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Will You Stick With Lore? Warhammer And Marauder Builds.

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#41 Illya Ghost Bear

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Posted 13 October 2015 - 03:38 PM

View PostBloody, on 13 October 2015 - 02:42 PM, said:


according to your canon and lore, the Wolf Dragoons mechs especially Zeta company were all in clan tech, Kerenskys Marauder was all clan tech and later became the Bounty Hunters, and her Warhammer was also in clan tech. Almost every lore storied hero in game upgraded their machine to clan tech when given the chance with the exception of Hohiro Kurita.

Unless they retconned all that since 2000, your lore is very off.

The Dragoons, according to Lore, realized on early periphery scouting how updated even their SLDF tech was that was norm for second liners and freeborn, of which most of the Dragoons were comprised. They left it and their Warships hidden deep periphery (see the novel Wolf Pack), and entered the IS with a reasonable facsimile of Succession War tech, but even then made a few mistakes with having their bringing Annihilators and such. I have never seen ANY mention of Kerensky piloting a Clan Tech Marauder, nor her Warhammer (specs given in both the Black Widow Company and Battalion supplements), at least until the late 3030s in the Black Widow Battalion days.

Yes, the Wolve's eventually upgraded their gear to Clan Tech, though even by 3050 it was not universal for them, and only Victor Davion and Hohiro Kurita initially had Clan Tech, both awarded Daishi by the Dragoons (Blood of Kerensky Trilogy).
Kell Hounds first battalion had been field refit with it, which means no clan Endo, etc, by the battle of Luthien.

Throughout the 3050s, most units that tried to use Clan Tech found it was impossible to maintain. Most Merc Units were still using 3025 tech in the mid 3050s, actually. So the Clan Tech kept breakign down, and they often sold it to the great houses, who themselves did not start fielding it in any quantity til AFTER Operation Serpent/Bulldog.

So yes, according to Lore, eventually the IS will have relative access to Clan Tech. But it's going to be a while, over all.

Not sure your point?

View Postwanderer, on 13 October 2015 - 03:18 PM, said:

MWO has precious little of either. I'd point at the dev with virtually no experience in Battletech, who decided that silly things like working jump jets or an actual heat scale didn't matter much.

heat scale actually works great...for 3025 tech. I think, if anything, it pointed out the ridiculous power jumps in battletech canon technology.

#42 SilentSooYun

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Posted 13 October 2015 - 03:49 PM

Even in Classic BattleTech, I felt there were improvements to be made on both of these Mechs. That delicious artwork is what made them desirable to me, and then I would reconfigure them to my heart's content... or at least to the practical limits of my character's budget and the GM's indulgence :P

#43 Illya Ghost Bear

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Posted 13 October 2015 - 03:55 PM

View PostSilentSooYun, on 13 October 2015 - 03:49 PM, said:

Even in Classic BattleTech, I felt there were improvements to be made on both of these Mechs. That delicious artwork is what made them desirable to me, and then I would reconfigure them to my heart's content... or at least to the practical limits of my character's budget and the GM's indulgence :P

will say the Marauder D needed precious little done to it. My WHM-6R needed a bit more to suit me, but even stock was a monster. drop the MGs and SLs for 2 more MLs and an extra ton of Armor though? Oh yeah!

#44 wanderer

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Posted 13 October 2015 - 03:56 PM

Quote

heat scale actually works great...for 3025 tech. I think, if anything, it pointed out the ridiculous power jumps in battletech canon technology.


There is no heatscale. There is "functioning at 100%" and "shutdown/meltdown" with nothing in between.

#45 Stealth Fox

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Posted 13 October 2015 - 04:08 PM

Honestly if this thing became the next ThunderBolt, I'd be totally fine with that.

#46 SkyHammyr

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Posted 13 October 2015 - 04:32 PM

Posted Image

The first thing I'm gonna do is yank those PPCs (Poopety Poop Cannons), and slam Pulse Lasers up in there!

And, more armor.
Oh, yeah and more DHSs.

Edited by SkyHammr, 13 October 2015 - 04:33 PM.


#47 Illya Ghost Bear

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Posted 13 October 2015 - 04:45 PM

View Postwanderer, on 13 October 2015 - 03:56 PM, said:

There is no heatscale. There is "functioning at 100%" and "shutdown/meltdown" with nothing in between.

my bad, MOST people when referring to heatscale are actually talking about heatcap around here, because most of the Pros are scared of having an actual heatscale.

#48 Metus regem

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Posted 13 October 2015 - 04:46 PM

About the only thing I'm doing to the WHM-6R, is turning into a WHM-6Rb... Other than that, stock ho!

#49 Hollow Earth

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Posted 13 October 2015 - 05:18 PM

I've been considering downgrading the PPC's to something lighter such as large lasers and the replace the the torso mounted Machine guns with UAC/5's for one of my WHM-6R's. all will fear my nipple cannons!

#50 Valkyrie73

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Posted 13 October 2015 - 05:28 PM

I doubt i will because i hate PPCs which is a shame. They just suck.

#51 TWIAFU

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Posted 13 October 2015 - 05:36 PM

View PostsaKhan Ds00 Kerensky, on 13 October 2015 - 06:09 AM, said:

I'm curious as to how many people who are buying the Warhammer and Marauder packs intend on sticking with Lore weapon loadouts?




