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1.5 Months Until The Iics Are Out, Discuss!


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#21 Grey Ghost

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Posted 26 October 2015 - 12:50 AM

:ph34r: The appearance of seemingly upgraded Inner Sphere designs on the Battlefield demystifies Clan Technology. Inner Sphere Engineers begin developing new ways to apply salvage off of Clan Mechs as costly upgrades to current Inner Sphere designs; for the affluent Mechwarriors that can afford them.

All weapon quirks removed on all chassis. All Clan Technology (not Mechs) useable on Inner Sphere Mechs. Possible Salvage point system involved in earning the advanced Clan Technology. Balance Achieved! :ph34r:
/KIDDING

#22 Fox With A Shotgun

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Posted 26 October 2015 - 12:53 AM

Eh...IIC? I'll wait for my Locust IIC, thanks...

That being said, I wonder how the HBK IIC will be like. In canon, it's supposed to have two UAC20, but with almost nothing for armour, engine or ammo. On MWO that would pretty much be suicide.

Lol. On the Locust IIC: IIC version 9, by Clan Jade Falcon. 350 XXL engine on a 25 tonner mech!

Edited by ArcturusWolf, 26 October 2015 - 12:56 AM.


#23 MischiefSC

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Posted 26 October 2015 - 01:06 AM

Hunchie - drop a UAC20 for 2 LPLs, more ammo and armor. So 1 UAC20, CLPLs, better engine, full armor. Could do the same but with keeping the 2 ERMLs but going 2xUAC10s. I'd call that 'less viable' though.

Highlander - gauss, bigger cXL, 3xLPL. 54pt alpha, JJs. Prior to the rebalance it'll out-perform (on paper) just about any IS assault.

Who's surprised? The hope is we'll have a viable rebalance on IS/Clan tech (as least the XLs, preferably weapons to a degree) before they come out.

#24 Narcissistic Martyr

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Posted 26 October 2015 - 01:50 AM

Jenner IIC. 6 clan SRM6, XL280, 5 tons of ammo.

Basically the power of 2 of my oxide on one mech. Now... I typically hit 350 or so damage in my oxide unless I instasplode. So... in short, if hit reg gets fixed, I shall become death destroyer of mechs.

#25 Inveramsay

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Posted 26 October 2015 - 01:54 AM

View PostDarthRevis, on 25 October 2015 - 11:53 PM, said:



They have never released all 16 the mechs from any pack at once, they have been doing it just like the resistance packs since Wave 1 clan i believe.

Russ did say however the current way to release mechs was going to change.



They released the whole phoenix pack at once. Now none of those mechs were game breaking then. In fact the thunderbolts were considered pretty bad

#26 Widowmaker1981

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Posted 26 October 2015 - 02:12 AM

Jenner will be ... extremely dangerous, but should also be extremely fragile, Jenner CT issues, and wont really be helped much by the clan XL, since its highly likely to be a walking CT, and if nothing hits your STs then it doesnt matter if you die from losing them, lol. Dont think it will break the game, because it will be MUCH easier to take down than the Cheetah. No ECM either.

Hunchback will be the most dangerous clan medium, due to high mounted hardpoints and customization engine/FF/ES stuff. It might have mad dog type hitboxes and lose STs really, really easy though. Imo stands the most chance of the 4 of breaking the game, but might be fragile enough to not.

Orion will be the absolute best right side peeker in the game. Far right mounted cockpit, with 2xLPL+Gauss or 2xGauss+ERPPC in right arm / right torso. I think it will fit my playstyle better than the Timby and i think it will be very good, but hardpoints are too mixed to really break the game, it cant boat anything.

Highlander will be decent, but cant boat anything either.. i think this will be the worst of the bunch, and is unlikely to fit my playstyle well, but we will see. Probably mess around with Gauss + LPLs + SSRMs or 2xUAC10 + LPLs

#27 ScreamingSkull

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Posted 26 October 2015 - 02:29 AM

View PostMetus regem, on 25 October 2015 - 09:30 PM, said:

Fup, I think the Hunchback IIC will make s great ninja back ally mugger with dual LBX-20's or UAC/20's no matter how you look at it, that's a world of pain on a jumping chassis....


While the default build comes with that, I doubt many serious players will. Not enough ammo, low armor, and too slow. If we had a dueling mode, it'd be perfect but alas...

