Some people have proposed interesting ideas, some of which I agree with.
Here's my idea, but it still isn't perfect. It would ONLY apply to Energy weapons.
NOTE: Since Clan weapons rely on increased range over IS weapons, this formula should help balance Clan and IS Energy weapons with increased cooldown times for Clan energy weapons.
Weapon Range / 100 = NEW Weapon Cooldown (Old Cooldown Time)
A few examples:
> Medium Laser >> 270m / 100 = 2.7 (3)
> C-Med Laser >> 405m / 100 = 4.05 (3)
> Large Laser >> 450m / 100 = 4.5 (3.25)
> ER-Large Laser >> 675m / 100 = 6.75 (3.25)
> C-ER-Lrg Laser >> 740m / 100 = 7.4 (3.25)
You should get the idea after the given examples.
The only problems I could see are:
1) Pulse Lasers would arguably be more powerful than they currently are.
> Small Pulse Laser >> 110m / 100 = 1.1 (2.25)
> Medium Pulse Laser >> 220m / 100 = 2.2 (3)
2) The ER-PPC would be nerfed with a cooldown of 8.1, UNLESS the projectile speed is increased substantially; OR, PGI uses the canon range of 690m (6.9 cooldown).
As a result, the formula would have to serve as a baseline, and not a final product.
Edited by Archangel Dino, 04 October 2015 - 06:56 AM.