know what you're reversing into. You're forcing half your team to take evasive action to avoid your sorry ass.
*You've got a whole damned zone to move in. How the hell do you run straight into my Dire?
*If a red light is behind the team and spotting/sniping - tell us. Then pray we have a light or medium pilot who is not so fu*king ret*rded that they simply ignore them in favour of C-bill farming damage in the main line.
#8
Posted 29 September 2015 - 08:43 PM
#9
Posted 29 September 2015 - 08:47 PM
Signal27, on 29 September 2015 - 08:43 PM, said:
...unless you're cored and that that smoking red Dire is looking at you funny, in which case hit and hope.
#10
Posted 29 September 2015 - 08:49 PM
extend arms rigidly toward the ground.
bend over. open your hands.
grab on tightly.
You have now found your own ass with both hands. This is step one.
step two, soon to follow.
#11
Posted 29 September 2015 - 08:49 PM
Random Carnage, on 29 September 2015 - 08:47 PM, said:
I still can't agree to that. Yes, in all likeliness the Dire Wolf will blast you into next week. But I think it's more valuable in the long run to develop the self-discipline NOT to shoot until you're fairly certain you're going to hit something. And if you practice that, you gradually speed up your aim and accuracy. It's how I developed through playing first person shooters.
#12
Posted 29 September 2015 - 08:58 PM
Signal27, on 29 September 2015 - 08:49 PM, said:
I still can't agree to that. Yes, in all likeliness the Dire Wolf will blast you into next week. But I think it's more valuable in the long run to develop the self-discipline NOT to shoot until you're fairly certain you're going to hit something. And if you practice that, you gradually speed up your aim and accuracy. It's how I developed through playing first person shooters.
Yup, I'm not disagreeing with the concept. Just observing that you probably have half a second left in game and if you spend it "aiming" then more often than not you'll simply die and achieve even less than if you wing them on the way out, and you may even kill them before they get their shot away.
#13
Posted 29 September 2015 - 09:06 PM
Makenzie71, on 29 September 2015 - 09:44 AM, said:
+1.
If a friendly is stationary, move BEHIND them.
#14
Posted 29 September 2015 - 09:15 PM
Stop chasing your own lights, i can't stress that enough. They are not leading a charge or a nascar. You call a grid? fine, make sure everyone understands but leave the fkin light to do their things. You dont need them hovering around you, they are fast and can come back when needed.
Stop side capping in anything else than a light. So your scr moves at 106... i dont care go shoot something.
#15
Posted 29 September 2015 - 10:06 PM
Chances are he has zero clue as to where you need to be.
2. Don't be selfish with that ECM cover the main body then go snipe.
3. If you have ECM learn to counter theirs.
4. Stop the damn noob firing, test the weapons in the testing grounds before the match.
5. Light Mechs got you down?
Shoot the damn legs, and if the sucka is jumping all over the place wait til he lands you have about a second.
Before he starts to move.
6. Before you run that shiny new mech go to the training grounds and learn it's capabilities.
7. If somebody has a plan listen it might just be worth it.
8. If you are a LRM boater like myself stay with the brawling pocket for protection.
Firing LRM's at 900 meters only allows a longer flight time and a chance for everybody's AMS to shoot them down.
9. Be a team player.
10. And last but not least don't be the damn primary target - "DON'T BE THE NOOB."
#16
Posted 29 September 2015 - 10:16 PM
Novakaine, on 29 September 2015 - 10:06 PM, said:
Chances are he has zero clue as to where you need to be.
2. Don't be selfish with that ECM cover the main body then go snipe.
3. If you have ECM learn to counter theirs.
4. Stop the damn noob firing, test the weapons in the testing grounds before the match.
5. Light Mechs got you down?
Shoot the damn legs, and if the sucka is jumping all over the place wait til he lands you have about a second.
Before he starts to move.
6. Before you run that shiny new mech go to the training grounds and learn it's capabilities.
7. If somebody has a plan listen it might just be worth it.
8. If you are a LRM boater like myself stay with the brawling pocket for protection.
Firing LRM's at 900 meters only allows a longer flight time and a chance for everybody's AMS to shoot them down.
9. Be a team player.
10. And last but not least don't be the damn primary target - "DON'T BE THE NOOB."
If you see a teammate being focus fired on, move up and shoot. Cover your teammates.
#17
Posted 29 September 2015 - 10:21 PM
DAYLEET, on 29 September 2015 - 09:15 PM, said:
Stop chasing your own lights, i can't stress that enough. They are not leading a charge or a nascar. You call a grid? fine, make sure everyone understands but leave the fkin light to do their things. You dont need them hovering around you, they are fast and can come back when needed.
Stop side capping in anything else than a light. So your scr moves at 106... i dont care go shoot something.
+1
So much that!!!
I can´t count the times I tried to flank the enemy in a light and then see a nice line of blue triangels on the minimap.
Don´t you chase your own lights period!
The best is when you flank and hold a lock and then get ratted out by some guy grazing your enemy at max range with a medium laser.
#18
Posted 30 September 2015 - 12:46 AM
#19
Posted 30 September 2015 - 01:14 AM
#20
Posted 30 September 2015 - 01:42 AM
Rush center, if the enemy is already there wait outside. If you arrive first go in. If you arrive at the same time you have 2 options.
1. Wait outside
2. Charge in and brawl and may the chips fall...
Edited by Catra Lanis, 30 September 2015 - 01:44 AM.
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