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Stop Standing Behind Your Teammates!


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#21 DaZur

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Posted 10 November 2015 - 11:20 AM

Keep in mind when being followed through a choke point or crossing a threshold, you know you're stopping or backing up... The guy behind you doesn't. Even when following at a reasonable distance it takes a few seconds to stop or reverse.

It's rare for me to see a player just standing there butt grinding a mech... More often than not they're they are trying to get the hell out of your way but if you are backing up and they are backing up the ability to get off you hip is that much more difficult.

Now a player using you as a meat shield... That's a different discussion.

#22 pwnface

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Posted 10 November 2015 - 11:23 AM

View Postmadhermit, on 10 November 2015 - 12:46 AM, said:

I teamkill people who block me. If I can't back off at max speed when I need to because guy behind me is not keeping his distance I will turn around and shoot. I don't say anything. I just open fire and either teamkill or get teamkilled.


That's a really quick way to get banned.

#23 sycocys

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Posted 10 November 2015 - 11:23 AM

View PostAlmond Brown, on 10 November 2015 - 11:19 AM, said:


The "RED" Teamed called! They were looking for some more arseholes. Your name immediately came up... ;)



The "RED" Team called back. You sound like a good fit for them as well. ;)

I don't discriminate - All Mechs are Created Equal!

#24 pwnface

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Posted 10 November 2015 - 11:25 AM

View PostDaZur, on 10 November 2015 - 11:20 AM, said:

Now a player using you as a meat shield... That's a different discussion.


That's actually a really smart way to play, provided you can both shoot at the same target.

#25 DaZur

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Posted 10 November 2015 - 11:30 AM

View Postpwnface, on 10 November 2015 - 11:25 AM, said:


That's actually a really smart way to play, provided you can both shoot at the same target.

Works best for me when dropping as a group. In solo there little initiative to keep you teammate alive. They see you poking around them and you instantly are viewed as a douche. Nevermind the fact you're drawing fire off them as well as compounding force strength at the point of attack.

#26 Makenzie71

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Posted 10 November 2015 - 11:33 AM

View PostNecromantion, on 10 November 2015 - 11:20 AM, said:

All these idiots in dragon 1n's who dont realize how low and far to the side their ballistic arm is...


Off topic a little, but I use advanced zoom any time I can. I like to hit the baddies in the face...if I can get a 200m shot off have time to take careful aim, I do it. And once, while doing just that, I pulled the 2x AC20 triggers on my king crab and...nothing happened except a thing that said makenzie71 just killed a teammate. Because, while I'm aiming, a spider decides to park on my right to snipe at someone and a "something"...I don't remember what...was doing the same on my left. Spider didn't survive and both of them were pissed at me because they managed to walk in front of my guns and just stay there.

So yeah...I totally get that people need to keep in mind just how wide some them are...but so does everyone else. Bringing it a little close to the topic at hand, these maps are big. There's no excuse for crowding.

#27 Void Angel

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Posted 10 November 2015 - 11:33 AM

View Postpwnface, on 10 November 2015 - 11:23 AM, said:


That's a really quick way to get banned.

And a really good reason to ban them.

View Postpwnface, on 10 November 2015 - 11:25 AM, said:

[referencing using a teammate as a "meat shield"]
That's actually a really smart way to play, provided you can both shoot at the same target.

Yes, in fact, that's what I expect of my teammates when I play a Heavy or Assault, and how I try to play when I'm using Mediums (or some Heavies) - unfortunately, when many players say "meat shield," they really mean "decoy."

#28 pwnface

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Posted 10 November 2015 - 11:45 AM

View PostMakenzie71, on 10 November 2015 - 11:33 AM, said:


Off topic a little, but I use advanced zoom any time I can. I like to hit the baddies in the face...if I can get a 200m shot off have time to take careful aim, I do it. And once, while doing just that, I pulled the 2x AC20 triggers on my king crab and...nothing happened except a thing that said makenzie71 just killed a teammate. Because, while I'm aiming, a spider decides to park on my right to snipe at someone and a "something"...I don't remember what...was doing the same on my left. Spider didn't survive and both of them were pissed at me because they managed to walk in front of my guns and just stay there.

So yeah...I totally get that people need to keep in mind just how wide some them are...but so does everyone else. Bringing it a little close to the topic at hand, these maps are big. There's no excuse for crowding.


Please don't use advanced zoom at 200m, it actually is not helping your gameplay at all I promise you.

#29 Makenzie71

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Posted 10 November 2015 - 11:55 AM

View Postpwnface, on 10 November 2015 - 11:45 AM, said:


Please don't use advanced zoom at 200m, it actually is not helping your gameplay at all I promise you.


