They've aged so much in MWO that they are the biggest and most expensive mechs but must be cared for and escorted by the rest of the team lest a single light whippersnapper mech should harass it and dance around it costing and weighing less than a third of the mighty assault mech but easily making the poor useless old assault mech trip and fall down and break its hip.
The slowest mech needs to keep up with the fastest mechs or else the smallest mech costing a third of the big mech will kill it without taking any damage.
Doesn't that illogical nonsense sound like a fun game?
Speed has always been the death of assaults in MWO's rock-scissors-paper game design, but the DPS for the scissors has jumped dramatically in two years while the armor for the rock has stayed the same. Making the scissors a good or better fight for the rock and the paper an auto-win vs the rock, making the rock pretty useless but also still the most expensive to buy. That doesn't make sense PGI.
I can't keep up with the herd, and I can't fight alone. What are you leaving me with PGI? What plan did you have for the assault? Is this it?
Edited by Tsar Bomba, 09 October 2015 - 04:13 PM.