tee5, on 06 November 2015 - 09:07 AM, said:
@ Appogee: For me Primetime is when the most players have the time to play. And when is this? When they are finished with their jobs, come home and have some hours of free time, and are able to play MWO in this free time.
Noon in America? Who should play there? People have lunch-break, and must go back to work.
In europe/ germany it is now 18:00 (6 p.m.). So maybe from now on, 6 hours long is Primetime in europe.
EDIT: OK your Screenshot was made when Primetime slowly beginns in Europe.
EDIT: As I told you Primetime slowly beginning in Europe/Germany, people are coming back from work.
But what is the implication of what you're saying... That I should move to 'Murica so that I'm awake when maybe 23 other people want to play CW...? That I should time-shift my life so that I am awake through the early hours of my day so that I can find 23 people to play CW with? That MWO is a game which is only operational on US weekends...?
The point I was making is: hardly anyone is playing CW most of the time, and PGI's paltry reward adjustment was completely inadequate at effecting any change.
One of MWO's main game modes shouldn't only be playable in US hours. PGI should take much more meaningful action to ensure that it is playable all the time.
For example: they could dynamically reduce the number of attackable planets so as to funnel available players into a smaller number of available battles, and scale it up as the player count increases. For example, they could put in place large incentives to play, not a trivial 10% extra of stuff-all like they just did. For example, they could run CW events.
Those are three ideas I came up with in 60 seconds while eating my cornflakes. And I'm not a game developer, MWO isn't my livelihood, and I shouldn't even have to be making these suggestions to the people who are making this product so that I as a paying customer can find 23 other people to play it with ... even when 'Murcans are having lunch.
Edited by Appogee, 07 November 2015 - 12:41 AM.