Bishop Steiner, on 19 October 2015 - 05:16 PM, said:
Even assuming 100 of those are deemed unusable (Obsolete, Experimental, LAMS, Quads, etc), that 4-450 individual chassis...with more being officially released every year.
At the current pace of (approximately) 1 a month, that PGI has been releasing mechs, that would be enough for 37 years of releases.... let's be nice and say they bump it to two a month..... that's still almost 19 years.
By which time, even being generous, everything about this game will be obsolete, and defunct, and the servers dark, even if it were to do better than it is.
Lot of things can be argued, but the "sustainability of the finite number of mechs available"? Not a realistic concern.
And the ones already released have already served their purpose in the profit model...any future purchases would just be gravy, anyhow.
There are indeed limitations to their profit model, but running out of mechs to sell.... not really one of them.
I am pretty sure that more than 100 are unplayable. Not sure we will see any 200 ton mechs and so many have repetitive loadouts only diehards will pay to have a mech that duplicates one they already have. As I said in the original posts competitive players will shun anything that isn't new and provides a competitive advantage.
And then there are mechs which are too powerful. And the quads. And etc etc etc. People need to fact check for themselves and I invite them to.
And then there is the PSR factor which this post is about. I do not see the Steam crowd as being a patient bunch. Many will have no clue what the hell a Marauder is. And if they cannot get instant gratification, well there are other games.