I will buy all "Classic" mechs due to lore and cannon and will have lore loadouts on one of each, at least.

#52 Reno Blade

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Posted 21 November 2015 - 03:02 AM

I remember using my K2, Cataphracts, Orions, Timbers, Hellbringers and Grashoppers to rebuild Marauders and Warhammers.
Sadly the performance decreased over time with all the boats ruining my fun.
It's one of the reasons why I want to punish boating as hard as possible (glory to the ghost heat :P )

I fear that the WHM will just end up as another Wubhopper without jets and the MAD too.

I will defenitely keep one of my WHMs / MADs (maybe the extra variant) with stock loadout of PPC/Ballistic/MLaser.

#53 BigBenn

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Posted 21 November 2015 - 06:26 AM

For the Warhammer I bet the name of the quirk game will be PPC's, so if they increase the velocity by 30% and increase the range a wee bit they will stay mounted in my Warhammers.

The PPC's Achilles Heel is the wimpy velocity. The cool down and range are good go.

#54 C E Dwyer

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Posted 21 November 2015 - 06:26 AM

Pretty much stock, Endo, DHS, bap or TC maybe, relocate ammo, increase -relocate armour but keeping weapon load outs

Edited by Cathy, 21 November 2015 - 06:29 AM.


#55 Smotty

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Posted 21 November 2015 - 06:38 AM

You will only be at a disadvantage if you leave it stock. (It's this way with every mech btw)



#56 Xythius

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Posted 21 November 2015 - 07:23 AM

View PostSmotty, on 21 November 2015 - 06:38 AM, said:

You will only be at a disadvantage if you leave it stock. (It's this way with every mech btw)



My stock SMN Prime would disagree. As would my (mostly - Endo & DHS upgraded, XL390 from the loyalty variant) stock Zues 6T. Ok, maybe that one doesn't count - but the weapon loadout is stock! They certainly aren't meta-smashers, but they're solid performers. But then again, I'm just a pauper residing in the slums that is Tier 3. I can live with that though.

Like others in this thread, I will leave at least one variant of each with their stock loadouts, minus variants with machine guns - they're far too worthless to take up tonnage, as far as I'm concerned. And, to be honest, I find DHS & Endo to be pretty mandatory on my IS 'mechs, so to some, that may take me out of the 'stock or bust' crowd when it comes to these 'mechs, but full armor and more/better cooling IS mandatory for MWO, as the heat mechanic doesn't function anything like it does in TT.

My only regret is I can only get one of the Hero 'mechs between all three chassis. :(

#57 Smotty

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Posted 21 November 2015 - 09:10 AM

View PostXythius, on 21 November 2015 - 07:23 AM, said:



My stock SMN Prime would disagree. As would my (mostly - Endo & DHS upgraded, XL390 from the loyalty variant) stock Zues 6T. Ok, maybe that one doesn't count - but the weapon loadout is stock! They certainly aren't meta-smashers, but they're solid performers. But then again, I'm just a pauper residing in the slums that is Tier 3. I can live with that though.

Like others in this thread, I will leave at least one variant of each with their stock loadouts, minus variants with machine guns - they're far too worthless to take up tonnage, as far as I'm concerned. And, to be honest, I find DHS & Endo to be pretty mandatory on my IS 'mechs, so to some, that may take me out of the 'stock or bust' crowd when it comes to these 'mechs, but full armor and more/better cooling IS mandatory for MWO, as the heat mechanic doesn't function anything like it does in TT.

My only regret is I can only get one of the Hero 'mechs between all three chassis. :(


I can see the SMN being the exception as some of the clan mechs aren't to bad stock. The IS mechs generally have to much of a mixed range load out stock which doesn't work well in MWO.

I'll probably run a couple of them stock when they arrive, but will quickly change them up and min/max them accordingly. Looking forward to the high mounted ballistics on the Marauder, and the Warhammer should be a beast with it's side torso ballistics.

#58 Keeshu

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Posted 21 November 2015 - 04:44 PM

When I played Mechwarrior 2 as a kid, I always thought the Warhammer IIC and Marauder IIC as 2 awesome mechs with ER PPCs, though I always thought of them as the enemy because they were too slow for me to have fun with. So whenever I do get around to playing them, I will keep the PPCs on the huge PPC arms that they have.

With that said, I will swap some things around to improve how well the mech performs. I will say, I used to just go "All PPCs and/or missiles" on mechs because I loved those weapons (and I've learned not to use meta weapons just to do well because of other games. Gets boring fast, and matches rely on you being awesome too much). However, overtime, I've grown to love the stock builds on mechs now, makes them all feel like the mechs have more personality. So I'll probably stay pretty truthful to the stock builds. Warhammer 6R's stock build is absolutely beautiful to me. Marauder's torso weapons are definitely going to be changed because those weapons aren't fun unless boated in MWO. Though I will say, I will be a baddie and use 2 PPC + 2 LRM 15 + Jumpjets on the Marauder 5D for screwin around when I don't want to use one more stock related builds.

#59 Nightshade24

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Posted 21 November 2015 - 04:51 PM

I will keep my mechs stock plus!

#60 Fiona Marshe

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Posted 21 November 2015 - 07:07 PM

Tier I mechs will be kept for Stock matches. T2 will get modified.





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