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Can We Pleeease Get Rid Of Voting


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#21 Orodain

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Posted 06 November 2015 - 01:08 AM

please get rid of voting and forcing people to play the two ****** modes assault and conquest.

#22 Prof RJ Gumby

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Posted 06 November 2015 - 01:24 AM

Not that I like the voting system that much, but hell, it might work with few tweaks, some of which are already underway.
Map choice will be limited to 3, what will help at least a bit. Rewards for capping (it is happening!) are also already scheduled. I wouldn't be suprised if direct voting system gets tweaked for 100k dice roll where votes determine the chances of individual map/modes.

Plus, I got the feeling that the hate for getting the same mode on the same map is starting to pile up and I see more and more votes for everything BUT skirmish on frozen city. People are also starting to learn how to vote against a 'popular' map, I saw voting that went from usual: <1(FCN):20% 2:8% 3:8%, 4:12%> to <1:20% 2:0% 3:0% 4:28%> in a second.

Believe me or not, but I had a conquest on viridian among those few games I played yesterday, and the second the voting started, there was 40% votes on viridian and 30+ percent votes on conquest. Clearly, the majority is starting to get bored with frozen. Almost got the mordor the next match, lost by 4% :(

When it comes to modes, we clearly need at least 1 more mode too choose from ASAP. There is one neat (my :ph34r: ) suggestion how it could get solved quick: http://mwomercs.com/...12#entry4802512

#23 patataman

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Posted 06 November 2015 - 04:12 AM

View PostProf RJ Gumby, on 06 November 2015 - 01:24 AM, said:

When it comes to modes, we clearly need at least 1 more mode too choose from ASAP. There is one neat (my :ph34r: ) suggestion how it could get solved quick: http://mwomercs.com/...12#entry4802512


This. With a 4th mode, skirmish would be a choice on half of the matches, not 2/3 like it is now.

Another solution could be limiting the elegible maps by ambient heat:

Hot: Tourmaline desert, Terra therma or Caustic valley.
Cold: Frozen city, Alpine Peaks or HPG manifold.
Temperate: The rest of the maps.

This way, hot maps couldn't be avoided. Still, some maps would be more popular than others, but i think that's unavoidable if the voting system is going to stay.

#24 BattleBunny

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Posted 06 November 2015 - 04:14 AM

They should limit the voting to one map. That would fix it. :ph34r:

#25 Spr1ggan

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Posted 06 November 2015 - 04:19 AM

The biggest issue with the map voting screen is that it doesn't have 90's fighting game style stage select music.

#26 Haakon Magnusson

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Posted 06 November 2015 - 04:37 AM

View PostValkyrie73, on 05 November 2015 - 11:12 PM, said:

Also for me wait times have actually increased.
...
I know there are people out there that like the voting system but I still think that if options are removed then the game would be quicker, fairer and better overall.


Umm, no, keep voting. yeah, sure cold maps average has gone up. Meanwhile my wait times have gone to pretty much instant.


View PostAetes Nakatomi, on 06 November 2015 - 12:19 AM, said:

Grim I've played with and against you before. Not suggesting you're a bad player, but you must admit people are not picking Frozen for its great varied tactical possibilities.

I would suggest it's more along the lines of;
It complements the moment current laser meta by decreasing the chances of overheat.
It is small meaning the match gets underway faster and in the same place thus increasing turnaround and C Bills per hour.
Players who have played longer have their settings so that the fog is not a problem while other players are blind and can be easily sealclubbed.


Hmm, you mean high tier players playing with potato machines because they don't need better because they play with lowest setting anyways?

Actually tried that... the amount of stuff NOT being rendered at low setting is appalling! it is no even funny how much easier it is to spot enemy mechs with no effects on in forest colony, I felt dirty and went back to playing with all eye candy and "wondering" how da *** that player can see me because for me there is a lot stuff inbetween that I can't possibly make out his ecm:d mech from environment.

I do hope that we can get rid of these players that INSIST on playing machines from last millenium because they can get the benefit of less stuff being rendered and making it more difficult to precisely spot enemy mech. Lots of "big" forum warriors defend these potato machines, I'd like to think it is not because they are using lowest setting to get an advantage in the game... I think I'm propably wrong though :(

#27 TWIAFU

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Posted 06 November 2015 - 04:40 AM

View PostStefka Kerensky, on 05 November 2015 - 11:32 PM, said:

Map and game mode+tonnage system is the most idiotic idea pgi had.

Yesterday night I dropped 3 times facing a 12 premade full of cheetos+stormcrow, and conquest all the time.

It's the democrazy, guys! Most unbalance matches ever!

Some can have fun, while the others 12 don't even can disco without penalities


But you and your friends were doing that to others, intentionally and with malice.

That is OK but when you have to face them, it is not?

Reap what you sow pal and enjoy the karma you earned on this one.

#28 StraferX

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Posted 06 November 2015 - 04:46 AM

I keep seeing the same pattern over and over. map vote comes up and I see 4 maps. game begins and 0h Wait! its caustic again and that was not on the map vote list. Golly gee its a team of lrm boats what will I ever do as my team runs every direction like cockroaches when the light turns on.

