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Rifleman Pre Order Available Now!
#221
Posted 08 November 2015 - 03:07 PM
Also, the new map select has grown on me. I feel that the exploitation of cold maps has died down. People are starting to use the map vote as intended, and it HAS significantly decreased wait time for myself. Some people have said that it does not decrease wait time at all, but these people fail to realize that weight class also has an impact on how long you wait. The game shows you which chassis to drop in if you want the quickest wait time, if you pay attention to that now the wait time is usually 20 seconds or less!
#222
Posted 08 November 2015 - 03:18 PM
#223
Posted 08 November 2015 - 08:39 PM
#224
Posted 08 November 2015 - 09:20 PM
Azrael0815, on 08 November 2015 - 05:48 AM, said:
Dude this is no rage.... this is just a big dissapointment about the new "content"
no no I am pretty sure it's rage when the only way some people can express themself is with cursing, calling others idiots who dare say otherwise, as well as claim PGI is greedy/ next EA/ milking whales/ is stupid. As well as have the same constructive conversation standards as a young child..
Posting reasons why the new system/ mechanic/ what ever is bad without bias, keep it objective. say what it's good for. reiterate why it happened and was needed/ it's reasoning. and then post reasonable suggestions for improvement OR replacement.
Telling PGI they are stupid for the voting system isn't going to make the game better... it just makes the community worse and the forums more toxic. There is a reason why devs are not posting much on forums much since the mid 2000's.... meanwhile nearly every 2nd post was a dev in the early 2000's and earlier unless it's a japanese company or do not support a forum to begin with....
#225
Posted 08 November 2015 - 09:59 PM
Repasy, on 08 November 2015 - 03:07 PM, said:
I heard the weapon quirks are only being removed on the PTS just for testing purpose so you see more people say use a sensor ability on this mech or the new armour and agility quirks on the other mech instead of Dragon 5N AC 5 spamming?
Not saying they are perfect atm- but I think minor quirks on chassis do help a lot and is a good thing. Otherwise we would have the shadowhawk replacing 5 mechs all at the same time... and sometimes doing 2-3 builds on the same chassis....
#226
Posted 08 November 2015 - 11:06 PM
#227
Posted 09 November 2015 - 12:58 AM
Nightshade24, on 08 November 2015 - 09:20 PM, said:
Posting reasons why the new system/ mechanic/ what ever is bad without bias, keep it objective. say what it's good for. reiterate why it happened and was needed/ it's reasoning. and then post reasonable suggestions for improvement OR replacement.
Telling PGI they are stupid for the voting system isn't going to make the game better... it just makes the community worse and the forums more toxic. There is a reason why devs are not posting much on forums much since the mid 2000's.... meanwhile nearly every 2nd post was a dev in the early 2000's and earlier unless it's a japanese company or do not support a forum to begin with....
Talking about rage and soiling the forums, do you see how this enlightened fellow says people who think different than him have the "constructive conversation standards" of young childs and a s*upid attitude for disliking PGI's trend? Well, by his own definition, THERE you have a good example of disguised rage. Or maybe it's not so disguised as straight up lost amidst the 2nd grade level grammar...
Edited by Cmdr Hurrell, 09 November 2015 - 12:59 AM.
#228
Posted 09 November 2015 - 12:59 AM
Nightshade24, on 08 November 2015 - 09:20 PM, said:
Lol. Plenty of devs/mods post and converse on their forums. Planetside 2's team were fairly good at this and devs are fairly likely to respond to threads on Steam, give or take. But PGI and their team are just ridiculous to the point where they actually respond more on Twitter than they do on their own website.
And it also gives the impression that they get hurt by the things unreasonable people say like "I hate you PGI go **** yourself" which is just sad. Whatever happened to sticks and stones? So now the good players who give really good constructive feedback and ideas and non-biased positive or negative criticism are ignored because PGI can't look past a few bad eggs, and instead act like
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Which has lead to this ridiculous Dev-Consumer relationship where the dwindling community, mostly massive Battletech fans, fork out lots of money for increasingly overpriced things and as a reward we get completely ignored. Cool. Starting to feel like the old Goons paranoia.
Edited by Dak Darklighter, 09 November 2015 - 01:10 AM.
#229
Posted 09 November 2015 - 01:00 AM
Now the Standard Pack is decent value as you get most of what you would get from the starter lvl of the 4 mech packs minus the special variant.
