sycocys, on 14 October 2015 - 06:11 AM, said:
Paigan - I tested it over a dozen matches and the results were all about the same - roughly 1 in 4 missiles counted for damage.
Was pretty frustrated by that point so I gave up on it and equipped streaks, bap and pulse lasers.
The one thing that theory doesn't explain is why they'd work properly 2 weeks ago and prior.
- and yes, LBX, LRM, lasers ticking should all have the same issue if its a problem with it dropping out damage counts per tick.
Actually, AC, and lasers/PPC definitely have done this for me too. Part of this is why I take IS streak SRM other part is because I just like them. Not sure about LRM's and LBX they're low damage and spread fire I assumed it was just suppose to take hundreds or thousands of rounds of ammo.
I'm just glad I'm not the only person this happens to seen this happen in quite a few games. Not just MWO, multiplayers in general. I think it's more of a latency problem like I played a COD game a lot a few years ago I'd always get paired with this guy claiming he's from Eastern Europe that was ridiculously good he'd have like 1k ping but I seen youtube videos his game runs smooth wouldn't have any rubber band or anything lag related. When you got in game you'd watch someone spray him down with bullets then he'd fire and spray down the person with bullets and the game would randomly decide who would win sort of like a coin toss but usually in his favor. It's kind of well known in a lot of shooters the lag sort of makes it so their not really where they look like on screen sometimes you have to lead your shots this has helped me a few times on MWO where I missed by a wide margin but still hit somehow, also don't trust your paper doll target info it can sort of lag.
Honestly I wouldn't even pay attention to most of the HUD probably better to just disable it sometimes things move at different speeds, like I've seen a 65kph out run vs a 90kph mech.
Invisible walls seem to be popping up more often use to be at set areas on some maps like old Forest Colony had one by the less elevated hill radar, ran into some new ones on different maps not fixed ones.
Edited by Soldier91, 01 November 2015 - 02:22 AM.