Khobai, on 07 November 2015 - 11:01 AM, said:
Except youre forgetting that IS mediums usually have to use XL. Having to use a standard engine, to have the same durability from not losing a side torso as the timberwolf, is a pretty huge downside.
For the most part, Clan heavies are just as fast and agile as IS mediums using STD engines. And thats wrong. Mediums should not have to take a huge hit to survivability by using XL to gain a speed/agility advantage over clan heavies. That advantage should be inherent and built-in to all mediums.
Clan technology is supposed to be superior to IS in virtually every way. Most IS Mediums can mount a 250-275 STD engine with upwards of 20 tons for weapons and full armor, making them in the very least just as fast and agile with the unsurpassed survivability of an IS STD Engine while not carrying a payload equivalent to that of a Clan Heavy which is exactly how it should be. If you want to go super fast and be super agile then you use an XL; it's what is called a trade off.
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Thats one of the main reasons why agility needs to be decoupled from engine rating.
No.
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Also medium mechs and heavy mechs should have different skill trees and medium mechs should get a bigger max speed bonus than heavies.
Yes.
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Um no. Thats not at all what im asking for. You obviously didnt read a thing I said.
More like you have no idea what you said... Here it is again:
"the only perks for a bigger engine should be faster max speed and more internal heatsinks
turning speed and torso twist speed should have nothing to do with engine rating. they should be based on the tonnage of the mech.
a mech like the timberwolf should not nearly as fast and agile as a medium mech with a 300 engine just because it has a 375 engine; because all that accomplishes is making medium mechs obsolete. medium mechs should have a very obvious speed/agility advantage over heavies, and currently they dont.
heavies are way too dominant in this game and their relative speed/agility needs to be knocked down a peg."
Which means this:
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What im asking for is outliers, like the timberwolf, that have huge engines... to not get a huge bonus for it.
Is not what you said. You said in no specific terms that all Mechs should have agility decoupled from Engine size. I've already stated the issue with that, I'm not going to repeat myself.
As I've already stated a Medium with a 300 engine is faster and more agile than any Clan Heavy. Whether or not they need to use an XL or STD to do it is the trade off you make. Mediums are not supposed to have a
significant advantage in speed or maneuverability, which is a comparison to be made between IS and IS, Clan and Clan... Not IS and Clan. They're also not supposed to carry a weapon payload comparable to Heavies either, which some builds across many of the different Medium chassis can do without using an XL. What's more is the Timberwolf is supposed to be fast and agile for a Heavy
because it has a huge engine, just like the Gargoyle for Assaults. If it had a 300 or 325 instead then it might be more manageable in terms of out-maneuvering them, but they'd have more tonnage for weapons to slap you around with... Making them a faster, more agile Dire Wolf-esque chassis and we all know the only thing keeping
those in line is their lack of mobility.
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The baseline would remain the same as it is now. Only the extreme cases would be penalized... and theres nothing wrong with that because almost everyone agree timberwolves shouldnt move like medium mechs.
You went from generalized to only those 'Mechs subject to public opinion. I'm not a fan of playing Timbers and killing them is relatively easy when you go for the easily hit Legs or Side Torsos. That people think they shouldnt 'move like mediums' is irrelevant. Many of those same people wouldn't admit that in reality a Timber can be killed by an IS Medium that knows what it's doing, like the Blackjack, Huncback, Crab, Wolverine or Griffin, to name a few... Largely because the Timber can and does get out-maneuvered by them. Because people dont know how is another issue entirely.
Edited by DrxAbstract, 07 November 2015 - 04:32 PM.