200 was just a number I pulled from the ether. I use it as close as I can while still getting convergence.

#30 pwnface

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Posted 10 November 2015 - 12:01 PM

View PostMakenzie71, on 10 November 2015 - 11:55 AM, said:


200 was just a number I pulled from the ether. I use it as close as I can while still getting convergence.


Actually if you are using 2xAC20, you probably don't need to have advanced zoom equipped at all. They are not sniping weapons...

#31 GernMiester

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Posted 10 November 2015 - 12:03 PM

NIce post, it shows how stupid people are. MWO is not difficult at all and if you find it hard well refer to the 1st sentence.

#32 Makenzie71

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Posted 10 November 2015 - 12:06 PM

It gets used more with the erll's but, when you have time to aim, you have no excuse to not get them in the face (or wherever is vulnerable).

#33 pwnface

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Posted 10 November 2015 - 12:41 PM

View PostMakenzie71, on 10 November 2015 - 12:06 PM, said:

It gets used more with the erll's but, when you have time to aim, you have no excuse to not get them in the face (or wherever is vulnerable).


Are you running ERLL and AC20 on your KGC? It seems like that build doesn't have very much synergy with it's weapons. AC20 pairs well with Large Pulse Lasers. Gauss pairs well with ERLL.

Also, if you have time to aim you should still try to aim as quickly as possible to get your shot off and either hide or get ready to shoot again. It doesn't help if you are taking an additional 2 or 3 seconds to aim for a perfect shot.

Sorry if I'm coming off as a condescending jerk. I'm legitimately trying to help here.

#34 Screech

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Posted 10 November 2015 - 12:41 PM

All friendly fire done to a mech that is in reverse should be doubled. If it is an assault it should be tripled.

Call it Order Number 227.

#35 Makenzie71

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Posted 10 November 2015 - 12:51 PM

View Postpwnface, on 10 November 2015 - 12:41 PM, said:


Are you running ERLL and AC20 on your KGC? It seems like that build doesn't have very much synergy with it's weapons. AC20 pairs well with Large Pulse Lasers. Gauss pairs well with ERLL.

Also, if you have time to aim you should still try to aim as quickly as possible to get your shot off and either hide or get ready to shoot again. It doesn't help if you are taking an additional 2 or 3 seconds to aim for a perfect shot.

Sorry if I'm coming off as a condescending jerk. I'm legitimately trying to help here.


It suits my playstyle to run the ER and the AC20's. I'm not willing to give up the ammo to run the LPL's but I'm often needing something with more range than the AC20's. Alpine gets pretty hard on a crab when you have to cross so much open ground to get to <300m. And, on maps like Tourmaline, the KGC is actually a really good sniper with the top-mounted lasers over that varied terrain.

#36 pwnface

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Posted 10 November 2015 - 12:57 PM

View PostMakenzie71, on 10 November 2015 - 12:51 PM, said:


It suits my playstyle to run the ER and the AC20's. I'm not willing to give up the ammo to run the LPL's but I'm often needing something with more range than the AC20's. Alpine gets pretty hard on a crab when you have to cross so much open ground to get to <300m. And, on maps like Tourmaline, the KGC is actually a really good sniper with the top-mounted lasers over that varied terrain.


Typically, jack of all trades types of builds don't perform very well vs builds that have dedicated ranges. I get that you want weapons that can fight at all ranges, but in reality that just makes you less effective at all ranges. I'd recommend swapping your AC20s for Gauss and you will likely find a lot more success. Gauss are actually not terrible at close range either, there is a reason why Gauss builds are incredibly popular nowadays.

#37 Makenzie71

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Posted 10 November 2015 - 01:23 PM

I didn't do as well with the 2 gauss, and I tried other combos and have settled on this one after experimentation. I do much better with the dual gauss on my TBR.

#38 WarHippy

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Posted 10 November 2015 - 01:46 PM

View PostMakenzie71, on 09 November 2015 - 08:53 PM, said:

This message brought to you by the person in front getting cored because you're trying to keep a close watch on his *******.

Don't worry I have your back...

#39 cSand

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Posted 10 November 2015 - 03:00 PM

I think the hardest part is finding the big square at the bottom on the UI, and then finding the triangles in that square

#40 beerandasmoke

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Posted 10 November 2015 - 03:05 PM

If you got someone butt hunching you I can understand the frustration. On the other hand ive seen guys back up the length of a football field then flail around when they finally bump into a friendly mech. If your at the front in a deathball then your the tip of the spear and the job is to go forward and push the enemy. If your mech or playstyle cant handle that then dont be out front.





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