#28 Idealsuspect

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Posted 26 October 2015 - 02:30 AM

Jenner 2C lasers variant will be the ultimate locust >> Highpoint weapons harrassing people in dire or anyelse lowpoint massive mech ( someone said Awesome? )
And jenner 2C with missile will be the ultimate oxide >>> streak built + CAP artic cheetah light mechs killa or srms build of course but heat will hurt.

Well moneyBURNER and YoKiLin will have fun xD oh me too (thank).

Edited by Idealsuspect, 26 October 2015 - 02:48 PM.


#29 FupDup

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Posted 26 October 2015 - 06:23 AM

View PostEl Bandito, on 25 October 2015 - 09:14 PM, said:


;)

You mean, just like the ACH, SCR, TBR, HBR, EBJ, and DWF are?

My point is that they won't be superior to the top dog Omnimechs. They have a good chance of beating their IS equivalents (barring huge negative quirks being involved), yes, but they will not rule their weight classes with an iron fist like some people seem to think they will.

They will still be subordinate (or equal at best) to the optimized Omnimechs that already obsolete the Inner Sphere.


View PostMetus regem, on 25 October 2015 - 09:30 PM, said:

Fup, I think the Hunchback IIC will make s great ninja back ally mugger with dual LBX-20's or UAC/20's no matter how you look at it, that's a world of pain on a jumping chassis....

People keep talking about builds like that, but they have the same mobility as the 85 ton Warhawk and 95 ton Executioner. If I'm going to use a 50 ton mech, I'm going to make sure that I'm more mobile than mechs nearly double my weight.

For the Hunchie IIC, I would probably never use an engine rated lower than XL255.

Edited by FupDup, 26 October 2015 - 06:26 AM.


#30 VorpalAnvil

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Posted 26 October 2015 - 06:28 AM

View PostMuddy Funster, on 26 October 2015 - 12:35 AM, said:

Try as I might, I can't come to a logical reason why they would release IIC's in an already unbalanced game. Money alone is not a good long term reason for swinging balance even further in the wrong direction.

They don't play their game, do they?



#31 Lorian Sunrider

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Posted 26 October 2015 - 06:47 AM

The Jenner is still my first true love and I do pretty well in them, so I'm fairly excited to try out the IIC variants.

#32 C E Dwyer

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Posted 26 October 2015 - 06:55 AM

I cancelled my IIC pack

I think they will make Omnimechs look bad, and show how OP clan are, they will have I.S. flexibily, and the stamina of the Clan XL engines, they will have either the same hard points or more than the similar I.S mechs, and being lighter and taking up less space inside will mean that more can be packed in, if not more weapons bigger engines making them over all faster, and cooler.

Basically, they are going to break the game, which was one of the reasons I orginally bought them, I thought I'm not going to be a vicitm while P.G.I panic and nerf the hell out them, before half the population leaves, or talks their money somewhere else.

Then I started to think what's the point, as all this crap about steam and balance flies out the window once more, then of course having friends got nerfed so that was that.

#33 Gas Guzzler

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Posted 26 October 2015 - 07:27 AM

View PostTitannium, on 25 October 2015 - 10:51 PM, said:

releasing 16 mechs at once will be huge mess..... when was the last time this happend ?


Wave 1 saw the release of 24 mechs at once.

#34 CDLord HHGD

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Posted 26 October 2015 - 07:30 AM

Any news on when the HBK's specifically be released? I have the extra poofs ready in my Hunchback Harem. :D

#35 Gas Guzzler

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Posted 26 October 2015 - 07:31 AM

To the OP, regardless of IS vs Clan balance, the IICs will likely not raise the bar higher than it already is for Clan mechs. So it will bring a little more variety without overall increasing the power of the Clans. I see the HGN IIC as kind of being a halfway house of the DWF firepower and EXE agility (minus the MASC and a little slower). The Orion will likely be decent but won't have some of the ideal hardpoint places that Timber/HBR/EBJ enjoy. The Hunchback will be able to do some cool things for sure, but nothing strictly better than the Stormcrow, and the Jenner will likely have more firepower than the Cheetah and be faster, but be much easier to kill.

#36 Sjorpha

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Posted 26 October 2015 - 07:49 AM

The Jenner 2c is the problematic one as far as I can see, it pushes the boundaries for light mech strength. At least in theory it should be stronger than any of the current lights, including the ACH.

But the root of these problems are of course that clan and IS tech aren't balanced. If they were there would be no reason at all to worry about clan battlemechs as they wouldn't have any more potential than the IS equivalents.

