I've read a lot of this topic and will be honest that I don't know what the tonnage restrictions should be. I've seen some pretty good ideas in the thread.
What I do know is that 600 tons for a 12 man sucks. Sucks really,
really bad... I mean, an 8-man gets 500 tons. I don't know what the remaining 4 man is allowed to take, but I'm pretty sure it's way more than the remaining 100 tons.
My unit used to really enjoy 12 man games. We didn't always dominate because we were often matched with other groups that had 8, 10 or 12 on the other side and games were close and competitive. Fun.
Running a 12 man just plain stinks now. Over the last few weeks, I've played in several 12 man games with my unit... and we almost never win. Because the meta now is for other teams to run in 8-man groups to maximize coordination with only a minor loss of tonnage. An 8-man team wins most of the time now, especially if the remaining 4-man don't play completely stupid.
As a 12 man, we are crushed because the tonnage just isn't there and we rarely get matched with other 12 man groups, because no one else wants to run in 12's anymore.
So the 12 man team is ruined for the game. It makes no sense to run in one any more because it's pure frustration and my unit, which used to be great fun to play in, is playing less frequently and starting to give up on the game. It's no fun to lose again and again and again because a 12 man has to play with one leg and one arm tied behind its back.
I've spent a lot of money on this game and I'm pretty irritated... because I was having fun... Not because we dominated, but because matches were at least competitive.
Now they completely stink. Please fix this.
Edited by Lt Waldo, 10 December 2015 - 08:41 PM.