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Can We Have Separate Solo And Groups Queue In Cw Finaly Pgi ? Or You Want To Bury It.


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#81 DarklightCA

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Posted 22 October 2015 - 07:45 AM

View PostTordin, on 22 October 2015 - 07:20 AM, said:

Separate ques then, make different objectives for defending/ attacking that particular planet based of which kind of player you are. Right now Mercs are way to overpopulated and powerful.

Mercs dont care, they are both group based and lone wolves as far as I know. Loyality traded with money.


Mercs are powerful because they are independent, they have there own structures and everybody that is a Merc is essentially in a unit. No lone wolf player tagged merc can play CW, they have to align with a faction. Which is the point, Merc's dominate CW because they play as a team with teammates in a teamwork objective based gamemode. Which is the same for premades of any origin. Playing with a team, working together is pretty powerful in a teamwork objective based gamemode (who would have thought?).

If all these solo players that are complaining about being stomped by premades would stop being so stubborn and join a unit already. They would have a lot better time playing Community Warfare, they would increase que times and Community Warfare would be a overall more enjoyable experience with actual teams fighting actual teams. If you want a pug fight, go play regular que.

#82 Khereg

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Posted 22 October 2015 - 08:04 AM

View PostGalenit, on 21 October 2015 - 05:51 PM, said:

You mean groups would syncdrop to farm pugs get matches and not using the group-cw then?



FTFY





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