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Wow! What Is This Mech Game?!


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#21 Escef

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Posted 17 October 2015 - 07:18 AM

View Postkesmai, on 17 October 2015 - 04:01 AM, said:

Read this:
http://www.mechlivinglegends.net/eula/
and this:
http://www.mechlivin...nds.net/page/9/
and combine the attempt from PGI to "acquire" MWLL in the second half of 2012.
Maybe it helps to understand what it is about.


Yeah, I looked at the EULA, that's where I got the info I had. I'll look over that other link later today.

EDIT: Looked at the other link, I gained no new information.

Edited by Escef, 18 October 2015 - 08:47 AM.


#22 Summon3r

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Posted 17 October 2015 - 07:42 AM

pgi could have learned a lot from MWLL, what a great great MW/BT game

#23 Burktross

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Posted 17 October 2015 - 07:52 AM

Honestly, I've played it. I absoutely love the maps and gamemode, but MWO definitely is echelons above in respects to mech control. Mechs just feel clunky and unresponsive in LL for me. That's not to say, however, that MWLL still ain't a blast.

View PostBigBenn, on 17 October 2015 - 04:16 AM, said:

I was impressed by the game play at least. It didnt seems so rushed. One of my issues, however small, with MWO is how fast and blurry the light mechs move. They act more like the squirrel in the movie "Ice Age" than they do mechs.

The other two things that jumped out was the HUGE map and lack of clutter. I seriously hope to see more of those kinds of maps in MWO (like Alpine).

Turn off motion blur. Did it in 2012. Never looked back.

#24 DAYLEET

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Posted 17 October 2015 - 08:13 AM

Huge map are great, respawn isnt. Unless you have a really huge map like PlanetSide with bases all over the place that you can secure and have them build mech so it;s not just deathmatch with respawn. Would give a reason and meaning to capture land and bases. Then you could have aerotech, a necessity in fact because otherwise gauss snipers would redefine the word annoying. CW could live apart and be an addition to that. Don't need to get rid of it, i imagine only big(lore) important planet would actually have planetside kind of map.

#25 COOL HANDS

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Posted 17 October 2015 - 08:16 AM

View Postibex230, on 16 October 2015 - 11:54 PM, said:



Looks really cool, but I can't recall having seen this game anywhere? They seemed to be playing online as well. Anyone know anything about this game?

Cheers!



I wish Community Warfare was that open world, instead of the uninspired, untactical sardine can that it currently is.

#26 Lightfoot

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Posted 17 October 2015 - 08:27 AM

MWO played more like MWLL/ Battle Tech prior to May 2013 when they began to nerf all the long range weapons, which would not have been necessary if they had not all been given short range recycle times. Nerf after nerf to long range gets you Laser-Vomit. Lasers are always the easy-mode in MechWarrior even with a burn duration, so the other weapons are kept strong enough to be a counterbalance.

MWO is playing too much like Quake and needs to return to being a Mech-Sim as it's primary goal because that is why people play MechWarrior instead of Quake. Hopefully this happens and they should start by figuring out how to remove the Gauss Rifle charge-up while keeping it balanced. Battle Tech Mech simulation, not Quake Mech shooter.

MWO has too many cluttered maps because the mechs are too weak for the 2x weapon recycle. Even with double armor they are too weak so maybe they need double structure as well. Try it, see if it's better gameplay. Anyway I am struck by how real the mech's scale seems in MWLL's natural maps.

#27 KuroNyra

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Posted 17 October 2015 - 08:53 AM

View PostGrisbane, on 17 October 2015 - 07:16 AM, said:



quit getting so defensive.. reading comprehension is a skill.. it was a hypothesis, not a statement of fact.

So people are against MWO because of a rumor who got no real confirmation except that a dev apparently explained that they were on there last stuff anyway for MWLL and would leave anyway in the futur and stop develloppement.

And yet people playing MWLL keep saying they attacked WS almost Harmony Gold style. *facepalm*

#28 Arandmoor

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Posted 17 October 2015 - 09:04 AM

View PostThe Atlas Overlord, on 17 October 2015 - 01:50 AM, said:


Probably b/c they were sent a cease and desist letter as soon as PGI started making money off of mechwarrior "coincidentally"


Nothing "coincidental" about it, though it was probably MS rather than PGI (though, IANAL).

You are required to defend your IP if you find someone infringing. Otherwise you can lose the rights to your own property if it gets challenged in court and you are found to have *not* defended them in the past.