However the Collectors Pack is really underwhelming with only a single mech added and a few titles and extra cockpit items. For $40 dollars you get two mech chassis including special variants and almost equal number of titles and cockpit swag plus faction camos to boot.
At a difference of 8 mechs/4 camo unlocks/2 sets of cockpit swag/and 2 titles and badges for a standard 4 mech pack compared to the 4 mechs/0 camo unlocks(the special variant doesn't count as it's not a unlockable camo)/2 titles and badges/and 3 sets of cockpit swag for the individual mech collectors edition.
In most cases from other game sources doing collectors adds a ton of extras compared to the original product which seems to be the opposite in this case where the original content offers far more then the collectors upgrade. Obviously I feel the extra 20 dollars aren't adding much value to the pack.
It's my opinion if they want more players to upgrade to collectors they need to sweeten the deal like full faction camo unlocks or Mech Credits or additional unique variants.
Now the Hero Is a Good Value so far even the Rifleman at 60 tons at a cost of $15 is still a 40% discount compared to a $15 dollar MC purchase. I just hope if they start doing mediums and lights they adjust this price to keep the relative 40-50% off basis and not just use the $15 dollar scheme fits all.
I own both the marauder and warhammer plus hero and am planning on getting the rifleman plus hero. I'm really considering asking for a refund on my collectors marauder for the listed reasons above though.
Edited by Destoroyah, 09 November 2015 - 01:16 AM.
#230
Posted 09 November 2015 - 01:19 AM
#232
Posted 09 November 2015 - 01:43 AM
Void Angel, on 08 November 2015 - 11:06 PM, said:
Removing weapon quirks will at the same time either see Clan XL mechs die to side torso or more likely allow IS XL mechs to live with one side torso drilled through, no other way to balance them. Then add quirks to mechs with poorer outlines and bad weapon slots. Because any competent player drills the Jager through their side torso and will do the same to this Rifleman.
#234
Posted 09 November 2015 - 03:40 AM
Appuagab, on 06 November 2015 - 12:18 PM, said:
Oh wait. I will not buy ANYTHING before PGI makes working cockpit screens haha.
Well, _of course_ it has the same legs as the Warhammer. Why? Because the Warhammer and Rifleman always had the same leg design. They were based on the art of a pair of Macross destroids which were basically variants of eachother. Here, look at the original art of the two mechs:
Warhammer
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Rifleman
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Basically the same legs with minor differences, so in this PGI have actually been faithful to the Source material.
#235
Posted 09 November 2015 - 04:05 AM
Deathone, on 06 November 2015 - 03:12 PM, said:
Most likely because the majority of the Macross unseen are of the Heavy class, which is one of the reasons certain weightcategories in the Heavy class has a lack of available viable designs for MWO originally.
Light: Wasp (20 tons), Stinger (20 tons), (Valkyrie (30 tons), Ostscout (35 tons)
Medium: Phoenix Hawk (45 tons)
Heavy: Rifleman (60 tons), Ostsol (60 tons), Ostroc (60 tons), Crusader (65 tons), Warhammer (70 tons), Marauder (75 tons)
Assault: Longbow (85 tons), Marauder II (100 tons)
As a fan of the Phoenix Hawk I'd love to see that one released soon, but if they are planning to actually do an unseen grab pack it would make sense to save at least that one and the Longbow from the Assault list for that pack together with one light (Stinger?) and one heavy (Crusader?).
#236
Posted 09 November 2015 - 04:19 AM
Cmdr Hurrell, on 09 November 2015 - 12:58 AM, said:
Talking about rage and soiling the forums, do you see how this enlightened fellow says people who think different than him have the "constructive conversation standards" of young childs and a s*upid attitude for disliking PGI's trend? Well, by his own definition, THERE you have a good example of disguised rage. Or maybe it's not so disguised as straight up lost amidst the 2nd grade level grammar...
First of all: I'm not American. I do not use "Grades", I use "Years" and as older chaps of the region would say in the later years :"Form", and there is a rather large difference. Between the two there is some over laps but also huge gaps and in some of these systems some parts completely neglected. On top of that- English is my 3rd language.
I would like to see how well your 3rd language is. If it's in Cyrillic I could rate you on a scale of 1 to 10 if you wish.
