Hello. We all are bored with those "nascar" assault matches when one of the teams go to the enemy base and asap and game ends in 2 mins (or so) with no real fights. It gives no fun, no c-bills etc. Idea is simple - more allied mechs alife = slower base cap. So with 1 mech of enemy team you will cap base with 30 sec while when there are all 12 alife it will take 3 mins (numbers are just for example).
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Fast Capping In Assault.
Started by Pz_DC, Nov 01 2015 04:03 AM
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