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Really this game is so far from lore (ghost heat, guass nerf, quirks and the other broken band-aids) every argument that brings up the timeline really rings hollow.
Any argument, that originates for lore, is as hollow as it can be. Timeline were chosen to put limitations into a development cycle, which allows to establish a goal, that has to be met, before any further content expansion is worthwhile.
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Clan Wolf had L-AMS in '48 btw.
LAMS is not a weapon. There will be no basis for faction bias in any foreseeable future. Besides, nobody cares.
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Also Jason Bloch was the '50 Solaris VII champ.
Good for him. Nobody cares. Around here, we're at war.
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The clans are supposed to be OP they were the equivalent of the Tiger tank from WWII - rare but in great shape.
Again, nobody cares. Lore does not comes ahead of game balance. Each single player has to recieve equal limits of performance, whether he prefers IS or Clan mechs.
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Without C3, NARC, or Tag, LRMs should not be able to lock without LoS.
Plainly wrong. According to TechManual, LRMs are self-guiding, which means that as soon as they'd reach their ballistic trajectory they are supposed to track their target independently, as long as it's not protected by ECM. You should probably stop spitting nonsence and be thankful, that PGI decided not to go that far.
It's the Arrow-IV, that cannot use homing munitions without direct target tracking.
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They really should have a Solaris Arena, just make it so that if you lose your mech, it is gone - empty mech bay. If you win the round you salvage the parts. Headshot an Atlas? It is all yours. Don't have a free mech bay? The extra chassis gets sold for scrap and you keep the weapons and equipment. (Oh you shot out the side torso on an XL mech.. no shiny engine for you).
There's so much nonsence is that particular paragraph, that I'm not even sure how to start to address it. It's a shame there's no term for such an occurence.
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The game could be blah blah blah.... And don't limit the number of players blah blah... Make it purely random blah blah blah...
Solo-biased mentality, which doesn't take anything into consideration, aside from absolutely chaotic, inconceptual brain farts. If the gameplay doesn't works in generally acceptable way in firmly established boundaries, open-rules matchmaking will only make it worse, while not achieving anything aside from making it impossible to analyze and make changes upon.
Edited by DivineEvil, 02 November 2015 - 02:34 AM.