oldradagast, on 21 October 2015 - 03:17 AM, said:
How would it look? The weapons would not all hit at the same spot on a mech at long range, basically. A small, random element would affect their exact aim, so they'd be off by a bit, though sometimes you wouldn't even notice. Again, the goal is NOT to turn all weapons into shotguns that spray damage all over, but to end the ability to drop two Gauss rounds and a pile of lasers and PPC's (or a pile of AC rounds, etc.) perfectly on one hit location every time at along ranges. At mid to close range, yeah, you probably won't even notice the cone of fire.
I understand that is what happens when the trigger is pulled. However, large lasers have a significant burn time. Add zoom/adv. zoom, and a pilot will have the opportunity to preposition the laser.
So, after that initial trigger pull and the point of light is a little bit off center, does:
A. the pilot continues to control the laser like they do now when firing with lasers while ascending on jump jets, thereby giving the pilot a chance to re-position the laser onto the component they were initially aiming?
B. the laser continually moves on its own in the COF as the pilot re-positions the laser during the duration of the laser burn?
Which way do you see the laser working and why do you prefer that effect?
Edited by Dracol, 21 October 2015 - 04:04 PM.