Kmieciu, on 07 October 2015 - 02:22 AM, said:
The time when XLs and DHSs were introduced was the most imbalanced moment in MWO history. Optimised XL300 Hunchbacks ripping the trial SHS mechs to shreds. 8xAtlas premades (STD350 AC20 3xSRM6 Kong Style).
[color=#BBBBBB]
https://youtu.be/hh_K6rT477I[/color]
The thing is, this video was from the perspective of the trial mech - noob victim. One hour of play and not a single win. Average damage under 100 and barely any kills. No XP gained.
XL were in game when i started: August 12.... the game was balanced around them - more weapons or speed but less survivability.
Fore some mechs XL was a good option: Awesome, Catapult (i did always aim for the head)
For others not - > Centurion with its bugged hitboxes
The engine cap and the replacement of tackling - must have happen at the same time - my AL hunter killer ceased to exist.
Lights start to rule.
Things got worse with ES and DHS - and finaly the disabling of RnR and the introduction of the Jesus Box.
But the final degeneration of TTK happened with HSR.