And The New Mech Is....[Rifleman]
#41
Posted 05 November 2015 - 05:02 PM
#42
Posted 05 November 2015 - 05:03 PM
#43
Posted 05 November 2015 - 05:04 PM
Tina Benoit, on 05 November 2015 - 04:41 PM, said:
Oh look. PGI actually uses their own forum. I guess there is still hope that they will use it for other things besides promoting more mech sales like, let's say, reading the player feedback so people with good idea won't have to spam Russ' Twitter for communicating with the team.
#44
Posted 05 November 2015 - 05:12 PM
#45
Posted 05 November 2015 - 05:18 PM
#46
Posted 05 November 2015 - 05:27 PM
My nipples perted.
I know I'm not alone. It's okay guys, we'll be awkward together.
Edited by MischiefSC, 05 November 2015 - 05:29 PM.
#47
Posted 05 November 2015 - 05:29 PM
FupDup, on 05 November 2015 - 04:18 PM, said:
Well hey, at least the high-mounted ST lasers give it some kind of advantage over the Jager/Firebrand.
Hitboxes look like another problematic case of "Do I want huge side torsos that make XL suicidal" or "Do I want small side torsos that make me die in seconds."
What about the fact that it has energy in the arms?
Or the fact the other variants ONLY have energy arms? (Expect 2 to 3 energy per arm due to hardpoint inflation we may even see 4 depending on how much this lighter dakka platform is)
#49
Posted 05 November 2015 - 05:37 PM
my post from the ultimate mech discussion thread said:
Really, those gun arm assemblies look menacing!
And we have another machine to look forward to in Battletech!
Jager-chan finally has the chance to be noticed by Rifleman-senpai!
#50
Posted 05 November 2015 - 05:38 PM
Andi Nagasia, on 05 November 2015 - 04:31 PM, said:
I love this mech. I know that we will never have it. IT is about the only IS Heavy that can give the Timby a good run. The variants:
2B/1E w ECM (AEM-01)
1B/7E (AEM-002)
3M/5E (AEM-003)
1B/4M/3E (AEM-004)
As you can see, all four variants are extremely different. You can play a laserboat / missileboat / as well as a dual AC/10 brawler. Further, being equipped with JJs and ECM natively provides all sorts of other options. Based on the illustrations, it has near jagermech high mounted arms. The only other platform with as much variety would be the Catapult with the energy-heavy Jester and ballistic-possible K2. This might just be the answer to the Hellbringer out of the box. Of concern though would be the rather large torso profile, but again, not much different from the HBR.
Edited by Chuanhao, 05 November 2015 - 05:39 PM.
#51
Posted 05 November 2015 - 05:39 PM
Nightshade24, on 05 November 2015 - 05:29 PM, said:
Or the fact the other variants ONLY have energy arms? (Expect 2 to 3 energy per arm due to hardpoint inflation we may even see 4 depending on how much this lighter dakka platform is)
It's almost as if there's a Jagermech hero variant in MWO that has energy in its arms.
#52
Posted 05 November 2015 - 05:40 PM
#54
Posted 05 November 2015 - 05:44 PM
#55
Posted 05 November 2015 - 05:46 PM
#56
Posted 05 November 2015 - 05:52 PM
Ted Wayz, on 05 November 2015 - 04:34 PM, said:
Have a feeling PGI has beached a few "whales" lately.
this and The jager is almost the same mech not really anything new.\
and im not going to pick it up either sorry pgi , You should think about advancing the time line and get people excited about mechs. Not just re-branding of what we got now.
Edited by codynyc, 05 November 2015 - 05:54 PM.
#57
Posted 05 November 2015 - 05:52 PM
#59
Posted 05 November 2015 - 06:12 PM
Didn't get my desire
Tears soak this pillow
#60
Posted 05 November 2015 - 06:13 PM
Also likely to have better targeting abilities once that goes live.
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