It's just the way things work.

#29 MaximusPayne

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Posted 17 October 2015 - 09:38 AM

People still play Quake? MWLL vs MWO gameplay preference is a matter of opinion. I prefer MWO because it is strictly a mech game. MWLL is a combined-arms Battletech game that includes mechs with a horrible banking mechanic that restricts players to what they're allowed to pilot. Want to hop into that Warhammer upon spawn? Not so fast, cowboy. Here's a spam tank instead. Come back when you have more cash. It's either that or beg team mates to send you money for that mech you want. Once the round is over, you lose everything you bought and your money is reset to the starting point. Once the balance is tipped to one side, it just snowballs from there which drives players to switch teams or bail altogether. The final straw for me was getting one-shot from a VTOL on a near empty server. Uninstalled and never looked back. MWO is always moving forward with development while MWLL has been sunsetted and will never improve. Overall, MWLL is a triple-A project but its full potential never came to fruition. But like I said before, that's just my opinion.

#30 GrimRiver

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Posted 17 October 2015 - 09:44 AM

The mechs in that mod look super derpy, but dat hud tho. That hud reminds me of a jet fighter which I love but instead we got a simple CoD hud.

#31 Damien Tokala

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Posted 17 October 2015 - 10:20 AM

yeah, due to the direction PGI has gone with MWO, i will be making an effort to switch over to MWLL, as well as recommending the same action to friends.

i do not agree with pauls idea of balance, i do not agree with their approach to content sales and insanely long preorder mech packs, i do not agree with their lack of involvement in said games development as compared to other companies like Digital Extremes.

MWO had the potential to be amazing, and it was in its infancy, but now it is just a ridiculous cash grab, with no concern for the original mechwarrior franchise, or its own player base.

#32 von Luck

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Posted 17 October 2015 - 11:26 AM

View PostMaximusPayne, on 17 October 2015 - 09:38 AM, said:

The final straw for me was getting one-shot from a VTOL


I played countless hours of MWLL and I can say with a high degree of certainty that a VTOL does not pack the alpha to one shot a mech. They were, however, exceptinally anoying. The gameplay from MWLL was far supperior to MWO. Huge objective based maps, diverse gameplay due to the unique banking system. A radar you could turn off! *shakes fist @ PGI* So many good things and good times from MWLL. Only reason I stopped playing is the population dried up mostly.

#33 Aresye

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Posted 17 October 2015 - 11:36 AM

View PostMaximusPayne, on 17 October 2015 - 09:38 AM, said:

People still play Quake? MWLL vs MWO gameplay preference is a matter of opinion. I prefer MWO because it is strictly a mech game. MWLL is a combined-arms Battletech game that includes mechs with a horrible banking mechanic that restricts players to what they're allowed to pilot. Want to hop into that Warhammer upon spawn? Not so fast, cowboy. Here's a spam tank instead. Come back when you have more cash. It's either that or beg team mates to send you money for that mech you want. Once the round is over, you lose everything you bought and your money is reset to the starting point. Once the balance is tipped to one side, it just snowballs from there which drives players to switch teams or bail altogether. The final straw for me was getting one-shot from a VTOL on a near empty server. Uninstalled and never looked back. MWO is always moving forward with development while MWLL has been sunsetted and will never improve. Overall, MWLL is a triple-A project but its full potential never came to fruition. But like I said before, that's just my opinion.


You do know there are game types and servers that start with maximum cash, right?
You do know that a VTOL cannot 1-shot anything unless it's a BA, right?

People can believe what they want around MWLL's discontinuation. Bunch of lies and hidden truths from all sides as to what happened. All I know is I was an active player at the time, following the forums on a daily basis. There were news updates on what they were close to finishing, their plans for the mechlab, and then overnight it was, "We're done." I knew a few of the alpha testers at the time and I heard from them that PGI sent a C&D saying that they could release the current patch they were working on, they could continue releasing bug fixes and optimizations, but they could not release any new features, including the planned mechlab.

Edited by Aresye Kerensky, 17 October 2015 - 11:45 AM.


#34 JP Josh

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Posted 17 October 2015 - 11:50 AM

a game that mwo should have taken lessons from.

3 years in and we still dont have tanks to step on and only two new maps.

day/night cycle though that's neat. but really besides the mech art styles mwo has been dumbed down since closed beta and im starting to drift to games which are arcadey and carry more tactic full thinking.