Second; aren't we all in a rage? We all have a raging passion to keep living and to live and breath and to have emotions and thoughts and opinions. However some people ran out of ideas to express said emotions, or thoughts accurately. Hence the consequently toxic outburst occurs and over reactions and understating things in subjectional thoughts. Some people simply can't comprehend a game is not exactly 100% what they want it to be and somehow assume they have more power over it than the lead designer for the art, coding, music, ui, or the president. Others can't comprehend their opinion isn't the only one and can only make the consensus that all others are false as it isn't theirs.
So is my comment just cleverly masked in rage? sure; lets go with that. Does the fact it's masked and has constructive merit and also aims to help the community as a whole and could reflect into society to make a better place and not aim to hurt or destroy the sense of community and to spoil it? I'll let you to decide that. For now I will rage on- rather it be with my riflemans Ac 5's across the battlefield, or with my random forum interactions that somehow take more time out of my day than anything else.
#237
Posted 09 November 2015 - 04:36 AM
Dak Darklighter, on 09 November 2015 - 12:59 AM, said:
Lol. Plenty of devs/mods post and converse on their forums. Planetside 2's team were fairly good at this and devs are fairly likely to respond to threads on Steam, give or take. But PGI and their team are just ridiculous to the point where they actually respond more on Twitter than they do on their own website.
And it also gives the impression that they get hurt by the things unreasonable people say like "I hate you PGI go **** yourself" which is just sad. Whatever happened to sticks and stones? So now the good players who give really good constructive feedback and ideas and non-biased positive or negative criticism are ignored because PGI can't look past a few bad eggs, and instead act like
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Which has lead to this ridiculous Dev-Consumer relationship where the dwindling community, mostly massive Battletech fans, fork out lots of money for increasingly overpriced things and as a reward we get completely ignored. Cool. Starting to feel like the old Goons paranoia.
Sadly, it isn't the minority that are the bad eggs. well lets not get to statistics that can easily be bended around to make a false point or advantage as statistics is a nasty thing for those who do not understand it besides simple number tallying.
The majority of MW: O players do not ever go on the forums. The majority have less than 5 posts if any and it's to be expected. Not everyone is a talker. Not everyone cares what happens here or even checks the main website to begin with. Or is a casual player that goes in and out of the game every so and so or doesn't have much of a point to post here or is simply lost. (I have played for a year before my first few posts here).
With this 'majority' out of the way, we can nail down to the clump of people that like to talk- problem. The people that talk about anything on topic of MW: O, ie; not say the MW meme thread or the topic of the last weeks rugby game or what ever. Is where the extremely heated and polar topics are and even if the first post isn't biased and can be constructive and clear. It does take the following shambles of responses that can quickly soil it. As well as a poll that could have a biased voting population. (ie the only people who showed up to vote are peoples who believe clan lasers are OP and want it nerfed on your topic of laser balancing because the people who think it's fine didn't come around nor the others on the other end of the spectrum rather by the location you posted this or by the title) and so on.
Also the loudest voices on the forums are always the doomsayers, the ones always with the negative topic and the louder ones are the most toxic.
You see threads every month saying the game will die in less than a year (however it hasn't yet, I wonder why) but you haven't seen threads saying it'll last over a decade. You see lots of threads complaining that Gauss is OP or the clan meta laser combo is overwhelming and so on. but you enver see a thread say the AC 20 is at a perfect balance or that the LRM's are feeling alright at the moment. This part isn't part of the problem but it's part of the answer.
PGI also lost most interactions with the community after IGP left because they had a lot of staff as well and had to deal with other things as well. Hence why moderation of the forums and community managers has been pretty slim even now. IGP is sadly just a small indie group still and does not have the staff to filter through everything to find those few nuggets of gold amongst all this mud, faeces, weeds, and muck.
However if you really want to have a more possitive louder voice going directly to Russ- you could stop randomly flinging a topic on the forum like a piece of hay in a needle stack and instead to the opposite and go to twitter and comment to russ directly about a possible problem. It's the best we currently have at the moment. But it's better than crying about not crying about crying about it.
(also challenge time! find 3 threads posted today or 5 threads posted within a week (7 days) that is perfectly reasonable, constructive, and relevant to MW: O on a topic of change ,or adjustment. without a large toxic backlash or being very biased/ toxic itself. Because if you can't find 5, I doubt PGI can.)
#239
Posted 09 November 2015 - 06:15 AM
Edited by ASHTAR0N, 09 November 2015 - 06:15 AM.
#240
Posted 09 November 2015 - 06:46 AM
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