Jump to content

If You're Launching In An Assault


31 replies to this topic

#1 Toothless

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 861 posts

Posted 11 October 2015 - 01:22 PM

do not go AFK at the start of the round you selfish ****.

#2 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 11 October 2015 - 01:29 PM

I find it annoying when around half of my team, of any weight class or speed, decides to derp around in spawn and not actually get moving to places that matter. It's pretty silly when I can be the first person to shoot and get shot as an assault mech, or anything else slower than half the team.

Press W the second that systems are nomnom, folks!

Edited by FupDup, 11 October 2015 - 01:30 PM.


#3 PurpleNinja

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 2,097 posts
  • LocationMIA

Posted 11 October 2015 - 01:31 PM

Because it's OK if you're dropping in a light.

#4 TWIAFU

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Pest
  • The Pest
  • 4,011 posts
  • LocationBell's Brewery, MI

Posted 11 October 2015 - 01:32 PM

View PostPurpleNinja, on 11 October 2015 - 01:31 PM, said:

Because it's OK if you're dropping in a light.


It's not OK at any point after you press Launch.

#5 Toothless

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 861 posts

Posted 11 October 2015 - 01:42 PM

99.9999% of the time it will be an assault.

#6 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 11 October 2015 - 01:44 PM

View PostZacharyJ, on 11 October 2015 - 01:42 PM, said:

99.9999% of the time it will be an assault.


It does seem to happen to heavier mechs more often. I'm sure there's no real statistics to back that up, but I'm just going to joke that the extra weight of the heavier mechs is too much for the network to handle.

#7 Light-Speed

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 286 posts

Posted 11 October 2015 - 01:51 PM

View Postoldradagast, on 11 October 2015 - 01:44 PM, said:


It does seem to happen to heavier mechs more often. I'm sure there's no real statistics to back that up, but I'm just going to joke that the extra weight of the heavier mechs is too much for the network to handle.


Or people with slower internet gravitate towards heavier mechs.

#8 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,963 posts

Posted 11 October 2015 - 02:09 PM

View PostZacharyJ, on 11 October 2015 - 01:42 PM, said:

99.9999% of the time it will be an assault.


happens to all weight classes.

it is that the rest of the team notices only when it is an assault.

other weight classes have the speed to catch up

Edited by Navid A1, 11 October 2015 - 02:10 PM.


#9 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 11 October 2015 - 02:23 PM

Posted Image

#10 Ex Atlas Overlord

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • 1,018 posts

Posted 11 October 2015 - 02:34 PM

The team is just going to leave them behind to die 90% of the time anyway....

What exactly is the difference?

#11 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 11 October 2015 - 02:58 PM

Had a match recently where the other team had 3-4 disconnects. Hadn't seen that in a while.

#12 Toothless

    Member

  • PipPipPipPipPipPipPip
  • The Territorial
  • The Territorial
  • 861 posts

Posted 11 October 2015 - 02:59 PM

View PostNavid A1, on 11 October 2015 - 02:09 PM, said:


happens to all weight classes.

it is that the rest of the team notices only when it is an assault.

other weight classes have the speed to catch up


No.

#13 Ex Atlas Overlord

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • 1,018 posts

Posted 11 October 2015 - 03:01 PM

View PostZacharyJ, on 11 October 2015 - 02:59 PM, said:


No.


yes

#14 Ultimax

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,979 posts

Posted 11 October 2015 - 03:09 PM

View PostPurpleNinja, on 11 October 2015 - 01:31 PM, said:

Because it's OK if you're dropping in a light.



It's not OK, but light mechs have speed. Getting "left behind" isn't really a reality for them unless they go afk for a ridiculous amount of time.

#15 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 11 October 2015 - 03:14 PM

AFK/Disco should be punished with a 500,000 C-bill ticket.

#16 Troutmonkey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,776 posts
  • LocationAdelaide, Australia

Posted 11 October 2015 - 03:21 PM

View PostYellonet, on 11 October 2015 - 03:14 PM, said:

AFK/Disco should be punished with a 500,000 C-bill ticket.

Oh goody. I can be punished for long wait times and terrible connections just because I live in Australia.

#17 Burktross

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,663 posts
  • LocationStill in closed beta

Posted 11 October 2015 - 03:22 PM

View PostYellonet, on 11 October 2015 - 03:14 PM, said:

AFK/Disco should be punished with a 500,000 C-bill ticket.

Yeesh man, that's ~30 minutes of gameplay right there-- all because someone's connection buggered out?
Not cool.

#18 oldradagast

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 4,833 posts

Posted 11 October 2015 - 04:41 PM

View PostBurktross, on 11 October 2015 - 03:22 PM, said:

Yeesh man, that's ~30 minutes of gameplay right there-- all because someone's connection buggered out?
Not cool.


There's no shortage of people out there who assume any time anything goes wrong, it is somebody intentionally doing it. It's sad, really.

#19 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 11 October 2015 - 06:22 PM

View PostZacharyJ, on 11 October 2015 - 01:22 PM, said:

do not go AFK at the start of the round you selfish ****.



And it seems like it is ALWAYS the 100 tonner that is AFK. Dammit. :angry:

#20 l33tworks

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,312 posts
  • LocationSydney, Australia

Posted 11 October 2015 - 06:49 PM

View Postl33tworks, on 11 October 2015 - 06:49 PM, said:


Exactly, there is no point. Launching in an Assault is a suicide mission anyway so its pretty hard to be all up and peppy about it. Its hard to have a positive attitude about being a kamikaze pilot. You know wherever you are going, you will just go there, shoot as much as you can for a few seconds before you die.
if you drop in any another weightclass, the sky is the limit and you know anything can happen this match.

Other class attitude is "Lets go and do this guys!!"
Assault class attitude is "Urghh is it time already...Lets go and get this over with"

Even if your team wins you know you are almost guaranteed to die. Any time a reposition happens, Nascar happens, or an enemy push happens, you are guaranteed dead. If you purposely stay back and play conservatively, whats the point of being in an Assault?


Thats why players are much more likely to have a mopey attitude to get going in an Assault. You know you are the bit fat dopey town clown thats just there to show up and act like a bit of a pop the pinata mini game for some amusement.

Not being so quick to dive into the action is a attempt to have a chance at some fun. Let some people die off, hope your team is winning and go and clean up a bit. Its the only way you can do "good" in an assault.. If you are there during the initial contact you will be blown up. Thats why I have said numerous times Assaults in need more Armour in general. All Assaults, the Atlas the most. So you are not afraid to push a bit and live during a firefight. They are limited by the same ghost heat damage anyway so no need to have them have about the same armour as a Heavy,

Edited by l33tworks, 11 October 2015 - 07:15 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users