Instant Suicide
#1
Posted 07 November 2015 - 04:20 AM
#2
Posted 07 November 2015 - 04:23 AM
Edited by El Bandito, 07 November 2015 - 04:24 AM.
#3
Posted 07 November 2015 - 04:51 AM
clownwarlord, on 07 November 2015 - 04:20 AM, said:
Before the DC penalty, saw 1-2 DC every other game, maybe every third. Now, none. See some that may have crashed at loading and zero ping/no mech, but that is rather rare.
With the ease of reporting, all suicides/afk/out of bounds/language gets reported. Eventually they will get the hint or leave. Either way the game is better.
#4
Posted 07 November 2015 - 05:04 AM
El Bandito, on 07 November 2015 - 04:23 AM, said:
LOL, those guys haven't figured out it's better to play something else for the next couple of weeks until map/mode voting gets removed from MWO.
Edited by Triordinant, 07 November 2015 - 05:04 AM.
#6
Posted 07 November 2015 - 05:27 AM
As for Leroys, go easy on Light Scouts. What looks like a Leroy to you is just me turning the wrong corner into a mob. Especially at the start of the game.
#7
Posted 07 November 2015 - 05:32 AM
Since the start of this travesty, I suicide on maps I'm bored of playing over and over and over and over and over.
Give me the random queue: better matches and far more coordination even among pug matches.
#8
Posted 07 November 2015 - 05:50 AM
I don't blame you, I've thought of doing the same. More than 60% of my drops have been Skirmish HPG
Right now I just ignore Skirmish and go explore. Eventually I bump into a flank and shoot something, then back to exploring.
Edited by Fenrisulvyn, 07 November 2015 - 05:51 AM.
#9
Posted 07 November 2015 - 06:02 AM
I see this whole thing going down the toilet unless the minority group making all the reports wants to pay the electricity bill and keep the lights on.
Personally i see all these stupid little rules and quirky game mechanics that defy both physics and logic as been far to similar to a bunch of nerds arguing around a table for five hours over a friggin dice roll and a piece of paper.
Make this dam thing a strait forward FPS based on probable and logical physical principles where skill prevails or put it and us out of our bloody misery.
#10
Posted 07 November 2015 - 06:02 AM
MazeRunner, on 07 November 2015 - 05:32 AM, said:
Since the start of this travesty, I suicide on maps I'm bored of playing over and over and over and over and over.
Give me the random queue: better matches and far more coordination even among pug matches.
Well, keep it up.
You won't be here long.
#11
Posted 07 November 2015 - 06:18 AM
Ya know, if PGI forced the laser-metas to drop in their assaults on Terra Therma Conquest for 30 drops straight, you guys would burn the building down.
Edited by Fenrisulvyn, 07 November 2015 - 06:19 AM.
#12
Posted 07 November 2015 - 06:47 AM
Pick the 3rd map, and the mode on the left, no matter what it happens to be. I've been doing it lately. Sometimes if I do it quickly enough, people start following suit, and we get that map-mode. I don't know what the map or mode I just picked--I just know I'm going to pick the 3rd map, and the mode on the left.
Say it with me, "3rd map, 1st mode!"
#13
Posted 07 November 2015 - 07:08 AM
I don't know if I like or dislike the voting system yet. I don't like how you can change your vote though. Once selected, it should be set. I also think that it should be random vote for either map or mode, not both. If you are voting for the map, mode should be totally random. If voting for mode, map should be totally random.
#14
Posted 07 November 2015 - 07:09 AM
More will leave than will go in and the money will dry up.
#15
Posted 07 November 2015 - 07:15 AM
Yup. Its a death spiral. I'm not sticking around if I can't get at least 33% Conquest. I am SO bored with Skirmish.
Player pool will shrink and matchmaker will revert to its longer wait times. Except the majority of game will be Skirmish on the same cold maps. Over and over and over again.
#16
Posted 07 November 2015 - 07:18 AM
clownwarlord, on 07 November 2015 - 04:20 AM, said:
Maybe people do it to not play modes they do not like ... or maps they drop on 20 times in a row
#17
Posted 07 November 2015 - 07:31 AM
Its the kind of thing can only be pulled off in a pug match obviously but it was glorious when things went well. But the no fun crowd demands we play their way or not at all so the only time ill see any of that action again is during nostalgic viewings of some my old game recordings.
Kickin ass with 6 mpl jester on terra therma is now lost tech ; (
Edited by sneeking, 07 November 2015 - 07:32 AM.
#18
Posted 07 November 2015 - 07:45 AM
TWIAFU, on 07 November 2015 - 04:51 AM, said:
And unfortunately, there is also more collateral damage happening than before. Innocents are being reported and mistakenly acted on by PGI.
#19
Posted 07 November 2015 - 11:47 AM
Edited by Logoth, 07 November 2015 - 11:47 AM.
#20
Posted 07 November 2015 - 11:52 AM
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