One of my concerns is what ratio has PGI set to each map for appearance in the rotation, are each set at the same value or altered to push a certain mode?

I do not approve of the new map voting system and i feel the quality of matches has dropped by 50%

#29 STEF_

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Posted 06 November 2015 - 05:17 AM

View PostTWIAFU, on 06 November 2015 - 04:40 AM, said:


But you and your friends were doing that to others, intentionally and with malice.

That is OK but when you have to face them, it is not?

Reap what you sow pal and enjoy the karma you earned on this one.

I guess you don't know who my friends are :D

#30 zolop

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Posted 06 November 2015 - 08:00 AM

Remember that this is because of the low population MWO has, playing modes that are specific that players don't want. Want to solve the issue instead of complaining, get more people into MWO. I really don't like playing skirmish, but play it as I know the population is low for this game.

Does it help that their is no depth to the game besides just he actual combat and mech configuring? Absolutely not. A salvage system where we could find mech parts, rebuild damaged mechs, build mechs and Phase 3 of CW would help.

Edited by zolop, 06 November 2015 - 08:02 AM.


#31 Sabazial

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Posted 06 November 2015 - 08:16 AM

View Postzolop, on 06 November 2015 - 08:00 AM, said:

Remember that this is because of the low population MWO has, playing modes that are specific that players don't want. Want to solve the issue instead of complaining, get more people into MWO.


That's easier said than done, i've introduced 7 friends to this game and not one of them has stayed longer than 2 weeks. All of them tell me the exact same thing - the grind for cbills is too much, the prices are too high for real cash purchases and it sucks having to grind 3 chassis of mechs to unlock the higher tier skills.

As long as those issues are a problem people won't stay long after trying mwo out.

#32 Darky101

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Posted 06 November 2015 - 08:39 AM

Reduce map choices to 2.
Add a roll after the vote with 25 % chance to say: intel was wrong and reinforcements are needed here, random map, in this random game mode.
And for most part you have freedom of choice, sometimes you can chhose therma or caustic, for example.
Random things happening sometimes make for the best matches.

#33 Mystere

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Posted 06 November 2015 - 08:47 AM

Just randomize everything, including matchmaking. What's faster than that?

#34 zolop

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Posted 06 November 2015 - 09:06 AM

View PostBelphegore, on 06 November 2015 - 08:16 AM, said:


That's easier said than done, i've introduced 7 friends to this game and not one of them has stayed longer than 2 weeks. All of them tell me the exact same thing - the grind for cbills is too much, the prices are too high for real cash purchases and it sucks having to grind 3 chassis of mechs to unlock the higher tier skills.

As long as those issues are a problem people won't stay long after trying mwo out.


I agree with these points entirely, the map vote is a systematic response from these issues above and low population.

#35 Troutmonkey

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Posted 06 November 2015 - 04:27 PM

View Post1Grimbane, on 06 November 2015 - 12:19 AM, said:

can we at least get back to being able to select gamemode in lobby then maybe vote on map OR I DON'T KNOW MAYBE A MAP SELECT FUNCTION that way you select what map you want JUST LIKE EVERY OTHER MULTIPLAYER SHOOTER (with very few exceptions) that would end all these type of threads instantly... or would people complain that they have too many options

I honestly can't think of any other shooter that uses match making and allows for discrete map selection. CoD, Halo, Gears and other AAA shooters with MM often allow for map and mode voting with modes being tied to maps.

Spoiler


#36 Brollocks

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Posted 06 November 2015 - 04:46 PM

Yeah, please remove or re-think it. If I have to play one more frozen city night skirmish I'm logging off. I want to play conquest and assault on a variety of maps, including mordor. Just as I was before this patch. Never liked deathmatch style, even back in '96/97 with Quake, I played CTF and original quake teamfortress. Stop forcing us to play modes we don't like.

#37 Madcap72

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Posted 06 November 2015 - 04:47 PM

View Postzolop, on 06 November 2015 - 08:00 AM, said:

Remember that this is because of the low population MWO has,

What exactly is the player populations number? How does it compare historically to the games population number?

#38 Mudhutwarrior

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Posted 06 November 2015 - 05:05 PM

View Post1Grimbane, on 05 November 2015 - 11:43 PM, said:

what the heck ever happened to majority rules..... i'm sick and tired of the minority getting special attention, if most players want certain maps then go with it... but here apparently in pgi land the squeaky wheel gets the oil


Democracy is two wolves and a sheep deciding whats for dinner. Mob rules only serve the mob. As the population is on the bones of its arse only the tryhards really have any say in this system.

That does not promote increasiing player population so I hope the tryhards can support the game by themselves.

#39 Coolant

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Posted 06 November 2015 - 06:57 PM

View PostValkyrie73, on 05 November 2015 - 11:12 PM, said:

...I like variety and randomness and hate being forced to play skirmish ALL the time


Please show a screenshot or other evidence that you have played Skirmish "ALL" the time since the patch.

#40 Tuis Ryche

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Posted 06 November 2015 - 07:10 PM

It was fine the way it was.





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