saKhan Ds00 Kerensky, on 13 October 2015 - 06:09 AM, said:
Why I ask, is both mechs were very dependent on PPC's for their "punch". With how PGI has
On secondary notes, what about the Warhammer's iconic SRM-6? Is just one really that useful to justify the tonnage in this game for that size of mech when it could obviously use a few more heat sinks?
What about the Marauder's AC5 mount? Is a single one enough to warrant it, or who's going to chance a UAC and have it jam unpredictably? Gauss?
Side note thoughts/rant:
I don't know. I think with PGI finally releasing the major nostalgic icons of Battletech it made me realize that the awesome things about those mechs and what made them nostalgic to me... are pretty much bad in PGI's version of Battletech and in order to survive to the end of a 12 vs. 12 match, I'd have to bastardize that which I held nostalgic to the point it might as well be just another mech.
As someone who runs the CTF 3D as a Marauder, and my Grasshoppers at Warhammers, I can attest to you that I will be running these actual iconic mechs with mostly-stock configurations. With some minor changes, the "Flavor" of my builds will always be in line.
They will likely always utilize the dual PPC they are known for, in the case of the Warhammer, the SRM6 will be there, but I may be removing the dual MG's in favor for heatsinks. [2mlas 2slas as backup is fine.]
The UAC5 in place of an AC5 on the Marauder is easily doable, and I haven't had too many issues doing this with my cataphract that I'm using to proxy... though I'll likely keep the standard AC5 with a cooldown module.
I think the biggest change I'll likely make to these mechs, is updating them to a "3039" configuration, which is a simple retrofit of Double Heatsinks inplace of the singles to help with heat dissipation.