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Classics = Unseen?


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#21 BourbonFaucet

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Posted 04 October 2015 - 02:17 PM

View PostBishop Steiner, on 04 October 2015 - 02:14 PM, said:

well, 2 Gray Death, Pirates Bane is GDL, too.


Oh yeah, that's right. My point still stands :3

#22 Bishop Steiner

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Posted 04 October 2015 - 02:19 PM

View PostStrum Wealh, on 04 October 2015 - 01:57 PM, said:


Thoughts?


that I would much rather see this:
http://www.sarna.net/wiki/Phoenix_Hawk

Gimme a:
PXH-1
97 kph, 6 JJ, 1 Large Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (RA/LA)
Proposed Hardpoints:
-RA: 2 Energy, 2 Ballistics
-LA: 1 Energy, 2 Ballistics


PXH-1b "Special"
97 kph, 6 JJ, 1 ERPPC (RA), 1 ER Large Laser (RT) 2 Medium Lasers (RA/LA), 2 MG (RA/LA) 1 Guardian ECM (CT)
Proposed Hardpoints:
-RA: 2 Energy, 1 Ballistics
-LA: 1 Energy, 1 Ballistics
-RT: 1 Energy
-LT: ECM (moved for MWO rules)

and PXH-3S
97 kph, 6 JJ, 1 Large Pulse Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (LA), AMS (RA), MASC (CT)
Proposed Hardpoints:
-RA: 3 Energy, 1 AMS
-LA: 2 Energy, 2 Ballistics

And the Hero could be Paul Master's ride.
PXH-3M Masters
97 kph, 6 JJ, 1 ER Large Laser(RA), 2 Medium Pulse Lasers (RA/LA), 1 MG (LA), 2 SRM4 (LA, thanks strum) 1 AMS (RA)
Proposed Hardpoints:
-RA: 2 Energy,
-LA: 1 Energy, 1 Ballistics, 2 Missile


Just my 2 ct

Edited by Bishop Steiner, 04 October 2015 - 03:55 PM.


#23 Tincan Nightmare

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Posted 04 October 2015 - 02:22 PM

Well the Archer would be cool, and it could offer 2 hero mech options (like Flame and Fang for the Dragon) since both Morgan Kell and Jaime Wolf piloted that mech. I hope they next couple of unseen are either the Wasp, Stinger, or Phoenix Hawk though, otherwise the heavy queue is going to be at 80 percent pretty soon :o.

edit* Oh and also the Valkyrie! (Though I would like to see the Javelin first).

Edited by Tincan Nightmare, 04 October 2015 - 02:23 PM.


#24 Whatzituyah

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Posted 04 October 2015 - 02:24 PM

View PostTincan Nightmare, on 04 October 2015 - 02:22 PM, said:

Well the Archer would be cool, and it could offer 2 hero mech options (like Flame and Fang for the Dragon) since both Morgan Kell and Jaime Wolf piloted that mech. I hope they next couple of unseen are either the Wasp, Stinger, or Phoenix Hawk though, otherwise the heavy queue is going to be at 80 percent pretty soon :o.


I am a light user and I hope its Stinger and Wasp. Don't know why I tend to have more success with lights even the Urban Mech.

#25 Strum Wealh

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Posted 04 October 2015 - 03:17 PM

View PostBishop Steiner, on 04 October 2015 - 02:19 PM, said:


that I would much rather see this:
http://www.sarna.net/wiki/Phoenix_Hawk

Gimme a:
PXH-1
97 kph, 6 JJ, 1 Large Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (RA/LA)
Proposed Hardpoints:
-RA: 2 Energy, 2 Ballistics
-LA: 1 Energy, 2 Ballistics


PXH-1b "Special"
97 kph, 6 JJ, 1 ERPPC (RA), 1 ER Large Laser (RT) 2 Medium Lasers (RA/LA), 2 MG (RA/LA) 1 Guardian ECM (CT)
Proposed Hardpoints:
-RA: 2 Energy, 1 Ballistics
-LA: 1 Energy, 1 Ballistics
-RT: 1 Energy
-LT: ECM (moved for MWO rules)

and PXH-3S
97 kph, 6 JJ, 1 Large Pulse Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (LA), AMS (RA), MASC (CT)
Proposed Hardpoints:
-RA: 3 Energy, 1 AMS
-LA: 2 Energy, 2 Ballistics

And the Hero could be Paul Master's ride.
PXH-3M Masters
97 kph, 6 JJ, 1 ER Large Laser(RA), 2 Medium Pulse Lasers (RA/LA), 1 MG (LA), 2 SRM4 (Uncertain, don't have RS 3085 unabridged) 1 AMS (RA)
Proposed Hardpoints:
-RA: 2 Energy,
-LA: 1 Energy, 1 Ballistics
-2 Missile hardpoints, either in arms or torsos.

Just my 2 ct

Masters' personal BattleMech already has a known unique loadout (with both SRM launchers being in the left arm), so the minimum hardpoint locations have already been determined.
And with it already having six hardpoints (3E/1B/2M) & the vast majority of IS Medium Mechs having 6-7 hardpoints, it seems unlikely to see much (if anything) in the way of hardpoint inflation.