WOW

#35 CMDR Sunset Shimmer

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Posted 17 October 2015 - 11:52 AM

View PostThe Atlas Overlord, on 17 October 2015 - 01:50 AM, said:


Probably b/c they were sent a cease and desist letter as soon as PGI started making money off of mechwarrior "coincidentally"


Lies and conjecture. Hell the MWLL guys have even said that never happened. And until we, the public, see said letter, it doesn't exist.

#36 Bishop Steiner

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Posted 17 October 2015 - 11:56 AM

View Postibex230, on 17 October 2015 - 12:46 AM, said:

Maps are so HUGE!!!!!!!!!
Wow open world feeling!!!!!!! THIS GOT ME REALLY EXCITED!!!!

good luck finding more than 2 people playing though. For all the y post MWO hype it gets, for some reason it never had much population. Was a decent enough game, I disagree it was particularly more "battletech", but it was less FPS, and the combined arms was cool.

Also, map size is easy at that graphical fidelity. They still weren't appreciably well designed (neither are MWOs)

If one has the time and can find other players it is worth a shot, though.

View PostKuroNyra, on 17 October 2015 - 04:48 AM, said:

If only the community of MWLL was not that toxic.
Damn, I have been freaking insulted because I talk about MWO and how some mechs are actually pretty nice done.
The way I have been personatly treated is in no way how a community should react.

Heck, if something CAN save MWLL. It's MWO. Why? Because people will first find MWO then after wandering in the forum and watching video will see something called "MWLL" and they will wonder what the urbanmech is this?
Then they will discover that stunning game and hop in....

That's how I discovered MWLL... And I'd rather have an OK game with a nice community than a perfect game with a horrible commnity. Maybe I dramatise, but that's how I feel about the community. Especially about someguys there who seemed friendly at first but once you write "MWO"... It's a clusterf*ck of insult and stuff like that.

half the remaining ten players there are permabanned from here.. lol.

#37 Whatzituyah

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Posted 17 October 2015 - 12:00 PM

Speaking of mech games... When is Armored Core 6 getting released?

#38 Bishop Steiner

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Posted 17 October 2015 - 12:05 PM

View PostThe Atlas Overlord, on 17 October 2015 - 01:50 AM, said:


Probably b/c they were sent a cease and desist letter as soon as PGI started making money off of mechwarrior "coincidentally"


Firstly, kindly provide some form of proof to your claim, and secondly, even if they had, as the actual licensee, they would be well within their rights. Gaming is a business, not some kumbaya hippy commune.

View PostGrisbane, on 17 October 2015 - 07:16 AM, said:

quit getting so defensive.. reading comprehension is a skill.. it was a hypothesis, not a statement of fact.

perhaps you might want to do the same, it was not stated as a hypothesis, but an accusation. "Probably" and coincidentally" is the type of hypothesizing meant to keep malicious rumors alive.

View PostFlash Frame, on 17 October 2015 - 11:52 AM, said:


Lies and conjecture. Hell the MWLL guys have even said that never happened. And until we, the public, see said letter, it doesn't exist.

people always do their best to keep slander and libel going. I just find it amazing that if people have such vitriol toward the devs and this game that they even waster their time here, or playing the game at all. I love Btech and MW, but the "only Mechwarrior game in town" argument is a little limp. I could live without MW games if I derived that much negative emotions from anything associated with it.

SMH.

View PostWhatzituyah, on 17 October 2015 - 12:00 PM, said:

Speaking of mech games... When is Armored Core 6 getting released?

not sure, but reminds me I should boot up Heavy Gear to see how they are progressing

#39 Mystere

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Posted 17 October 2015 - 12:45 PM

View Postkesmai, on 17 October 2015 - 02:34 AM, said:

the cease and desist was issued for further development of the mod, after PGI failed to acquire the technical know-how and human ressources of that mod.


Citation needed.

#40 Bishop Steiner

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Posted 17 October 2015 - 01:27 PM

View Postibex230, on 16 October 2015 - 11:54 PM, said:



Looks really cool, but I can't recall having seen this game anywhere? They seemed to be playing online as well. Anyone know anything about this game?

Cheers!

fascinating that they got MWLL pasted on a MWO Catapult K2 on a PGI Map. Maybe PGI needs to issue a cease and desist about that?

Of course people may not realize that since that was when the K2 looked glorious...and even that Map no longer is in play.

Edited by Bishop Steiner, 17 October 2015 - 01:28 PM.






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