Thunderbolts!
#1
Posted 11 October 2015 - 05:29 PM
#2
Posted 11 October 2015 - 06:34 PM
Is not a very conversational Thread. And not even worth the effort of writing a thread about.
What were you looking to get out of this?
Were you drunk?
#3
Posted 11 October 2015 - 06:36 PM
P.D: I'm happy about it.
Edited by strikebrch, 11 October 2015 - 06:36 PM.
#4
Posted 11 October 2015 - 07:22 PM
#5
Posted 11 October 2015 - 08:03 PM
They're probably one of my favorite Heavy 'mechs in the game, AESTHETICALLY.
Especially the 5S, with the massive LRM-drum-of-dooooooooom on the shoulder.
#6
Posted 11 October 2015 - 08:36 PM
strikebrch, on 11 October 2015 - 06:36 PM, said:
P.D: I'm happy about it.
Actually I am happy the quirks have nothing to do with weapons at all more of the nitty gritty of the mechs like structure and all that.
#7
Posted 11 October 2015 - 09:47 PM
#8
Posted 11 October 2015 - 09:47 PM
strikebrch, on 11 October 2015 - 06:36 PM, said:
P.D: I'm happy about it.
Cool then Clan mechs are getting nerfed into the ground or their weapons will be. Because IS mechs cant compete otherwise... quirks are definitely needed on many IS mechs and some Clan mechs.
#10
Posted 12 October 2015 - 12:33 AM
I like them too!
Hopefully the Warhammer is better!
#11
Posted 12 October 2015 - 01:14 AM
#12
Posted 12 October 2015 - 02:03 AM
#13
Posted 12 October 2015 - 02:12 AM
If not for the OP quirks, it would be a rather rare view, I'm sure.
#14
Posted 12 October 2015 - 02:16 AM
strikebrch, on 11 October 2015 - 06:36 PM, said:
P.D: I'm happy about it.
If you are talking about the last PTS then you have a missunderstanding. Weapons quirks won't be wiped out, they will just be rebalanced via the Paulgorithm. PGI removed all weapon quirks from that PTS run because we were supposed to only test the infowar quirks - too bad they forgot to mention that to the users.
I really don't get it why people don't like the quirk system. Maybe they don't understand the purpose of it? The goal of quirks is not to balance weapons in overall, but balance out mech variants and IS vs Clan.
And everyone telling me that we don't need weapon quirks to achieve balance neither played those really "bad" mechs or wants them to be easy prey by intend.
Balancing just the weapons itself and not the mechs won't bring any balance. The strong mechs being able to use a weapon that is buffed in general will become even more powerful.
#16
Posted 12 October 2015 - 02:25 AM
Oh and yea, the mech is cool too!
I don't use them much, but they are a deadly machine (high hardpoints), and the quirks can make them real nasty. I should take mine out more often.
Edited by MeiSooHaityu, 12 October 2015 - 02:28 AM.
#17
Posted 12 October 2015 - 03:29 AM
I can see why new players are often directed to Thuds, and now it makes sense as to why they're rated highly on Metamechs. I ran the trial Thud for 8500 MXP before I bought it, just like with my Victors, and I like it just as well.
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