thats dumb. we dont need more health for equipment. crits dont occur often enough as is.
what we need is better hill climbing. because its quite frankly retar ded that assault mechs get stuck on pebbles, pipes, roots, and can barely climb hills.
1) replace pinpoint with a skill that decreases hillclimbing deceleration by 10%. That would have the same effect of giving all mechs the current hill climbing module for free.
2) change the slowdown angles from 40/35/30/25/20 to 40/37/33/29/25 for tiny/small/medium/large/huge respectively so huge mechs arnt excessively penalized like they are now. Its dumb that huge mechs can barely even walk up hills and get stuck on every small obstruction sticking out of the ground.
3) make the hill climbing module reduce your slowdown angle by 5 degrees in addition to decreasing hillclimbing deceleration by 10%. That would make the hill climbing module much more useful because it would effectively shift your hill climbing archetype down one place (so huge becomes large, large becomes medium, etc...)
Those changes would eliminate most of the problems assaults have with getting stuck on EVERYTHING. And taking the hill climbing module would actually help most assaults then because it would lower their movement archetype from huge to large.
Edited by Khobai, 04 October 2015 - 01:40 AM.