As PGI has more-often-than-not steered away from using SLDF Royals variants, I would think it far more likely that they'd just use the PXH-2 (with substantial hardpoint inflation, as it starts with only three energy hardpoints) if they wanted to add an ECM-capable variant.

#26 Bishop Steiner

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Posted 04 October 2015 - 03:51 PM

View PostStrum Wealh, on 04 October 2015 - 03:17 PM, said:

Masters' personal BattleMech already has a known unique loadout (with both SRM launchers being in the left arm), so the minimum hardpoint locations have already been determined.
And with it already having six hardpoints (3E/1B/2M) & the vast majority of IS Medium Mechs having 6-7 hardpoints, it seems unlikely to see much (if anything) in the way of hardpoint inflation.

As PGI has more-often-than-not steered away from using SLDF Royals variants, I would think it far more likely that they'd just use the PXH-2 (with substantial hardpoint inflation, as it starts with only three energy hardpoints) if they wanted to add an ECM-capable variant.

more often than not, but with the GRF-2N they opened the door. and the 1b is more interesting.

And yes, I know the Master's is a known quantity. I don't own the RS3085, nor did I find an online source, so as I said I did not know where they missiles went.

And yes, we are going to lock horns over this.

#27 Strum Wealh

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Posted 04 October 2015 - 04:35 PM

View PostBishop Steiner, on 04 October 2015 - 03:51 PM, said:

more often than not, but with the GRF-2N they opened the door. and the 1b is more interesting.

And yes, I know the Master's is a known quantity. I don't own the RS3085, nor did I find an online source, so as I said I did not know where they missiles went.

And yes, we are going to lock horns over this.

And the CRB-27b pushed that door open still further (as it is one of the three "main variants" for the Crab, rather than a supplementary variant added after-the-fact like the GRF-2N). ;)
However, there are 60 'Mech chassis (48 IS, 12 Clan) with the announcement of the WHM, several of which have has SLDF Royal variants that were passed-over despite being unique or interesting.

Moreover, the PXH-1b is also capable of rendering the "standard" PXH-1 variant wholly obsolete (as the minimum hardpoints are necessarily such that one can completely (re)build the PXH-1 on the PXH-1B, while still having access to Guardian), while the same cannot be said of the PXH-2 (so it also becomes a question of build variation (or lack thereof - something for which PGI has already received much criticism, as seen with the Resistance II 'Mechs) & what trade-offs must be made in order to gain the advantages provided by the ECM suite).

So, I'm not saying that they can't or necessarily shouldn't choose the PXH-1b, but that the preponderance of the evidence (and other arguments) would suggest that PGI might be more likely to choose the more common (and lower potential overlap) variant (the PXH-2) over the more exclusive (and higher potential overlap) variant (the PXH-1b).

#28 Wintersdark

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Posted 04 October 2015 - 05:30 PM

View PostVictorion, on 04 October 2015 - 12:10 PM, said:

There is no reason at all to add the Rifleman.

What the hell do we need literally a slightly less advanced, almost identical Jagermech for?

Archer and Phoenix Hawk make infinitely more sense.

In a world where they are looking at replacing 3/3/3/3 with tonnage limits, a 60t Jagermech absolutely has a role.

View PostBishop Steiner, on 04 October 2015 - 02:19 PM, said:

that I would much rather see this:
http://www.sarna.net/wiki/Phoenix_Hawk

Gimme a:
PXH-1
97 kph, 6 JJ, 1 Large Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (RA/LA)
Proposed Hardpoints:
-RA: 2 Energy, 2 Ballistics
-LA: 1 Energy, 2 Ballistics


PXH-1b "Special"
97 kph, 6 JJ, 1 ERPPC (RA), 1 ER Large Laser (RT) 2 Medium Lasers (RA/LA), 2 MG (RA/LA) 1 Guardian ECM (CT)
Proposed Hardpoints:
-RA: 2 Energy, 1 Ballistics
-LA: 1 Energy, 1 Ballistics
-RT: 1 Energy
-LT: ECM (moved for MWO rules)

and PXH-3S
97 kph, 6 JJ, 1 Large Pulse Laser(RA), 2 Medium Lasers (RA/LA), 2 MG (LA), AMS (RA), MASC (CT)
Proposed Hardpoints:
-RA: 3 Energy, 1 AMS
-LA: 2 Energy, 2 Ballistics

And the Hero could be Paul Master's ride.
PXH-3M Masters
97 kph, 6 JJ, 1 ER Large Laser(RA), 2 Medium Pulse Lasers (RA/LA), 1 MG (LA), 2 SRM4 (LA, thanks strum) 1 AMS (RA)
Proposed Hardpoints:
-RA: 2 Energy,
-LA: 1 Energy, 1 Ballistics, 2 Missile


Just my 2 ct

I'd LOVE to see the Phoenix Hawk, particularly with some ECM love. I think it'd bring some good stuff to the game.

#29 PR1VATEER

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Posted 04 October 2015 - 06:13 PM

Dare we see in the near future?

Posted Image
Wasp Lam

Posted Image
WASP

Posted Image
Rifleman mk2?

