Jump to content

Crazy Amount Of Teleporting And Warping This Patch


14 replies to this topic

#1 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 21 October 2015 - 10:07 PM

Don't know really if it's this patch, or the Wolfhound, but I've been getting warped all over the place and literally teleporting 3-400 meters away any time I make physical contact with another mech.

I know there is always some warpage, but I've never experienced it this badly.

Anyone else?

#2 Duke ramulots

    Member

  • PipPipPipPipPip
  • The Bold
  • The Bold
  • 164 posts
  • LocationEl Cajon

Posted 21 October 2015 - 10:11 PM

I have been as well. With my connection and ping being as good as they are it probably is a server side thing.

#3 Aresye

    Member

  • PipPipPipPipPipPipPipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 3,462 posts

Posted 21 October 2015 - 10:23 PM

Just like every single patch for the past year or so:
- Hitreg went to crap.
- Lights are tanking more than they should.
- Damage often doesn't register at all.
- Warping and inconsistent ping performance.

#4 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 21 October 2015 - 10:29 PM

View PostAresye Kerensky, on 21 October 2015 - 10:23 PM, said:

Just like every single patch for the past year or so:
- Hitreg went to crap.
- Lights are tanking more than they should.
- Damage often doesn't register at all.
- Warping and inconsistent ping performance.

honestly, half those things I have not experienced all year, until this patch...... but yeah, the Cheetos have been tanking like an Atlas this patch. And taking full advantage of it. Got to say, the Wolfhounds I been running have not seemed THAT sturdy.

#5 Shadow Magnet

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 429 posts
  • LocationLake Constance, Germany

Posted 21 October 2015 - 10:38 PM

Hit reg / HSR on lasers / PPCs has been extra horrible for me for about 2 weeks. Like 80% of the damage just vanish. Really frustrating and I wonder how PGI ever wants to balance out the game if this problem affects a larger part of the player base.

AC's still work ok, I am especially enjoying a 4x LBX10 build on the Mauler at the moment. If HSR wants to f*** with you, bring out the shotguns :)

Saw several other players teleporting around yesterday, still performance problems on the server I guess?

Edited by Shadow Magnet, 21 October 2015 - 10:39 PM.


#6 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 21 October 2015 - 10:43 PM

It's happening to me too.

Fired at critical CT 3 (three) alpha..... no dmg. (it was a bringer.... I shot 1 alpha while he was overheated and stopped, too)

Another funny thing: last mech ,shadowcat , in the enemy team, and the entire team shooting at it: it was invincible. It took 2 minutes to kill it, despite its ping were 90.

Edited by Stefka Kerensky, 21 October 2015 - 10:44 PM.


#7 Kristian Radoulov

    Banned

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 611 posts

Posted 21 October 2015 - 11:21 PM

I think you saw the thread Sarlic made about SRM issues. That's what I have noticed. Other than that no, but I also haven't been dropping much recently.

Edited by Kristian Radoulov, 21 October 2015 - 11:21 PM.


#8 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 21 October 2015 - 11:32 PM

View PostStefka Kerensky, on 21 October 2015 - 10:43 PM, said:

It's happening to me too.

Fired at critical CT 3 (three) alpha..... no dmg. (it was a bringer.... I shot 1 alpha while he was overheated and stopped, too)

Another funny thing: last mech ,shadowcat , in the enemy team, and the entire team shooting at it: it was invincible. It took 2 minutes to kill it, despite its ping were 90.

egads... was running a 5ML + 1LL WLF-1A, dumped 3 volleys of 5x MLs into an ACH.... 2 of them while it was overheated (Tourmaline) into it's RT. 2 Large Lasers to boot. 3rd volley might have spread, but that's still 68 dmg unspread, from about 100 meters... didn't even core the armor.

#9 xengk

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 2,502 posts
  • LocationKuala Lumpur, Malaysia

Posted 22 October 2015 - 12:33 AM

It happened to me last night for a few hour before I restart my modem.
I was getting 400+ PING connecting to Oceanic server from SEA country, after the restart everything went back to normal.

#10 Yellonet

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,956 posts
  • LocationSweden

Posted 22 October 2015 - 04:09 AM

Not seen anything extreme, but warping seems more frequent, even when not in close contact with other mechs.

#11 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 22 October 2015 - 04:10 AM

expirienced this ONLY on US server. turned off. European isnt affected.

#12 mogs01gt

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • 4,292 posts
  • LocationOhio

Posted 22 October 2015 - 06:47 AM

View PostAresye Kerensky, on 21 October 2015 - 10:23 PM, said:

Just like every single patch for the past year or so:
- Hitreg went to crap.
- Lights are tanking more than they should.
- Damage often doesn't register at all.
- Warping and inconsistent ping performance.

This!! I feel like the game hasnt played well since mid late 2014.

#13 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 22 October 2015 - 07:03 AM

View PostKristian Radoulov, on 21 October 2015 - 11:21 PM, said:

I think you saw the thread Sarlic made about SRM issues. That's what I have noticed. Other than that no, but I also haven't been dropping much recently.

Yea, I stopped using srm long time ago. Too much unreliable.
But in last days, lasers also are not registering every time are used.
No idea if connection issues, server issues, or game issues....

#14 crustydog

    Member

  • PipPipPipPipPipPipPip
  • 670 posts
  • LocationCanada

Posted 22 October 2015 - 07:03 AM

Is PGI aware that the reg in the game has gone right out the window?

Because it has, again.... worse than it has been in a long time.

They always seem to get around to fixing it - once they seem to realize it actually does need fixing again.

I'm here to say - it does need fixing again:)

#15 Takashi Uchida

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • 496 posts

Posted 23 October 2015 - 09:43 PM

View PostTitannium, on 22 October 2015 - 04:10 AM, said:

expirienced this ONLY on US server. turned off. European isnt affected.


I have the fidgets too (NA based), but I'm affected on both NA and EU servers (not even going to attempt Oceanic).





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users