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Alternatives To Mech Packs

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#61 C E Dwyer

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Posted 22 October 2015 - 03:01 AM

View PostBishop Steiner, on 16 October 2015 - 06:59 PM, said:

I would not mind alternatives, but I like the Urbie/Marauder/Warhammer type Mechpack model.

The 3-4 a year jumbo packs...those I can do without.

I'm with Bishop on this

The mega pack is dead as far as I'm concerned

But packs of single IS mechs I'll still buy, at least until the Unseen are exhausted, because I'm not being penalised for buying them and having to wait until the last mech to get my bonus items even though the camo is available from the very first mech for MC.

As to alternatives

I like Elizanders idea, but because of my experience with playing hunt the mech module, I wonder how much revenue it would produce.

If they were brought in at a nominal amount, like say 30-50mc I would probably buy a lot over time so I had enough to find them easily, or even all for the mechs I use a lot, I however think PGI would not be able to resist sticking them in game for 300-500 a shot, which means I doubt I'd bother.

Decals I still think there should be decals as CW rewards, for playing lots and I do mean lots of games of getting lots of wins/kills etc in CW, yes very much like war thunder Rank badges, kill marks, company, lance, symbols. house, clan shields etc.

The really cool ones like canon badges, Black Widow Company, Cranston Snords Irregulars, Eridani Light Horse (lots there for the many units) Smithsons Chinese Bandits, placed behind a pay wall. again very much like War Thunder.

People not interested in the lore will still buy because they look cool, people like me will throw money at them so they can look like their favourite unit from the game.

Don't say no, because you damn well know you will.


As to the PvE and this is where I am going to get the hate, a story line expansion along the lines of Mech Warrior 3 which is an optional expansion that we have to *cough* buy.

Runs away screaming, to hide in the old nuke fall out bunker..

#62 Speedy Plysitkos

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Posted 22 October 2015 - 03:02 AM

titles and badges, custom patterns, decals, premium time.

#63 TheArisen

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Posted 11 November 2015 - 01:19 AM

I've updated this thread, come check it out. http://mwomercs.com/...n-poll-updated/

#64 GreyNovember

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Posted 11 November 2015 - 01:54 AM

Minmaxing my Cbill/XP Bonuses would be nice.

Camo and Decals are. Eh. I don't take the time to look at a mech's decals; I'm either too busy shooting them, or making sure they don't get shot. This is more for recording, which I don't do and can't appreciate. Unless they're big enough to be really obvious on a mech. Like, on the hood of a dire big.

Would mainly shell out for:
  • The ability to grant Hero/Champion bonus status to a mech of my choosing.
  • An alternate hero mech; one that gives bonuses to everyone ELSE's Cbills and XP when it's being used, and have it stack when more than one person brings that type of hero to the field.


#65 Seal Farmer

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Posted 11 November 2015 - 04:55 AM

View PostGreyNovember, on 11 November 2015 - 01:54 AM, said:

  • An alternate hero mech; one that gives bonuses to everyone ELSE's Cbills and XP when it's being used, and have it stack when more than one person brings that type of hero to the field.
Can you be on my team???

#66 TheArisen

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Posted 11 November 2015 - 10:22 AM

View PostSeal Farmer, on 11 November 2015 - 04:55 AM, said:

Can you be on my team???


Haha seriously. I'd amend your idea Grey to give everyone on your team, including yourself, a chill bonus.

#67 MauttyKoray

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Posted 11 November 2015 - 10:52 AM

Think of it this way though. Normally we have 2 mech packs running in a staggered form. IS, then Clan, then IS, etc. So if you're primarily a Clan or IS player the packs never overlap and you'll have some downtime before the next mech pack for your preferred side coming out. Mechs are an easy way to monetize the game without restricting any content. Those who pre-order get a few extra (usually) non-gameplay impacting extras, while anyone who pays for it either before or after get early access (plus serve as the 'testers' to finalize its balance in live play) then finally everyone has access to it.

Otherwise, things like Campaign/Co-op would be great and I wouldn't mind paying for a good chunk of content if they were truly worth it. I'm thinking however that PGI might release this content just like CW, as a free for everyone option simply to improve the amount and variety of content in the game and appeal to more players.





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