Posted Image
Phoenix Hawk LAM

Posted Image
I will buy all of these!!!!

#30 Ten Ton

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Posted 04 October 2015 - 07:25 PM

View PostVictorion, on 04 October 2015 - 12:10 PM, said:

There is no reason at all to add the Rifleman.

What the hell do we need literally a slightly less advanced, almost identical Jagermech for?

Archer and Phoenix Hawk make infinitely more sense.



You just don't get it.

#31 JediPanther

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Posted 04 October 2015 - 07:47 PM

View PostPivateer, on 04 October 2015 - 06:13 PM, said:

Dare we see in the near future?

Posted Image
Wasp Lam

Posted Image
WASP




Posted Image
Phoenix Hawk LAM
I will buy all of these!!!!



I'd buy these too as well depending on how well they manage to keep the robotech-macross style of the jet and head aspects. No raptor f-35 updates. Keep the f-16/f-18 look.

#32 Bishop Steiner

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Posted 04 October 2015 - 08:12 PM

View PostTen Ton, on 04 October 2015 - 07:25 PM, said:



You just don't get it.

Pot. Meet kettle.

View PostPivateer, on 04 October 2015 - 06:13 PM, said:

Dare we see in the near future?

Posted Image
Wasp Lam

Posted Image
WASP

Posted Image
Rifleman mk2?

Posted Image
Phoenix Hawk LAM

Posted Image
I will buy all of these!!!!

Um, that is a Rifleman IIC, NOT the same as a "mkII". It's a clan mech built with clan tech.

Unseen, but a different kettle of fish.

#33 LordKnightFandragon

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Posted 04 October 2015 - 08:22 PM

View PostDoobles, on 04 October 2015 - 10:10 AM, said:

Forget the Rifleman, just give us the Longbow!


But LRMs suck.

#34 Whatzituyah

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Posted 04 October 2015 - 08:34 PM

View PostLordKnightFandragon, on 04 October 2015 - 08:22 PM, said:


But LRMs suck.


Whoever said we were going to keep the lrms on it?

#35 627

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Posted 04 October 2015 - 10:55 PM

View PostWhatzituyah, on 04 October 2015 - 08:34 PM, said:


Whoever said we were going to keep the lrms on it?

an 85ton splatcat... reminds me on the stalker. Back in the day with the SRM bug that was fearsome, nowadays... not so much.

#36 Escef

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Posted 05 October 2015 - 12:07 AM

View PostBishop Steiner, on 04 October 2015 - 03:51 PM, said:

more often than not, but with the GRF-2N they opened the door. and the 1b is more interesting.


View PostStrum Wealh, on 04 October 2015 - 04:35 PM, said:

And the CRB-27b pushed that door open still further (as it is one of the three "main variants" for the Crab, rather than a supplementary variant added after-the-fact like the GRF-2N). ;)


You both are forgetting the KGC-000b, HGN-732b, and BL-6b-KNT. We've had a Royal mech since the King Crabs hit for MC, almost a year ago.

#37 Fiona Marshe

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Posted 05 October 2015 - 02:49 AM

View PostTechorse, on 04 October 2015 - 02:04 PM, said:


We already have one Grey Death Hero, so I'd rather have Gray Noton's "Legend-Killer". But you made a good post!


Unfortunately (never statted) it was rumoured (in game) that Gray Notan's mech was both over-tonnage (~85 tons) and either Star League or Clan-tech.

Both would preclude its inclusion in MWO, due to lore.

#38 Escef

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Posted 05 October 2015 - 05:43 AM

View PostFiona Marshe, on 05 October 2015 - 02:49 AM, said:

Unfortunately (never statted) it was rumoured (in game) that Gray Notan's mech was both over-tonnage (~85 tons) and either Star League or Clan-tech.

Both would preclude its inclusion in MWO, due to lore.


Rifleman II is a canon mech. No confirmation in lore if Gray Norton's "Legend Killer" was a Rifleman II or not, AFAIK.

#39 CDLord HHGD

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Posted 05 October 2015 - 05:46 AM

View PostSplashDown, on 04 October 2015 - 07:59 AM, said:

A new clan mech would be nice...I really like the rifleman BUT not unless it can fit 4 lrg pulse lasers or it wont be that good.

That's right, use the meta-crutch.

#40 Tom Sawyer

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Posted 05 October 2015 - 05:46 AM

The definitive anti-aircraft 'Mech, the Rifleman was first fielded in 2505, making it among the first 'Mechs ever built. Its combination of long-ranged weaponry, including rapid-fire autocannons, and its excellent Garret D2j targeting and tracking system ensured it would remain a viable battlefield unit through half a millennium of combat. When pressed into combat against ground units, the Rifleman is merely adequate, suffering from light armor protection, poor heat management, and limited ammunition supply. It is particularly noted for its thin rear armor, a weakness for which its ability to reverse its arms only partly compensates. The Rifleman is far more successful when used as a fire-support 'Mech, and five centuries of combat have provided many triumphant examples of its employment in this role.


Does this mean we can finally blow those fracking immortal dropships out of sky :)





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