So I really hope they go through with balancing the tech before releasing the 2c mechs, otherwise they will have to give them yet another bandaid nerf and the game becomes even more of a mess.

So balance the equipment itself and we can stop worrying about iic mechs. It would also make it easier to deal with other balancing, since now you have to give IS mechs bandaid buffs (quirks) by default even if the base chassis is good, which is just so silly. Quirks should only be needed for chassis that have specific problems, like bad hitboxes and so on, not as some kind of general balancing tool for the factions.

#37 Luscious Dan

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Posted 26 October 2015 - 08:06 AM

Yeah that's my preferred approach as well, Sjorpha. Fix the underlying problems, so you don't have to quirk the individual mechs nearly as hard to make them playable.

Anyway. I'm still looking forward to the Hunchie and Jenner, as I don't have either IS versions and the Hunchback IIC is just a classic. I plan on getting shot by a couple medium lasers and tipping over, just like in the cartoon. In all seriousness though, the Hunchy should have decent options. I'm looking forward to giving it a go (likely using dual UAC10s).

#38 Simbacca

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Posted 26 October 2015 - 08:12 AM

View PostInveramsay, on 26 October 2015 - 01:54 AM, said:



They released the whole phoenix pack at once. Now none of those mechs were game breaking then. In fact the thunderbolts were considered pretty bad

However, at the time there were only InnerSphere mechs in game, and this was before the weapon quirks.

EDIT: For the record I did not purchase the Origins Pack. I already have 137 mechs in my collection.

Edited by Simbacca, 26 October 2015 - 08:14 AM.


#39 COOL HANDS

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Posted 26 October 2015 - 08:38 AM

View PostMauttyKoray, on 25 October 2015 - 08:32 PM, said:

As the title says, what are your fears or hopes for them. Any prospective builds you can think up? Simply just nostalgic about the designs?


I imagine that it will be a disheartening experience for many being beaten by a better version of the mech their currently piloting.


Posted Image


Posted Image

#40 Saint Scarlett Johan

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Posted 26 October 2015 - 09:45 AM

View PostMischiefSC, on 26 October 2015 - 01:06 AM, said:

Hunchie - drop a UAC20 for 2 LPLs, more ammo and armor. So 1 UAC20, CLPLs, better engine, full armor. Could do the same but with keeping the 2 ERMLs but going 2xUAC10s. I'd call that 'less viable' though.


It ain't the ballistic one I'm worried about, Imagine this build on the clan version, 6 ERMLs in the hunches and an LPL in the CT and if I did my math right it should be able to slot 22 or 23 DHS HBK-4P, something even the SCrow can't do.

Quote

Highlander - gauss, bigger cXL, 3xLPL. 54pt alpha, JJs. Prior to the rebalance it'll out-perform (on paper) just about any IS assault.


It won't dethrone the whale, but I think it'll be better than the EXE.

And all my favorite IS HGN builds?
HGN-732, the IIC will be able to do this same build, but will be able to drop 2 JJs and gain the tonnage for 22DHS. Or it could drop an LPL for an ERML, avoid ghost heat, drop the endo, shave some armor and pick up an extra DHS.

HGN-732B, the IIC will be able to this same thing, only with double UAC10s in the right arm and 2 LPLs and an ERML in the LT with the ability to pack in more heatsinks.

HGN-733, this build had one purpose in it's lifetime. And the IIC-B is a straight upgrade with being able to use an LBX20 and Med Pulse instead while also having more heatsinks.

HGN-733C, the IIC-C is again a straight upgrade. being able to pack dual UAC10s, and dual cERPPCs with even more heatsinks.

HGN-733P, this guy has been a super reliable and fun HGN, and one of the stronger ones in this meta (still a Lowlander though). And the IIC-A will basically be a jumping Wubhawk since it'll be 4 cLPLs, 1 JJ, and 27 DHS.

Hell, the Orion-IIC-C will be able to do something no Clan heavy can currently do: STD300, 2x cGauss, 1 cERPPC.

Quote

Who's surprised? The hope is we'll have a viable rebalance on IS/Clan tech (as least the XLs, preferably weapons to a degree) before they come out.


I was actually dreading the day they announced the IIC packs and hoped they'd never do it, even if deep down I knew they would.

Edited by Lord Scarlett Johan, 26 October 2015 - 09:47 AM.






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