#1
Posted 29 October 2015 - 04:21 AM
Sure seems like PGI sets a bar for game play that they can not meet themselves.
#2
Posted 29 October 2015 - 04:30 AM
As for me, my BLR-3S has not failed to get the required score in every match, so far.
Edited by El Bandito, 29 October 2015 - 04:32 AM.
#3
Posted 29 October 2015 - 04:40 AM
Not going to do it. Sad that now so many are on the stick to win trinkets the game goes to crap. Newbies and casuals stay home.
#4
Posted 29 October 2015 - 04:42 AM
#5
Posted 29 October 2015 - 04:56 AM
El Bandito, on 29 October 2015 - 04:30 AM, said:
As for me, my BLR-3S has not failed to get the required score in every match, so far.
I see that you failed to answer the question of the topic. It is indeed hard for newcomers and PGI employees to get 250 match score.
#6
Posted 29 October 2015 - 04:58 AM
#7
Posted 29 October 2015 - 05:11 AM
El Bandito, on 29 October 2015 - 04:30 AM, said:
As for me, my BLR-3S has not failed to get the required score in every match, so far.
I have 3 locusts and 2 firestarters. No modules as I'm trying to save up for a 3rd firestarter so I can start elite leveling them. Not impossible... but it's a challenge. So if anyone is sick of ezmode, they make a new account then judge if the bar is too high or not.
#8
Posted 29 October 2015 - 05:13 AM
Lansid, on 29 October 2015 - 05:11 AM, said:
Locusts can get 250 points without too much hardship, if they are elited. Depending on the variant of course. I can also play the trial Banshee on my alt if I wanna get 250 points. In T4 it will be piece of cake for me.
The score is indeed too high, but it is far from hard for me in alt account.
Edited by El Bandito, 29 October 2015 - 05:17 AM.
#9
Posted 29 October 2015 - 05:17 AM
#10
Posted 29 October 2015 - 05:22 AM
CapperDeluxe, on 29 October 2015 - 05:17 AM, said:
Which is especially funny if you consider that PGI wants make every weight class equally viable but at the same time base match score primarily on (more or less usefull) raw damage.
This is borderline insane (or dumb).
Also see the thread in my signature.
#12
Posted 29 October 2015 - 05:31 AM
#13
Posted 29 October 2015 - 05:39 AM
Only flaw here is, that people piloting lights have a harder time to get the necessary score. But still doable and the feeling of doing great in a light should be even more rewarding.
And please, what has the piloting of PGI enployees to do with the challenge?! Right, absolutely nothing.
#14
Posted 29 October 2015 - 05:42 AM
Just do the same as 90% of all tryhards who seem to come out of the woodwork for every event.
Hint: These are the guys described as follows;
sycocys, on 29 October 2015 - 05:31 AM, said:
As this is a Heloween themed event, you can always think of it this way. You can dissapear in the crowds and survive any Zombie apocalypse (They will all re-die due to not being able to find enough brainz).
#15
Posted 29 October 2015 - 05:45 AM
Do they even look at the feedback from these events?
#16
Posted 29 October 2015 - 06:18 AM
#17
Posted 29 October 2015 - 06:30 AM
The risk of negative feedback and attention that would make the game less fun to play would be more than enough reason to play alt accounts so I would not necessarily concluded anything based on the presence or absence of PGI employees visibly in the game. (Other than it is a decent PR opportunity).
As for completing this particular challenge. It seems like in most games about 1/2 or less of the players make the required score so on average 75 picks will require about 150 games played. Some players will do it much faster and some will take longer depending on the mechs they play and how well they play.
#18
Posted 29 October 2015 - 06:34 AM
Mawai, on 29 October 2015 - 06:30 AM, said:
The risk of negative feedback and attention that would make the game less fun to play would be more than enough reason to play alt accounts so I would not necessarily concluded anything based on the presence or absence of PGI employees visibly in the game. (Other than it is a decent PR opportunity).
As for completing this particular challenge. It seems like in most games about 1/2 or less of the players make the required score so on average 75 picks will require about 150 games played. Some players will do it much faster and some will take longer depending on the mechs they play and how well they play.
If 8 out of 24 players are getting a qualified match each game, your math is off.
#19
Posted 29 October 2015 - 07:01 AM
#20
Posted 29 October 2015 - 07:04 AM
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